Player Matchup

Ra
Ra
CaptainGlutton
Ra
Level 20
God Stats
5W - 4L
1,517 SR
Queue Stats
53W - 47L
1,510 Elo+
Solo
Achilles
Achilles
EvilGuykoo
Achilles
Level 18
God Stats
1W - 2L
1,702 SR
Queue Stats
32W - 20L
1,564 Elo+
Party 1
Da Ji
Da Ji
ExRoZer0
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,564 Elo+
Party 1
Aphrodite
Aphrodite
Kurosanahè
Aphrodite
Level 21
God Stats
13W - 8L
1,797 SR
Queue Stats
31W - 20L
1,564 Elo+
Party 1
Neith
Neith
RikkuLove
Neith
Level 26
God Stats
14W - 4L
1,651 SR
Queue Stats
34W - 21L
1,564 Elo+
Party 1
Team Averages
Level 21
1,634 SR
1,553 Elo+

VS

Team Averages
Level 40
1,581 SR
1,527 Elo+
Ymir
Ymir
Billius19
Ymir
Level 10
God Stats
3W - 9L
1,337 SR
Queue Stats
47W - 58L
1,379 Elo+
Party 2
Nu Wa
Nu Wa
DarkHunter168
Nu Wa
Level 105
God Stats
4W - 2L
1,651 SR
Queue Stats
283W - 279L
1,457 Elo+
Party 2
Cernunnos
Cernunnos
MasterHaruo
Cernunnos
Level 22
God Stats
28W - 11L
1,719 SR
Queue Stats
143W - 112L
1,644 Elo+
Party 3
Guan Yu
Guan Yu
NoMyHouse
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,479 Elo+
Solo
Pele
Pele
greenartem
Pele
Level 37
God Stats
6W - 5L
1,700 SR
Queue Stats
80W - 64L
1,674 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 7 / 6
13,625
592
16,597
16,451
5,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
EvilGuykoo
Achilles
14
4 / 9 / 3
10,300
448
8,437
23,082
21,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
ExRoZer0
Da Ji
16
3 / 9 / 5
11,366
494
5,306
18,345
5,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Kurosanahè
Aphrodite
15
3 / 13 / 2
10,023
436
7,975
20,002
6,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
RikkuLove
Neith
17
1 / 8 / 8
11,393
495
10,871
19,187
6,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 5 / 17
11,127
484
6,108
18,715
18,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 4 / 14
13,488
586
16,719
12,185
5,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
MasterHaruo
Cernunnos
20
14 / 3 / 8
13,994
608
19,585
16,102
7,582
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
NoMyHouse
Guan Yu
18
6 / 6 / 6
11,697
509
8,229
16,995
18,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
13 / 5 / 14
13,787
599
19,569
20,934
9,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
104
21
Kills
45
46
Deaths
23
24
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
5
17
2.3
L
10
7
6
1.86
W
9
4
14
4
L
Achilles
EvilGuykoo
Achilles
4
9
3
0.61
L
Da Ji
ExRoZer0
Da Ji
3
9
5
0.61
L
Aphrodite
Kurosanahè
Aphrodite
3
13
2
0.31
W
Cernunnos
MasterHaruo
Cernunnos
14
3
8
6
W
Guan Yu
NoMyHouse
Guan Yu
6
6
6
1.5
L
Neith
RikkuLove
Neith
1
8
8
0.63
W
13
5
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,186
Damage
70,210
97,067
Taken
84,931
46,041
Mitigated
58,728
23,576
Healing
22,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,108
218
510
1,371
18,715
18,047
772
7,990
10,725
29,731
0
L
16,597
1,354
146
4,009
16,451
5,705
0
4,618
11,669
92,156
0
W
16,719
2,499
176
2,972
12,185
5,220
2,040
4,291
7,894
97,766
0
L
Achilles
EvilGuykoo
Achilles
8,437
1,618
0
2,545
23,082
21,524
0
6,991
15,612
0
39,770
L
Da Ji
ExRoZer0
Da Ji
5,306
777
0
3,962
18,345
5,985
34
5,190
12,864
0
49,671
L
Aphrodite
Kurosanahè
Aphrodite
7,975
1,388
4,383
7,067
20,002
6,369
0
6,405
13,354
43,158
0
W
Cernunnos
MasterHaruo
Cernunnos
19,585
12,365
0
6,365
16,102
7,582
3,835
3,810
12,292
0
117,633
W
Guan Yu
NoMyHouse
Guan Yu
8,229
1,548
1,398
2,808
16,995
18,573
1,347
3,575
13,420
0
60,245
L
Neith
RikkuLove
Neith
10,871
3,548
0
1,464
19,187
6,458
4,490
5,762
13,276
0
70,793
W
19,569
4,732
0
6,520
20,934
9,306
1,298
4,906
16,028
0
95,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,707
Gold Earned
64,093
481
Minions Killed
596
0
Camps Cleared
0
1,862,927
Distance Traveled
2,174,625
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,127
484
46
2
0
452,498
0
L
Ra
13,625
592
152
7
0
431,383
1
W
Nu Wa
13,488
586
164
7
0
415,856
4
L
Achilles
10,300
448
69
3
0
384,050
0
L
Da Ji
11,366
494
79
3
0
335,262
0
L
Aphrodite
10,023
436
70
3
0
387,017
5
W
Cernunnos
13,994
608
166
7
0
434,354
4
W
Guan Yu
11,697
509
98
4
0
396,526
2
L
Neith
11,393
495
111
5
0
325,215
0
W
Pele
13,787
599
122
5
0
475,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role