Player Matchup

Neith
Neith
DukeJukem8
Neith
Level 32
God Stats
2W - 1L
1,512 SR
Queue Stats
39W - 30L
1,532 Elo+
Party 1
Awilix
Awilix
L1ghtGamer
Awilix
Level 26
God Stats
33W - 23L
1,559 SR
Queue Stats
62W - 48L
1,589 Elo+
Party 1
Janus
Janus
Tmoney102
Janus
Level 26
God Stats
5W - 3L
1,497 SR
Queue Stats
123W - 132L
1,453 Elo+
Party 1
Osiris
Osiris
rodrigobcx56
Osiris
Level 24
God Stats
3W - 3L
1,283 SR
Queue Stats
82W - 67L
1,571 Elo+
Solo
Aphrodite
Aphrodite
sokasukaya2011
Aphrodite
Level 23
God Stats
9W - 4L
1,751 SR
Queue Stats
32W - 26L
1,559 Elo+
Party 1
Team Averages
Level 26
1,520 SR
1,541 Elo+

VS

Team Averages
Level 13
1,567 SR
1,533 Elo+
Thoth
Thoth
AfricanRuler
Thoth
Level 5
God Stats
6W - 6L
1,332 SR
Queue Stats
302W - 177L
1,509 Elo+
Solo
Danzaburou
Danzaburou
Androssee
Danzaburou
Level 20
God Stats
12W - 10L
1,884 SR
Queue Stats
125W - 129L
1,562 Elo+
Solo
Thanatos
Thanatos
TeQwOrM
Thanatos
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tipounamu
Kumbhakarna
Level 29
God Stats
17W - 12L
1,617 SR
Queue Stats
105W - 101L
1,596 Elo+
Solo
Cthulhu
Cthulhu
storm351
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 63L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
7 / 0 / 15
11,550
550
15,149
13,033
4,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Awilix
L1ghtGamer
Awilix
18
11 / 4 / 6
12,234
583
15,916
14,045
4,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Tmoney102
Janus
20
7 / 6 / 9
13,087
623
12,673
12,774
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
17
5 / 3 / 3
11,711
558
8,972
20,297
12,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
sokasukaya2011
Aphrodite
16
3 / 3 / 19
11,317
539
8,002
17,240
9,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 2
10,512
501
9,612
11,259
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Androssee
Danzaburou
12
2 / 11 / 1
8,159
389
11,209
21,308
7,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
TeQwOrM
Thanatos
15
3 / 9 / 4
9,481
451
7,030
14,597
5,182
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Tipounamu
Kumbhakarna
12
0 / 5 / 6
8,610
410
5,586
18,555
12,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
storm351
Cthulhu
16
1 / 3 / 3
9,576
456
10,435
19,627
13,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
33
Kills
14
16
Deaths
33
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
8
5
2
1.8
L
Danzaburou
Androssee
Danzaburou
2
11
1
0.23
W
Neith
7
0
15
14.5
W
Awilix
L1ghtGamer
Awilix
11
4
6
3.5
L
Thanatos
TeQwOrM
Thanatos
3
9
4
0.56
L
Kumbhakarna
Tipounamu
Kumbhakarna
0
5
6
0.6
W
Janus
Tmoney102
Janus
7
6
9
1.92
W
Osiris
5
3
3
2.17
W
Aphrodite
sokasukaya2011
Aphrodite
3
3
19
4.17
L
Cthulhu
storm351
Cthulhu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,712
Damage
43,872
77,389
Taken
85,346
35,751
Mitigated
41,648
34,239
Healing
26,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,612
217
126
2,182
11,259
3,775
509
3,802
7,457
61,914
0
L
Danzaburou
Androssee
Danzaburou
11,209
5,661
0
6,841
21,308
7,192
0
5,762
15,546
0
55,990
W
Neith
15,149
5,357
0
3,632
13,033
4,316
1,025
3,361
9,538
0
63,737
W
Awilix
L1ghtGamer
Awilix
15,916
8,474
0
0
14,045
4,876
1,319
4,827
8,986
0
83,297
L
Thanatos
TeQwOrM
Thanatos
7,030
1,498
0
6,500
14,597
5,182
559
1,553
13,044
0
45,906
L
Kumbhakarna
Tipounamu
Kumbhakarna
5,586
336
0
2,622
18,555
12,399
0
5,230
13,325
26,166
0
W
Janus
Tmoney102
Janus
12,673
1,590
0
4,283
12,774
4,558
466
4,992
7,518
110,936
0
W
Osiris
8,972
3,640
0
11,780
20,297
12,124
1,347
7,520
12,177
0
75,727
W
Aphrodite
sokasukaya2011
Aphrodite
8,002
453
4,693
9,851
17,240
9,877
439
6,983
10,077
41,849
0
L
Cthulhu
storm351
Cthulhu
10,435
702
214
7,582
19,627
13,100
180
4,328
15,299
54,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,899
Gold Earned
46,338
564
Minions Killed
420
0
Camps Cleared
0
2,022,787
Distance Traveled
1,777,724
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,512
501
128
6
0
346,894
5
L
Danzaburou
8,159
389
68
3
0
309,732
6
W
Neith
11,550
550
106
5
0
392,332
0
W
Awilix
12,234
583
118
6
0
458,973
0
L
Thanatos
9,481
451
70
3
0
367,219
0
L
Kumbhakarna
8,610
410
43
2
0
393,140
7
W
Janus
13,087
623
177
8
0
411,703
0
W
Osiris
11,711
558
109
5
0
358,761
4
W
Aphrodite
11,317
539
54
3
0
401,018
0
L
Cthulhu
9,576
456
111
5
0
360,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role