Player Matchup

Cthulhu
Cthulhu
BlackHinata
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
PouyaDrowned
Danzaburou
Level 24
God Stats
3W - 4L
1,362 SR
Queue Stats
108W - 159L
1,415 Elo+
Party 3
Ymir
Ymir
Strondo1992
Ymir
Level 29
God Stats
4W - 3L
1,434 SR
Queue Stats
91W - 94L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
Unoog
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kali
Kali
XANDEKU
Kali
Level 29
God Stats
3W - 2L
1,615 SR
Queue Stats
262W - 342L
1,354 Elo+
Party 3
Team Averages
Level 22
1,482 SR
1,446 Elo+

VS

Team Averages
Level 13
1,593 SR
1,355 Elo+
Ravana
Ravana
AlcatrazOfficial
Ravana
Level 15
God Stats
2W - 3L
1,458 SR
Queue Stats
4W - 5L
1,509 Elo+
Solo
Ymir
Ymir
Dabangg7151
Ymir
Level 17
God Stats
5W - 2L
1,711 SR
Queue Stats
41W - 54L
1,313 Elo+
Party 1
Anubis
Anubis
EstranhoJovem
Anubis
Level 7
God Stats
6W - 3L
1,636 SR
Queue Stats
7W - 14L
1,262 Elo+
Solo
Amaterasu
Amaterasu
GSF N3CRO82
Amaterasu
Level 18
God Stats
3W - 1L
1,872 SR
Queue Stats
46W - 54L
1,317 Elo+
Party 1
Neith
Neith
LuKaSTaVeN
Neith
Level 10
God Stats
1W - 2L
1,290 SR
Queue Stats
66W - 55L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlackHinata
Cthulhu
15
3 / 3 / 4
10,190
485
7,841
13,548
9,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
PouyaDrowned
Danzaburou
17
9 / 5 / 10
11,653
555
16,088
15,879
8,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 5 / 15
11,595
552
13,570
18,347
16,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Unoog
Baron Samedi
16
3 / 4 / 6
10,433
497
9,710
9,757
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
XANDEKU
Kali
18
13 / 3 / 9
12,742
607
21,998
19,760
11,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,646
364
4,007
12,844
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 9 / 6
10,037
478
7,600
21,535
17,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 10 / 2
9,654
460
16,925
23,033
14,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
GSF N3CRO82
Amaterasu
15
3 / 4 / 1
9,620
458
7,070
14,284
11,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
17
8 / 6 / 7
11,340
540
17,301
14,755
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
33
Kills
20
20
Deaths
33
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Cthulhu
BlackHinata
Cthulhu
3
3
4
1.67
L
5
9
6
0.89
L
4
10
2
0.5
L
Amaterasu
GSF N3CRO82
Amaterasu
3
4
1
0.88
L
Neith
8
6
7
1.92
W
Danzaburou
PouyaDrowned
Danzaburou
9
5
10
2.8
W
5
5
15
2.5
W
Baron Samedi
Unoog
Baron Samedi
3
4
6
1.5
W
Kali
XANDEKU
Kali
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,207
Damage
52,903
77,291
Taken
86,451
49,707
Mitigated
53,667
21,481
Healing
21,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,007
971
0
5,229
12,844
5,122
0
3,255
9,451
0
36,373
W
Cthulhu
BlackHinata
Cthulhu
7,841
1,405
129
2,322
13,548
9,218
1,096
2,402
10,852
36,310
0
L
7,600
1,167
0
2,156
21,535
17,681
186
8,536
12,619
26,553
0
L
16,925
2,660
246
7,112
23,033
14,031
594
7,808
15,225
55,464
0
L
Amaterasu
GSF N3CRO82
Amaterasu
7,070
3,493
0
2,589
14,284
11,693
468
6,301
7,983
0
46,730
L
Neith
17,301
8,175
0
4,452
14,755
5,140
448
5,341
9,219
0
56,664
W
Danzaburou
PouyaDrowned
Danzaburou
16,088
8,145
0
5,529
15,879
8,257
4,583
4,087
11,792
162
53,588
W
13,570
3,096
732
3,141
18,347
16,827
371
7,441
10,881
58,271
0
W
Baron Samedi
Unoog
Baron Samedi
9,710
1,552
1,025
1,775
9,757
4,246
1,593
2,662
7,045
52,693
0
W
Kali
XANDEKU
Kali
21,998
13,897
0
6,828
19,760
11,159
2,216
7,933
11,783
0
77,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,613
Gold Earned
48,297
413
Minions Killed
355
0
Camps Cleared
0
1,748,030
Distance Traveled
1,633,627
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,646
364
60
3
0
323,626
5
W
Cthulhu
10,190
485
65
3
0
336,643
1
L
Ymir
10,037
478
34
2
0
346,923
2
L
Anubis
9,654
460
76
4
0
263,665
0
L
Amaterasu
9,620
458
95
5
0
357,507
1
L
Neith
11,340
540
90
4
0
341,906
1
W
Danzaburou
11,653
555
75
4
0
331,851
2
W
Ymir
11,595
552
71
3
0
357,717
6
W
Baron Samedi
10,433
497
91
4
0
285,321
0
W
Kali
12,742
607
111
5
0
436,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role