Player Matchup

Aphrodite
Aphrodite
DSLog
Aphrodite
Level 27
God Stats
15W - 8L
1,445 SR
Queue Stats
123W - 126L
1,399 Elo+
Party 2
Olorun
Olorun
EthanBTW
Olorun
Level 34
God Stats
0W - 1L
1,252 SR
Queue Stats
37W - 59L
1,336 Elo+
Party 3
Kukulkan
Kukulkan
Gucci Glamour
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,535 Elo+
Party 3
Danzaburou
Danzaburou
Marjanee
Danzaburou
Level 42
God Stats
1W - 5L
1,351 SR
Queue Stats
25W - 53L
1,307 Elo+
Party 3
Cupid
Cupid
chambi
Cupid
Level 55
God Stats
60W - 47L
1,536 SR
Queue Stats
122W - 128L
1,423 Elo+
Party 2
Team Averages
Level 35
1,417 SR
1,400 Elo+

VS

Team Averages
Level 72
1,511 SR
1,407 Elo+
Medusa
Medusa
BappoVeryBlacko
Medusa
Level 64
God Stats
2W - 1L
1,787 SR
Queue Stats
93W - 107L
1,365 Elo+
Party 1
Nemesis
Nemesis
Mr 5ync
Nemesis
Level 46
God Stats
5W - 6L
1,255 SR
Queue Stats
203W - 238L
1,361 Elo+
Party 1
Tiamat
Tiamat
StraitMostro
Tiamat
Level 49
God Stats
11W - 10L
1,450 SR
Queue Stats
19W - 18L
1,310 Elo+
Party 1
Ares
Ares
Venom Astr0
Ares
Level 45
God Stats
17W - 10L
1,847 SR
Queue Stats
292W - 289L
1,581 Elo+
Solo
King Arthur
King Arthur
XGN Blubary
King Arthur
Level 155
God Stats
4W - 0L
1,215 SR
Queue Stats
49W - 62L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DSLog
Aphrodite
13
1 / 5 / 0
7,010
412
4,026
11,044
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
EthanBTW
Olorun
14
4 / 6 / 1
8,500
500
4,390
14,534
4,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Gucci Glamour
Kukulkan
15
2 / 4 / 3
8,535
502
9,655
12,812
5,991
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Marjanee
Danzaburou
12
0 / 7 / 2
6,919
407
4,067
11,306
2,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
chambi
Cupid
15
2 / 1 / 1
8,727
513
12,310
14,208
9,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 4
9,134
537
9,637
8,649
3,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Mr 5ync
Nemesis
13
0 / 3 / 3
8,067
475
4,347
10,761
6,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
17
6 / 2 / 2
10,168
598
11,839
9,795
7,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 1 / 9
10,139
596
6,437
8,681
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
XGN Blubary
King Arthur
16
4 / 2 / 0
9,451
556
15,128
21,191
17,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
23
23
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
Aphrodite
DSLog
Aphrodite
1
5
0
0.2
L
Olorun
EthanBTW
Olorun
4
6
1
0.75
L
Kukulkan
Gucci Glamour
Kukulkan
2
4
3
0.88
L
Danzaburou
Marjanee
Danzaburou
0
7
2
0.14
W
Nemesis
Mr 5ync
Nemesis
0
3
3
0.5
W
Tiamat
6
2
2
3.5
W
5
1
9
9.5
W
King Arthur
XGN Blubary
King Arthur
4
2
0
2
L
Cupid
chambi
Cupid
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,448
Damage
47,388
63,904
Taken
59,077
25,871
Mitigated
41,339
24,484
Healing
20,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,637
4,441
0
4,118
8,649
3,645
1,170
2,740
5,909
0
51,351
L
Aphrodite
DSLog
Aphrodite
4,026
276
3,617
5,381
11,044
3,813
0
3,132
7,706
36,269
0
L
Olorun
EthanBTW
Olorun
4,390
1,394
152
4,302
14,534
4,314
156
7,462
6,535
33,003
0
L
Kukulkan
Gucci Glamour
Kukulkan
9,655
1,089
0
2,442
12,812
5,991
0
4,083
8,469
62,811
0
L
Danzaburou
Marjanee
Danzaburou
4,067
1,190
0
652
11,306
2,731
0
3,233
8,033
0
35,923
W
Nemesis
Mr 5ync
Nemesis
4,347
1,257
0
1,819
10,761
6,217
740
3,478
7,217
0
54,964
W
Tiamat
11,839
1,071
0
3,096
9,795
7,202
1,937
6,030
3,765
61,675
0
W
6,437
146
147
1,633
8,681
6,513
135
3,133
5,548
40,248
0
W
King Arthur
XGN Blubary
King Arthur
15,128
1,289
0
9,332
21,191
17,762
215
2,690
17,738
4,068
55,776
L
Cupid
chambi
Cupid
12,310
7,725
277
7,661
14,208
9,022
156
754
12,668
0
53,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,691
Gold Earned
46,959
427
Minions Killed
475
0
Camps Cleared
0
1,371,620
Distance Traveled
1,675,294
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,134
537
98
6
0
315,082
1
L
Aphrodite
7,010
412
84
5
0
259,547
0
L
Olorun
8,500
500
62
4
0
304,995
1
L
Kukulkan
8,535
502
121
7
0
272,857
8
L
Danzaburou
6,919
407
48
3
0
289,549
0
W
Nemesis
8,067
475
94
6
0
381,798
0
W
Tiamat
10,168
598
116
7
0
314,801
0
W
Ares
10,139
596
71
4
0
343,340
5
W
King Arthur
9,451
556
96
6
0
320,273
7
L
Cupid
8,727
513
112
7
0
244,672
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role