Player Matchup

Erlang Shen
Erlang Shen
Crush-knife
Erlang Shen
Level 17
God Stats
17W - 13L
1,697 SR
Queue Stats
27W - 36L
1,547 Elo+
Solo
Izanami
Izanami
Diegobrs83
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,539 Elo+
Solo
Ullr
Ullr
Hitch-1995
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,602 Elo+
Solo
Bakasura
Bakasura
alvarezhernanste
Bakasura
Level 21
God Stats
3W - 8L
1,427 SR
Queue Stats
11W - 12L
1,625 Elo+
Solo
Ra
Ra
bawlos
Ra
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 159L
1,500 Elo+
Solo
Team Averages
Level 15
1,525 SR
1,563 Elo+

VS

Team Averages
Level 18
1,505 SR
1,573 Elo+
Achilles
Achilles
ConjurationNite
Achilles
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 56L
1,465 Elo+
Party 1
Merlin
Merlin
Cthuwhu
Merlin
Level 2
God Stats
57W - 47L
1,500 SR
Queue Stats
354W - 400L
1,633 Elo+
Party 1
Cabrakan
Cabrakan
ItsCocobolo
Cabrakan
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
125W - 124L
1,636 Elo+
Solo
Hachiman
Hachiman
KingslytheLyran
Hachiman
Level 20
God Stats
2W - 4L
1,519 SR
Queue Stats
13W - 14L
1,535 Elo+
Solo
Izanami
Izanami
miek lares
Izanami
Level 20
God Stats
53W - 43L
1,503 SR
Queue Stats
542W - 482L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Crush-knife
Erlang Shen
13
1 / 13 / 3
8,492
404
7,658
25,220
10,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Diegobrs83
Izanami
15
1 / 6 / 2
9,392
447
5,033
17,451
5,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 12 / 1
8,338
397
5,328
22,556
7,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
7,553
360
1,084
8,453
2,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
15
4 / 8 / 1
9,843
469
11,225
17,953
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
4 / 1 / 15
10,807
515
12,826
15,892
17,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Cthuwhu
Merlin
17
13 / 2 / 6
11,719
558
16,959
9,620
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
ItsCocobolo
Cabrakan
20
13 / 1 / 7
13,735
654
12,458
13,809
10,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
15
7 / 2 / 11
10,943
521
14,239
13,464
4,967
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
miek lares
Izanami
18
6 / 1 / 16
12,046
574
15,292
10,858
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
98
7
Kills
43
43
Deaths
7
8
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
1
15
11.5
L
Erlang Shen
Crush-knife
Erlang Shen
1
13
3
0.19
W
Merlin
Cthuwhu
Merlin
13
2
6
8
L
Izanami
Diegobrs83
Izanami
1
6
2
0.33
L
1
12
1
0.13
W
Cabrakan
ItsCocobolo
Cabrakan
13
1
7
16.5
W
Hachiman
7
2
11
6.25
L
0
4
1
0.13
L
Ra
4
8
1
0.56
W
Izanami
miek lares
Izanami
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,328
Damage
71,774
91,633
Taken
63,643
34,132
Mitigated
41,538
13,847
Healing
22,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
12,826
3,138
0
4,821
15,892
17,369
195
3,794
12,098
0
32,841
L
Erlang Shen
Crush-knife
Erlang Shen
7,658
3,335
0
2,769
25,220
10,963
233
8,114
17,106
0
46,551
W
Merlin
Cthuwhu
Merlin
16,959
193
0
1,079
9,620
3,782
1,226
3,538
6,082
79,029
0
L
Izanami
Diegobrs83
Izanami
5,033
2,878
0
3,079
17,451
5,700
0
4,591
12,860
0
46,309
L
5,328
3,665
0
2,516
22,556
7,561
0
7,961
14,595
0
32,273
W
Cabrakan
ItsCocobolo
Cabrakan
12,458
1,638
0
5,938
13,809
10,712
721
158
13,651
104,581
0
W
Hachiman
14,239
6,223
0
5,545
13,464
4,967
3,067
1,098
12,366
73
56,970
L
1,084
531
0
2,181
8,453
2,938
198
2,455
5,998
0
18,863
L
Ra
11,225
757
804
2,498
17,953
6,970
583
6,369
11,584
65,764
0
W
Izanami
miek lares
Izanami
15,292
10,513
0
5,567
10,858
4,708
7,657
2,637
8,191
0
80,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,618
Gold Earned
59,250
385
Minions Killed
553
0
Camps Cleared
0
1,545,730
Distance Traveled
1,881,755
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,807
515
36
2
0
411,694
3
L
Erlang Shen
8,492
404
79
4
0
315,435
0
W
Merlin
11,719
558
111
5
0
400,399
6
L
Izanami
9,392
447
89
4
0
323,714
0
L
Ullr
8,338
397
53
3
0
331,753
0
W
Cabrakan
13,735
654
175
8
0
404,435
0
W
Hachiman
10,943
521
77
4
0
330,440
4
L
Bakasura
7,553
360
65
3
0
223,684
1
L
Ra
9,843
469
99
5
0
351,144
0
W
Izanami
12,046
574
154
7
0
334,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role