Player Matchup

Cthulhu
Cthulhu
Asumi1996
Cthulhu
Level 19
God Stats
4W - 1L
1,500 SR
Queue Stats
103W - 121L
1,419 Elo+
Party 1
Aphrodite
Aphrodite
BleuWolf86
Aphrodite
Level 29
God Stats
7W - 4L
1,531 SR
Queue Stats
7W - 4L
1,476 Elo+
Party 2
Nemesis
Nemesis
Bluesskkii
Nemesis
Level 15
God Stats
3W - 1L
1,513 SR
Queue Stats
8W - 6L
1,404 Elo+
Party 2
Scylla
Scylla
Hxchris13
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 80L
1,305 Elo+
Solo
King Arthur
King Arthur
iiicedblack
King Arthur
Level 26
God Stats
8W - 7L
1,530 SR
Queue Stats
97W - 112L
1,406 Elo+
Party 1
Team Averages
Level 21
1,515 SR
1,402 Elo+

VS

Team Averages
Level 17
1,431 SR
1,295 Elo+
Hercules
Hercules
BEBL
Hercules
Level 29
God Stats
1W - 1L
1,529 SR
Queue Stats
33W - 30L
1,485 Elo+
Solo
Thor
Thor
CrypticSlayer88
Thor
Level 6
God Stats
1W - 7L
1,328 SR
Queue Stats
1W - 8L
1,312 Elo+
Solo
Osiris
Osiris
ShakaSean
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
933 Elo+
Solo
Merlin
Merlin
Tyrell23
Merlin
Level 14
God Stats
54W - 59L
1,452 SR
Queue Stats
312W - 342L
1,352 Elo+
Solo
Tiamat
Tiamat
xtill7
Tiamat
Level 29
God Stats
33W - 26L
1,348 SR
Queue Stats
141W - 150L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asumi1996
Cthulhu
13
2 / 0 / 11
7,610
1,087
6,309
4,386
3,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
BleuWolf86
Aphrodite
13
3 / 0 / 7
7,223
1,032
2,320
3,505
3,075
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
Bluesskkii
Nemesis
14
8 / 0 / 6
8,407
1,201
8,747
9,012
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Hxchris13
Scylla
14
3 / 0 / 9
8,104
1,158
7,887
4,182
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
iiicedblack
King Arthur
12
0 / 0 / 8
6,702
957
4,280
6,507
4,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

357

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BEBL
Hercules
12
0 / 3 / 0
6,549
936
7,448
9,775
7,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 1 / 0
6,159
880
463
1,242
392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Osiris
ShakaSean
Osiris
11
0 / 8 / 0
6,354
908
3,839
11,619
6,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Tyrell23
Merlin
12
0 / 4 / 0
6,847
978
5,052
7,133
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
xtill7
Tiamat
13
0 / 0 / 0
6,846
978
5,293
3,534
2,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
16
Kills
0
0
Deaths
16
41
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Asumi1996
Cthulhu
2
0
11
7.5
L
Hercules
BEBL
Hercules
0
3
0
0
W
Aphrodite
BleuWolf86
Aphrodite
3
0
7
6.5
W
Nemesis
Bluesskkii
Nemesis
8
0
6
11
L
0
1
0
0
W
Scylla
Hxchris13
Scylla
3
0
9
7.5
L
Osiris
ShakaSean
Osiris
0
8
0
0
L
Merlin
Tyrell23
Merlin
0
4
0
0
W
King Arthur
iiicedblack
King Arthur
0
0
8
4
L
Tiamat
xtill7
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,543
Damage
22,095
27,592
Taken
33,303
16,393
Mitigated
18,548
6,135
Healing
3,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Asumi1996
Cthulhu
6,309
701
0
266
4,386
3,715
0
916
3,295
11,268
0
L
Hercules
BEBL
Hercules
7,448
1,473
0
1,443
9,775
7,227
0
4,480
4,995
77
11,013
W
Aphrodite
BleuWolf86
Aphrodite
2,320
642
1,997
1,557
3,505
3,075
0
1,889
1,541
7,949
0
W
Nemesis
Bluesskkii
Nemesis
8,747
3,693
0
922
9,012
3,783
0
3,424
5,388
0
16,829
L
463
0
0
126
1,242
392
0
551
666
0
1,753
W
Scylla
Hxchris13
Scylla
7,887
1,977
0
1,054
4,182
1,384
0
1,163
2,919
25,301
0
L
Osiris
ShakaSean
Osiris
3,839
2,492
0
425
11,619
6,517
0
6,779
4,438
27
7,365
L
Merlin
Tyrell23
Merlin
5,052
735
61
399
7,133
2,410
0
2,859
4,188
28,100
0
W
King Arthur
iiicedblack
King Arthur
4,280
670
0
339
6,507
4,436
0
3,057
3,255
0
7,106
L
Tiamat
xtill7
Tiamat
5,293
363
0
1,302
3,534
2,002
0
1,386
2,048
23,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,046
Gold Earned
32,755
109
Minions Killed
114
2
Camps Cleared
4
735,905
Distance Traveled
527,559
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,610
1,087
19
3
1
150,471
0
L
Hercules
6,549
936
11
2
1
127,889
0
W
Aphrodite
7,223
1,032
22
3
0
124,346
0
W
Nemesis
8,407
1,201
18
3
0
159,044
1
L
Thor
6,159
880
1
0
1
40,673
0
W
Scylla
8,104
1,158
46
7
1
132,479
0
L
Osiris
6,354
908
17
2
0
108,251
1
L
Merlin
6,847
978
51
7
0
103,045
0
W
King Arthur
6,702
957
4
1
0
169,565
0
L
Tiamat
6,846
978
34
5
2
147,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role