Player Matchup

Hel
Hel
CookiexCreamz
Hel
Level 8
God Stats
2W - 3L
1,542 SR
Queue Stats
22W - 30L
1,545 Elo+
Party 4
Anubis
Anubis
SK8BLIND TK
Anubis
Level 26
God Stats
9W - 24L
1,516 SR
Queue Stats
28W - 51L
1,339 Elo+
Solo
Set
Set
head_huncho300
Set
Level 22
God Stats
1W - 2L
1,266 SR
Queue Stats
8W - 10L
1,306 Elo+
Party 4
Cupid
Cupid
tinydarthspike
Cupid
Level 16
God Stats
19W - 18L
1,473 SR
Queue Stats
42W - 47L
1,396 Elo+
Party 1
King Arthur
King Arthur
tribal_walrus11
King Arthur
Level 18
God Stats
16W - 18L
1,379 SR
Queue Stats
70W - 73L
1,405 Elo+
Party 1
Team Averages
Level 18
1,435 SR
1,398 Elo+

VS

Team Averages
Level 22
1,511 SR
1,410 Elo+
Anubis
Anubis
Djow7
Anubis
Level 24
God Stats
10W - 15L
1,433 SR
Queue Stats
100W - 142L
1,356 Elo+
Party 2
Hercules
Hercules
GOD IRO7
Hercules
Level 29
God Stats
17W - 18L
1,474 SR
Queue Stats
339W - 506L
1,297 Elo+
Party 2
Ymir
Ymir
Gajjjy2
Ymir
Level 24
God Stats
31W - 18L
1,546 SR
Queue Stats
131W - 106L
1,480 Elo+
Party 3
Kali
Kali
Plata_Angel
Kali
Level 27
God Stats
7W - 5L
1,340 SR
Queue Stats
148W - 151L
1,418 Elo+
Party 3
Tiamat
Tiamat
dfmm123
Tiamat
Level 7
God Stats
4W - 6L
1,764 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 2
10,354
450
6,542
9,398
1,859
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
15
5 / 3 / 1
10,179
443
13,491
11,366
4,789
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

16
0 / 10 / 4
9,606
418
8,224
24,892
8,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 6 / 4
10,565
459
11,195
18,596
6,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
tribal_walrus11
King Arthur
17
5 / 1 / 0
10,539
458
8,471
16,185
7,512
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Djow7
Anubis
20
12 / 2 / 4
15,150
659
15,589
11,617
5,951
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
GOD IRO7
Hercules
17
0 / 3 / 2
10,999
478
7,256
14,851
12,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Gajjjy2
Ymir
17
7 / 4 / 9
11,685
508
12,262
21,299
20,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 4 / 2
12,598
548
11,308
22,265
11,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
dfmm123
Tiamat
17
1 / 3 / 4
11,455
498
10,574
15,175
9,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
16
Kills
26
27
Deaths
16
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
Anubis
Djow7
Anubis
12
2
4
7
W
Hercules
GOD IRO7
Hercules
0
3
2
0.33
W
Ymir
Gajjjy2
Ymir
7
4
9
2.88
W
6
4
2
1.75
L
Anubis
5
3
1
1.83
W
Tiamat
dfmm123
Tiamat
1
3
4
1
L
0
10
4
0.2
L
3
6
4
0.83
L
King Arthur
tribal_walrus11
King Arthur
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,923
Damage
56,989
80,437
Taken
85,207
29,159
Mitigated
60,349
22,725
Healing
29,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,542
400
148
1,048
9,398
1,859
216
7,390
2,008
34,721
0
W
Anubis
Djow7
Anubis
15,589
500
0
6,121
11,617
5,951
3,213
2,264
9,067
119,651
0
W
Hercules
GOD IRO7
Hercules
7,256
2,318
0
4,166
14,851
12,896
671
4,312
10,525
0
52,129
W
Ymir
Gajjjy2
Ymir
12,262
1,157
0
3,504
21,299
20,576
1,221
5,557
15,444
39,731
0
W
11,308
6,851
0
9,780
22,265
11,295
687
3,776
18,435
0
93,012
L
Anubis
13,491
1,730
0
5,047
11,366
4,789
0
4,064
7,234
50,448
0
W
Tiamat
dfmm123
Tiamat
10,574
1,640
0
5,542
15,175
9,631
2,278
3,472
11,481
63,493
0
L
8,224
3,915
0
5,672
24,892
8,387
297
8,985
15,821
0
68,328
L
11,195
6,453
318
5,236
18,596
6,612
326
11,950
6,368
0
60,155
L
King Arthur
tribal_walrus11
King Arthur
8,471
1,303
0
5,256
16,185
7,512
0
5,539
10,581
0
47,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,243
Gold Earned
61,887
484
Minions Killed
624
0
Camps Cleared
0
1,841,771
Distance Traveled
2,038,644
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,354
450
67
3
0
375,407
0
W
Anubis
15,150
659
197
9
0
375,250
2
W
Hercules
10,999
478
103
4
0
395,202
2
W
Ymir
11,685
508
55
2
0
395,085
4
W
Kali
12,598
548
145
6
0
482,649
1
L
Anubis
10,179
443
113
5
0
262,401
0
W
Tiamat
11,455
498
124
5
0
390,458
0
L
Set
9,606
418
108
5
0
392,206
1
L
Cupid
10,565
459
125
5
0
386,827
0
L
King Arthur
10,539
458
71
3
0
424,930
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role