Player Matchup

Bellona
Bellona
BuckFiddy4904
Bellona
Level 4
God Stats
2W - 1L
1,489 SR
Queue Stats
8W - 7L
1,576 Elo+
Solo
Anubis
Anubis
MrDedInside
Anubis
Level 22
God Stats
11W - 9L
1,648 SR
Queue Stats
31W - 25L
1,668 Elo+
Solo
Cerberus
Cerberus
SilentHak
Cerberus
Level 28
God Stats
1W - 0L
1,320 SR
Queue Stats
3W - 0L
1,722 Elo+
Solo
Nemesis
Nemesis
True3lood
Nemesis
Level 26
God Stats
38W - 37L
1,512 SR
Queue Stats
186W - 168L
1,678 Elo+
Solo
Danzaburou
Danzaburou
bigstinkysmelly
Danzaburou
Level 27
God Stats
5W - 2L
1,939 SR
Queue Stats
101W - 71L
1,751 Elo+
Solo
Team Averages
Level 21
1,582 SR
1,679 Elo+

VS

Team Averages
Level 18
1,553 SR
1,693 Elo+
Bellona
Bellona
BCsteelJLC
Bellona
Level 7
God Stats
8W - 7L
1,429 SR
Queue Stats
176W - 217L
1,653 Elo+
Solo
Terra
Terra
Flow_Jam
Terra
Level 27
God Stats
0W - 2L
1,367 SR
Queue Stats
104W - 88L
1,633 Elo+
Solo
Artemis
Artemis
missionarry55
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,825 Elo+
Solo
Janus
Janus
ysl2199
Janus
Level 29
God Stats
3W - 1L
1,748 SR
Queue Stats
74W - 69L
1,702 Elo+
Solo
Odin
Odin
zReckless_89
Odin
Level 22
God Stats
23W - 20L
1,719 SR
Queue Stats
443W - 432L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
1 / 0 / 0
6,227
566
3,150
4,241
3,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
12
1 / 2 / 3
6,806
619
4,876
7,330
3,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
SilentHak
Cerberus
9
4 / 0 / 6
6,434
585
6,070
8,302
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
True3lood
Nemesis
13
2 / 1 / 1
7,402
673
4,081
8,027
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
bigstinkysmelly
Danzaburou
12
6 / 1 / 3
7,179
653
8,756
5,988
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BCsteelJLC
Bellona
7
0 / 4 / 0
4,542
413
2,375
7,760
4,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
Flow_Jam
Terra
9
1 / 3 / 1
5,890
535
3,751
7,502
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
10
0 / 2 / 0
5,569
506
2,226
5,200
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
ysl2199
Janus
10
1 / 2 / 2
6,131
557
6,372
6,421
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 4 / 1
5,733
521
2,929
7,856
1,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
4
4
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
BCsteelJLC
Bellona
0
4
0
0
W
Bellona
1
0
0
1
L
Terra
Flow_Jam
Terra
1
3
1
0.5
W
Anubis
1
2
3
1.25
W
Cerberus
SilentHak
Cerberus
4
0
6
7
W
Nemesis
True3lood
Nemesis
2
1
1
2.5
W
Danzaburou
bigstinkysmelly
Danzaburou
6
1
3
7.5
L
Artemis
0
2
0
0
L
Janus
ysl2199
Janus
1
2
2
1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,933
Damage
17,653
33,888
Taken
34,739
15,755
Mitigated
12,626
14,586
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BCsteelJLC
Bellona
2,375
741
0
296
7,760
4,068
187
3,101
4,659
0
11,809
W
Bellona
3,150
213
0
325
4,241
3,174
757
0
4,241
1,047
17,772
L
Terra
Flow_Jam
Terra
3,751
665
664
2,321
7,502
3,967
0
1,987
5,515
18,608
0
W
Anubis
4,876
500
20
4,288
7,330
3,753
332
4,729
2,576
40,034
0
W
Cerberus
SilentHak
Cerberus
6,070
1,062
270
2,406
8,302
3,711
171
2,469
5,683
15,631
0
W
Nemesis
True3lood
Nemesis
4,081
1,728
0
4,168
8,027
2,651
893
1,128
6,874
0
51,199
W
Danzaburou
bigstinkysmelly
Danzaburou
8,756
4,019
0
3,109
5,988
2,466
2,141
1,797
4,091
0
40,110
L
Artemis
2,226
1,239
0
2,195
5,200
1,363
855
58
4,817
0
19,535
L
Janus
ysl2199
Janus
6,372
454
0
900
6,421
1,442
0
4,184
2,237
33,905
0
L
2,929
590
0
1,005
7,856
1,786
0
1,674
6,157
0
19,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,048
Gold Earned
27,865
313
Minions Killed
209
0
Camps Cleared
0
1,112,018
Distance Traveled
1,045,055
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,542
413
23
2
0
229,447
1
W
Bellona
6,227
566
41
4
0
249,072
4
L
Terra
5,890
535
32
3
0
235,910
1
W
Anubis
6,806
619
83
8
0
205,272
1
W
Cerberus
6,434
585
19
2
0
235,899
3
W
Nemesis
7,402
673
103
9
0
235,891
2
W
Danzaburou
7,179
653
67
6
0
185,884
1
L
Artemis
5,569
506
42
4
0
159,903
0
L
Janus
6,131
557
66
6
0
217,073
3
L
Odin
5,733
521
46
4
0
202,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role