Player Matchup

Susano
Susano
GhostRaven115
Susano
Level 48
God Stats
1W - 6L
1,299 SR
Queue Stats
205W - 284L
1,211 Elo+
Party 3
Achilles
Achilles
Mhm5439
Achilles
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,195 Elo+
Party 3
Loki
Loki
WrongfulSeeker6
Loki
Level 36
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 123L
1,340 Elo+
Party 3
Poseidon
Poseidon
YankfurtOP
Poseidon
Level 39
God Stats
25W - 35L
1,488 SR
Queue Stats
53W - 75L
1,313 Elo+
Solo
Geb
Geb
lizzofan21
Geb
Level 27
God Stats
3W - 7L
1,207 SR
Queue Stats
322W - 414L
1,151 Elo+
Party 3
Team Averages
Level 33
1,399 SR
1,242 Elo+

VS

Team Averages
Level 66
1,480 SR
1,458 Elo+
Tyr
Tyr
 
Tyr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Brimify
Nox
Level 129
God Stats
1W - 0L
1,271 SR
Queue Stats
23W - 19L
1,464 Elo+
Party 1
Nemesis
Nemesis
Dark_Ninex_
Nemesis
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
itzwhiteduck
Cthulhu
Level 13
God Stats
3W - 2L
1,630 SR
Queue Stats
24W - 38L
1,410 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
trigasosa
Ah Muzen Cab
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 73L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 11 / 1
8,586
390
7,991
20,091
6,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Mhm5439
Achilles
15
5 / 4 / 2
9,443
429
9,990
15,028
17,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 6 / 6
9,865
448
8,193
13,849
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
YankfurtOP
Poseidon
14
1 / 0 / 7
9,305
423
5,579
3,983
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 2 / 5
8,626
392
3,276
12,184
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
10 / 3 / 3
12,134
552
10,599
17,600
24,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nox
16
4 / 2 / 6
11,198
509
15,521
9,695
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Dark_Ninex_
Nemesis
14
4 / 3 / 10
10,124
460
5,213
10,718
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
itzwhiteduck
Cthulhu
14
3 / 3 / 11
10,804
491
7,525
11,853
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
trigasosa
Ah Muzen Cab
14
2 / 2 / 11
10,117
460
5,941
9,863
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
13
Kills
23
23
Deaths
13
21
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
10
3
3
3.83
W
Nox
4
2
6
3.5
W
Nemesis
Dark_Ninex_
Nemesis
4
3
10
3
L
2
11
1
0.23
L
Achilles
Mhm5439
Achilles
5
4
2
1.5
L
5
6
6
1.33
L
Poseidon
YankfurtOP
Poseidon
1
0
7
4.5
W
Cthulhu
itzwhiteduck
Cthulhu
3
3
11
2.83
L
0
2
5
1.25
W
Ah Muzen Cab
trigasosa
Ah Muzen Cab
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,029
Damage
44,799
65,135
Taken
59,729
41,150
Mitigated
48,837
15,919
Healing
17,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,599
2,766
0
6,614
17,600
24,251
110
1,308
15,792
0
61,977
W
Nox
15,521
942
0
1,538
9,695
4,396
44
1,574
8,021
73,319
0
W
Nemesis
Dark_Ninex_
Nemesis
5,213
2,377
0
2,018
10,718
6,117
1,748
2,486
8,210
0
42,357
L
7,991
1,403
316
5,571
20,091
6,720
440
5,263
14,602
0
43,129
L
Achilles
Mhm5439
Achilles
9,990
2,854
0
3,356
15,028
17,509
0
4,095
10,415
0
40,658
L
8,193
1,950
633
4,406
13,849
4,542
0
6,671
7,015
0
47,832
L
Poseidon
YankfurtOP
Poseidon
5,579
696
0
0
3,983
1,201
0
186
3,757
59,573
0
W
Cthulhu
itzwhiteduck
Cthulhu
7,525
1,041
0
838
11,853
10,538
1,358
2,092
9,741
31,699
0
L
3,276
448
0
1,637
12,184
11,178
0
6,180
5,663
16,968
0
W
Ah Muzen Cab
trigasosa
Ah Muzen Cab
5,941
2,069
0
6,177
9,863
3,535
3,771
1,395
8,468
0
59,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,825
Gold Earned
54,377
359
Minions Killed
448
0
Camps Cleared
0
1,806,818
Distance Traveled
2,012,706
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,134
552
101
5
0
391,010
2
W
Nox
11,198
509
146
7
0
407,866
2
W
Nemesis
10,124
460
61
3
0
391,740
0
L
Susano
8,586
390
73
3
0
391,966
1
L
Achilles
9,443
429
68
3
0
338,058
1
L
Loki
9,865
448
86
4
0
413,222
1
L
Poseidon
9,305
423
108
5
0
249,139
6
W
Cthulhu
10,804
491
58
3
0
423,621
2
L
Geb
8,626
392
24
1
0
414,433
0
W
Ah Muzen Cab
10,117
460
82
4
0
398,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role