Player Matchup

Loki
Loki
LokisLifeMatters
Loki
Level 27
God Stats
7W - 11L
1,133 SR
Queue Stats
14W - 21L
1,302 Elo+
Party 3
Merlin
Merlin
Unfunnyloser
Merlin
Level 5
God Stats
2W - 1L
1,739 SR
Queue Stats
4W - 7L
1,422 Elo+
Party 3
Geb
Geb
WinnieTheBrew
Geb
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,377 Elo+
Party 3
Izanami
Izanami
gooochgrabbber
Izanami
Level 4
God Stats
5W - 0L
1,739 SR
Queue Stats
6W - 2L
1,463 Elo+
Party 3
Sun Wukong
Sun Wukong
meraki87
Sun Wukong
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,333 Elo+
Party 3
Team Averages
Level 10
1,522 SR
1,379 Elo+

VS

Team Averages
Level 23
1,407 SR
1,421 Elo+
Ao Kuang
Ao Kuang
Alphomega81
Ao Kuang
Level 28
God Stats
4W - 12L
1,401 SR
Queue Stats
108W - 132L
1,517 Elo+
Party 1
Artemis
Artemis
Azurelanz
Artemis
Level 16
God Stats
1W - 2L
1,296 SR
Queue Stats
121W - 128L
1,359 Elo+
Party 1
Hera
Hera
ExxoSsKen29
Hera
Level 10
God Stats
6W - 18L
1,277 SR
Queue Stats
17W - 39L
1,272 Elo+
Party 2
Achilles
Achilles
Seabiscuit564
Achilles
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
506W - 464L
1,562 Elo+
Solo
Ymir
Ymir
virelix_11
Ymir
Level 35
God Stats
8W - 15L
1,564 SR
Queue Stats
128W - 198L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 6
10,416
651
8,589
9,391
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
15
4 / 3 / 12
8,929
558
12,651
7,828
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 13
7,234
452
3,549
9,994
6,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 4 / 7
8,064
504
9,350
10,232
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
meraki87
Sun Wukong
14
7 / 4 / 8
8,568
536
10,048
12,665
7,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alphomega81
Ao Kuang
14
7 / 4 / 2
9,317
582
7,680
13,879
4,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
Azurelanz
Artemis
11
2 / 8 / 3
6,952
435
6,659
10,661
3,167
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 7 / 0
7,005
438
1,056
8,207
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Seabiscuit564
Achilles
14
5 / 5 / 4
8,843
553
7,168
12,605
9,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 5 / 4
8,083
505
6,353
13,920
9,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
27
Kills
15
15
Deaths
29
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Alphomega81
Ao Kuang
7
4
2
2
L
Artemis
Azurelanz
Artemis
2
8
3
0.44
L
0
7
0
0
W
12
1
6
15
L
Achilles
Seabiscuit564
Achilles
5
5
4
1.4
W
Merlin
4
3
12
3.33
W
1
3
13
2.5
W
3
4
7
1.63
W
Sun Wukong
meraki87
Sun Wukong
7
4
8
2.75
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,187
Damage
28,916
50,110
Taken
59,272
23,619
Mitigated
30,200
13,910
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Alphomega81
Ao Kuang
7,680
1,793
0
3,794
13,879
4,956
0
2,439
11,340
53,755
0
L
Artemis
Azurelanz
Artemis
6,659
4,048
0
1,928
10,661
3,167
41
2,643
7,968
0
22,140
L
1,056
376
0
1,011
8,207
2,717
0
3,912
4,227
35,278
0
W
8,589
3,015
0
4,457
9,391
3,610
732
2,580
6,811
0
66,850
L
Achilles
Seabiscuit564
Achilles
7,168
1,974
0
2,216
12,605
9,521
534
3,486
8,746
0
40,157
W
Merlin
12,651
1,029
0
759
7,828
3,201
1,071
3,670
4,158
53,663
0
W
3,549
782
0
1,656
9,994
6,102
524
3,311
6,683
7,097
0
W
9,350
5,797
0
4,088
10,232
2,947
1,868
3,492
6,740
0
56,403
W
Sun Wukong
meraki87
Sun Wukong
10,048
2,819
0
2,950
12,665
7,759
286
2,036
10,629
0
36,930
L
6,353
701
0
1,693
13,920
9,839
0
3,720
10,150
38,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,211
Gold Earned
40,200
381
Minions Killed
316
0
Camps Cleared
0
1,494,868
Distance Traveled
1,367,505
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,317
582
81
5
0
275,988
0
L
Artemis
6,952
435
41
3
0
241,917
0
L
Hera
7,005
438
56
4
0
257,009
3
W
Loki
10,416
651
122
8
0
353,621
1
L
Achilles
8,843
553
79
5
0
290,769
4
W
Merlin
8,929
558
91
6
0
302,983
2
W
Geb
7,234
452
2
0
0
275,349
1
W
Izanami
8,064
504
108
7
0
276,162
0
W
Sun Wukong
8,568
536
58
4
0
286,753
3
L
Ymir
8,083
505
59
4
0
301,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role