Player Matchup

Izanami
Izanami
BabyMason
Izanami
Level 27
God Stats
54W - 26L
1,781 SR
Queue Stats
164W - 142L
1,605 Elo+
Party 1
Raijin
Raijin
DirtyGenji65
Raijin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,239 Elo+
Solo
Sylvanus
Sylvanus
DuckYea
Sylvanus
Level 64
God Stats
37W - 31L
1,636 SR
Queue Stats
347W - 319L
1,539 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MacUrardaigh
Tsukuyomi
Level 122
God Stats
9W - 16L
1,460 SR
Queue Stats
755W - 720L
1,591 Elo+
Party 1
Fenrir
Fenrir
officialduckling
Fenrir
Level 127
God Stats
12W - 7L
1,585 SR
Queue Stats
432W - 350L
1,589 Elo+
Party 1
Team Averages
Level 77
1,592 SR
1,513 Elo+

VS

Team Averages
Level 67
1,552 SR
1,483 Elo+
Thanatos
Thanatos
CheveVictoria
Thanatos
Level 37
God Stats
4W - 6L
1,469 SR
Queue Stats
90W - 118L
1,345 Elo+
Solo
Tiamat
Tiamat
Choconinja615
Tiamat
Level 33
God Stats
8W - 3L
1,676 SR
Queue Stats
158W - 166L
1,521 Elo+
Party 2
Zhong Kui
Zhong Kui
CloudSora17
Zhong Kui
Level 95
God Stats
13W - 13L
1,500 SR
Queue Stats
494W - 474L
1,501 Elo+
Party 2
Izanami
Izanami
ISEEI_YUI
Izanami
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
226W - 244L
1,550 Elo+
Party 3
Ymir
Ymir
brahianXD
Ymir
Level 140
God Stats
8W - 2L
1,613 SR
Queue Stats
90W - 104L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BabyMason
Izanami
16
2 / 4 / 3
9,214
485
7,449
11,531
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
9
2 / 4 / 1
7,239
381
3,786
5,724
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
DuckYea
Sylvanus
14
4 / 7 / 3
9,356
492
5,367
18,144
12,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
MacUrardaigh
Tsukuyomi
18
7 / 5 / 2
10,818
569
13,591
16,348
11,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 6 / 2
10,415
548
12,569
24,088
13,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CheveVictoria
Thanatos
3
0 / 0 / 0
4,451
234
0
0
0
17
6 / 6 / 1
11,385
599
10,797
12,607
9,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
CloudSora17
Zhong Kui
16
5 / 8 / 1
10,426
549
14,900
14,270
13,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
ISEEI_YUI
Izanami
18
8 / 5 / 4
11,672
614
17,577
20,750
8,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
17
7 / 2 / 9
11,506
606
13,381
17,582
18,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
21
Kills
26
26
Deaths
21
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
BabyMason
Izanami
2
4
3
0.88
W
Thanatos
CheveVictoria
Thanatos
0
0
0
0
W
6
6
1
1.08
W
Zhong Kui
CloudSora17
Zhong Kui
5
8
1
0.69
L
Raijin
2
4
1
0.63
L
Sylvanus
DuckYea
Sylvanus
4
7
3
0.79
W
Izanami
ISEEI_YUI
Izanami
8
5
4
2
L
Tsukuyomi
MacUrardaigh
Tsukuyomi
7
5
2
1.6
W
Ymir
7
2
9
5.75
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,762
Damage
56,655
75,835
Taken
65,209
42,045
Mitigated
51,001
24,114
Healing
21,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BabyMason
Izanami
7,449
3,676
0
3,003
11,531
3,055
888
3,883
7,644
0
58,620
W
Thanatos
CheveVictoria
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
10,797
1,594
0
4,290
12,607
9,651
2,960
3,278
8,890
55,603
0
W
Zhong Kui
CloudSora17
Zhong Kui
14,900
3,737
0
3,836
14,270
13,921
0
0
14,270
50,247
6,505
L
Raijin
3,786
460
0
609
5,724
1,677
0
4,330
1,096
17,473
0
L
Sylvanus
DuckYea
Sylvanus
5,367
1,768
182
3,725
18,144
12,102
0
8,152
9,952
31,294
0
W
Izanami
ISEEI_YUI
Izanami
17,577
12,857
0
11,060
20,750
8,514
4,356
2,668
18,082
0
91,388
L
Tsukuyomi
MacUrardaigh
Tsukuyomi
13,591
4,092
0
4,764
16,348
11,657
0
8,335
7,811
0
87,567
W
Ymir
13,381
4,087
0
2,274
17,582
18,915
709
2,762
14,814
33,429
0
L
12,569
6,343
0
11,831
24,088
13,554
1,702
12,990
10,992
0
57,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,042
Gold Earned
49,440
445
Minions Killed
402
0
Camps Cleared
0
1,548,235
Distance Traveled
1,367,509
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,214
485
110
6
0
345,305
2
W
Thanatos
4,451
234
0
0
0
0
0
W
Tiamat
11,385
599
117
6
0
350,730
1
W
Zhong Kui
10,426
549
83
4
0
316,021
3
L
Raijin
7,239
381
42
2
0
170,052
0
L
Sylvanus
9,356
492
47
2
0
303,628
1
W
Izanami
11,672
614
145
8
0
329,569
2
L
Tsukuyomi
10,818
569
149
8
0
383,746
2
W
Ymir
11,506
606
57
3
0
371,189
3
L
Fenrir
10,415
548
97
5
0
345,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role