Player Matchup

Medusa
Medusa
Fridge_420_
Medusa
Level 25
God Stats
39W - 23L
1,644 SR
Queue Stats
133W - 140L
1,439 Elo+
Party 2
Ne Zha
Ne Zha
HiRezCanEatMyNut
Ne Zha
Level 4
God Stats
3W - 1L
1,523 SR
Queue Stats
16W - 10L
1,442 Elo+
Party 2
Sobek
Sobek
IbrakHa-zer
Sobek
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
61W - 62L
1,423 Elo+
Solo
Guan Yu
Guan Yu
InF Precise
Guan Yu
Level 25
God Stats
11W - 4L
1,492 SR
Queue Stats
31W - 31L
1,448 Elo+
Solo
Kukulkan
Kukulkan
zaiicker
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,108 Elo+
Solo
Team Averages
Level 17
1,532 SR
1,372 Elo+

VS

Team Averages
Level 20
1,518 SR
1,467 Elo+
Set
Set
Evanther01
Set
Level 14
God Stats
4W - 1L
1,805 SR
Queue Stats
11W - 13L
1,639 Elo+
Party 1
Cthulhu
Cthulhu
OofREMIXES777
Cthulhu
Level 15
God Stats
20W - 20L
1,548 SR
Queue Stats
21W - 25L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
ToxicAzazel6
Danzaburou
Level 18
God Stats
7W - 4L
1,748 SR
Queue Stats
18W - 19L
1,518 Elo+
Party 1
Tiamat
Tiamat
adamsage187
Tiamat
Level 29
God Stats
6W - 3L
1,365 SR
Queue Stats
39W - 43L
1,427 Elo+
Solo
Hachiman
Hachiman
scorpion0710200
Hachiman
Level 23
God Stats
0W - 3L
1,124 SR
Queue Stats
62W - 57L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
7 / 4 / 8
10,802
470
21,360
19,776
7,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
14 / 1 / 7
12,989
565
18,412
14,920
6,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 1 / 18
10,428
453
11,048
18,991
12,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Guan Yu
InF Precise
Guan Yu
20
14 / 0 / 11
12,826
558
25,401
21,260
30,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
zaiicker
Kukulkan
18
7 / 8 / 5
11,996
522
19,731
10,631
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 1
9,423
410
7,774
19,438
7,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
14
3 / 11 / 1
8,867
386
11,830
33,363
14,849
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
ToxicAzazel6
Danzaburou
12
0 / 12 / 1
8,597
374
5,503
18,853
4,829
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
17
5 / 6 / 4
10,739
467
14,636
20,949
12,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
12
1 / 11 / 1
7,948
346
11,693
21,444
4,802
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
20
47
Kills
12
14
Deaths
48
49
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
Medusa
7
4
8
2.75
W
14
1
7
17.5
W
5
1
18
14
W
Guan Yu
InF Precise
Guan Yu
14
0
11
19.5
L
Cthulhu
3
11
1
0.32
L
Danzaburou
ToxicAzazel6
Danzaburou
0
12
1
0.04
L
Tiamat
5
6
4
1.17
L
Hachiman
1
11
1
0.14
W
Kukulkan
zaiicker
Kukulkan
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,952
Damage
51,436
85,578
Taken
114,047
61,245
Mitigated
44,162
38,513
Healing
22,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,774
3,876
0
6,093
19,438
7,100
99
2,831
16,257
0
45,180
W
Medusa
21,360
9,097
1,814
8,898
19,776
7,366
866
5,758
14,018
0
74,368
W
18,412
9,931
976
4,199
14,920
6,934
1,926
4,055
10,865
0
112,358
W
11,048
1,663
942
7,673
18,991
12,482
592
8,784
10,207
22,469
0
W
Guan Yu
InF Precise
Guan Yu
25,401
6,366
1,839
12,172
21,260
30,136
698
1,545
19,715
0
83,534
L
Cthulhu
11,830
1,443
456
7,161
33,363
14,849
0
7,198
26,095
32,085
0
L
Danzaburou
ToxicAzazel6
Danzaburou
5,503
2,235
0
1,340
18,853
4,829
1,176
2,002
16,451
0
35,955
L
Tiamat
14,636
1,549
0
4,616
20,949
12,582
815
11,714
9,200
56,810
0
L
Hachiman
11,693
7,005
0
2,998
21,444
4,802
489
7,034
14,360
0
35,467
W
Kukulkan
zaiicker
Kukulkan
19,731
1,841
0
0
10,631
4,327
3,275
6,324
4,307
75,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,041
Gold Earned
45,574
540
Minions Killed
334
0
Camps Cleared
0
2,140,118
Distance Traveled
1,717,898
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,423
410
63
3
0
402,648
4
W
Medusa
10,802
470
89
4
0
359,513
0
W
Ne Zha
12,989
565
153
7
0
485,136
0
W
Sobek
10,428
453
27
1
0
452,208
0
W
Guan Yu
12,826
558
143
6
0
473,608
0
L
Cthulhu
8,867
386
57
2
0
350,156
1
L
Danzaburou
8,597
374
65
3
0
322,607
0
L
Tiamat
10,739
467
101
4
0
327,453
4
L
Hachiman
7,948
346
48
2
0
315,034
2
W
Kukulkan
11,996
522
128
6
0
369,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role