Player Matchup

Chiron
Chiron
appellemoimaitre
Chiron
Level 22
God Stats
44W - 12L
1,800 SR
Queue Stats
44W - 13L
1,785 Elo+
Party 1
Hera
Hera
boorgogne
Hera
Level 124
God Stats
8W - 11L
1,549 SR
Queue Stats
418W - 221L
1,844 Elo+
Party 1
Cthulhu
Cthulhu
vintaliate
Cthulhu
Level 46
God Stats
8W - 1L
2,059 SR
Queue Stats
62W - 36L
1,841 Elo+
Party 1
Team Averages
Level 64
1,803 SR
1,824 Elo+

VS

Team Averages
Level 22
1,487 SR
1,513 Elo+
Hel
Hel
CardinalSiin
Hel
Level 34
God Stats
0W - 3L
1,188 SR
Queue Stats
18W - 22L
1,527 Elo+
Party 2
Chaac
Chaac
Ratedx190
Chaac
Level 7
God Stats
2W - 3L
1,774 SR
Queue Stats
20W - 24L
1,672 Elo+
Party 2
Heimdallr
Heimdallr
Tesnus
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 8
10,126
675
7,414
9,558
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hera
15
13 / 2 / 6
11,651
777
20,207
7,863
4,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
vintaliate
Cthulhu
13
1 / 0 / 16
10,501
700
11,421
12,466
10,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
8,454
564
6,357
13,593
5,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Ratedx190
Chaac
11
0 / 4 / 1
7,730
515
9,400
18,060
12,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Tesnus
Heimdallr
10
1 / 9 / 0
7,914
528
3,787
14,365
5,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
19
Kills
2
2
Deaths
19
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Chaac
Ratedx190
Chaac
0
4
1
0.13
L
Heimdallr
Tesnus
Heimdallr
1
9
0
0.11
W
5
0
8
9
W
Hera
13
2
6
8
W
Cthulhu
vintaliate
Cthulhu
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,042
Damage
19,544
29,887
Taken
46,018
18,389
Mitigated
24,110
10,374
Healing
13,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,357
211
2,474
4,855
13,593
5,702
0
10,318
3,275
33,091
0
L
Chaac
Ratedx190
Chaac
9,400
1,104
0
4,414
18,060
12,872
0
11,228
6,832
0
29,334
L
Heimdallr
Tesnus
Heimdallr
3,787
2,559
0
1,574
14,365
5,536
0
10,178
4,187
0
14,472
W
7,414
1,621
1,231
4,325
9,558
3,791
1,443
2,749
6,809
0
34,127
W
Hera
20,207
4,032
120
2,638
7,863
4,119
285
1,781
6,082
58,683
0
W
Cthulhu
vintaliate
Cthulhu
11,421
412
98
1,962
12,466
10,479
623
1,919
10,547
29,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,278
Gold Earned
24,098
159
Minions Killed
89
0
Camps Cleared
0
929,743
Distance Traveled
685,548
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,454
564
41
3
0
231,962
4
L
Chaac
7,730
515
33
2
0
271,660
2
L
Heimdallr
7,914
528
15
1
0
181,926
1
W
Chiron
10,126
675
53
4
0
288,680
0
W
Hera
11,651
777
75
5
0
298,488
1
W
Cthulhu
10,501
700
31
2
0
342,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role