Player Matchup

Khepri
Khepri
 
Khepri
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Christ_yisus1
Cupid
Level 15
God Stats
3W - 5L
1,566 SR
Queue Stats
20W - 24L
1,619 Elo+
Solo
Medusa
Medusa
Dat-_boy_-Ty
Medusa
Level 14
God Stats
16W - 12L
1,648 SR
Queue Stats
22W - 25L
1,510 Elo+
Solo
Discordia
Discordia
ReAgain_
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,654 Elo+
Party 2
Serqet
Serqet
WI3D526
Serqet
Level 29
God Stats
10W - 13L
1,510 SR
Queue Stats
44W - 39L
1,594 Elo+
Solo
Team Averages
Level 22
1,545 SR
1,575 Elo+

VS

Team Averages
Level 42
1,578 SR
1,664 Elo+
Ao Kuang
Ao Kuang
BiteZaDUST0
Ao Kuang
Level 68
God Stats
7W - 5L
1,653 SR
Queue Stats
49W - 39L
1,584 Elo+
Party 1
Apollo
Apollo
Dior SB
Apollo
Level 24
God Stats
7W - 7L
1,461 SR
Queue Stats
25W - 27L
1,563 Elo+
Solo
Ullr
Ullr
EastDripGod
Ullr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,773 Elo+
Party 1
Cthulhu
Cthulhu
Poor Reviews
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 108L
1,746 Elo+
Party 1
Baron Samedi
Baron Samedi
XxChucky 412xX
Baron Samedi
Level 107
God Stats
4W - 0L
1,777 SR
Queue Stats
219W - 143L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 8 / 2
5,751
411
2,457
12,703
10,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 6 / 0
6,199
443
6,549
10,000
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Medusa
6
0 / 4 / 1
5,039
360
2,076
4,646
1,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
ReAgain_
Discordia
11
2 / 11 / 0
6,750
482
4,240
9,718
2,508
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
WI3D526
Serqet
10
1 / 7 / 2
6,418
458
3,197
10,768
3,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BiteZaDUST0
Ao Kuang
13
6 / 1 / 9
8,410
601
3,948
8,036
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
Dior SB
Apollo
13
6 / 1 / 5
8,305
593
5,327
7,453
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
16 / 0 / 5
10,371
741
15,875
11,868
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Poor Reviews
Cthulhu
11
1 / 1 / 7
7,491
535
4,249
7,444
4,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
XxChucky 412xX
Baron Samedi
15
7 / 2 / 5
9,073
648
8,496
8,295
6,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
5
Kills
36
36
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
8
2
0.13
W
Ao Kuang
BiteZaDUST0
Ao Kuang
6
1
9
10.5
L
2
6
0
0.33
L
Medusa
0
4
1
0.13
W
Apollo
Dior SB
Apollo
6
1
5
8.5
W
16
0
5
18.5
W
Cthulhu
Poor Reviews
Cthulhu
1
1
7
4.5
L
Discordia
ReAgain_
Discordia
2
11
0
0.18
L
Serqet
WI3D526
Serqet
1
7
2
0.29
W
Baron Samedi
XxChucky 412xX
Baron Samedi
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,519
Damage
37,895
47,835
Taken
43,096
20,577
Mitigated
20,903
5,716
Healing
18,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,457
464
0
656
12,703
10,426
105
4,493
8,054
12,394
0
W
Ao Kuang
BiteZaDUST0
Ao Kuang
3,948
1,254
0
3,616
8,036
2,740
769
592
7,444
29,489
0
L
6,549
2,986
56
2,708
10,000
3,093
276
4,268
5,732
0
25,302
L
Medusa
2,076
667
0
989
4,646
1,059
92
1,820
2,826
0
13,581
W
Apollo
Dior SB
Apollo
5,327
2,328
0
3,183
7,453
2,973
1,792
209
7,244
0
39,124
W
15,875
8,803
0
6,930
11,868
4,523
3,791
4,070
7,522
0
68,021
W
Cthulhu
Poor Reviews
Cthulhu
4,249
499
0
1,206
7,444
4,617
150
214
7,230
21,153
0
L
Discordia
ReAgain_
Discordia
4,240
676
0
0
9,718
2,508
35
1,124
8,566
24,382
0
L
Serqet
WI3D526
Serqet
3,197
447
0
1,307
10,768
3,491
285
4,519
5,964
0
23,668
W
Baron Samedi
XxChucky 412xX
Baron Samedi
8,496
1,147
415
3,463
8,295
6,050
1,203
1,612
6,243
49,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,157
Gold Earned
43,650
163
Minions Killed
385
0
Camps Cleared
0
1,021,198
Distance Traveled
1,235,159
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,751
411
13
1
0
216,673
1
W
Ao Kuang
8,410
601
62
4
0
298,541
0
L
Cupid
6,199
443
34
2
0
208,045
0
L
Medusa
5,039
360
22
2
0
139,786
1
W
Apollo
8,305
593
70
5
0
222,797
2
W
Ullr
10,371
741
117
8
0
245,332
0
W
Cthulhu
7,491
535
37
3
0
245,187
3
L
Discordia
6,750
482
33
2
0
225,272
0
L
Serqet
6,418
458
61
4
0
231,422
0
W
Baron Samedi
9,073
648
99
7
0
223,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role