Player Matchup

Chang'e
Chang'e
Doctor Damp
Chang'e
Level 87
God Stats
3W - 6L
1,427 SR
Queue Stats
325W - 357L
1,541 Elo+
Party 2
Osiris
Osiris
HOTBOYKAZE
Osiris
Level 29
God Stats
3W - 5L
1,432 SR
Queue Stats
334W - 415L
1,472 Elo+
Party 2
Ares
Ares
Promethieos
Ares
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 12L
1,541 Elo+
Solo
Team Averages
Level 41
1,453 SR
1,518 Elo+

VS

Team Averages
Level 99
1,591 SR
1,695 Elo+
Danzaburou
Danzaburou
Däve
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
THErealestBEAR
Bacchus
Level 29
God Stats
12W - 6L
1,774 SR
Queue Stats
76W - 30L
1,825 Elo+
Party 1
Fafnir
Fafnir
sirjunglecat
Fafnir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 23L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Doctor Damp
Chang'e
11
3 / 5 / 11
8,375
761
8,607
11,880
4,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
HOTBOYKAZE
Osiris
12
4 / 4 / 9
8,866
806
7,640
10,283
10,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
7 / 3 / 7
9,200
836
9,566
11,977
10,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Däve
Danzaburou
13
10 / 3 / 2
10,592
963
15,060
9,731
4,145
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 4 / 6
7,869
715
5,139
11,639
10,172
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
11
0 / 7 / 10
7,923
720
5,696
12,341
9,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
14
Kills
12
12
Deaths
14
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Doctor Damp
Chang'e
3
5
11
1.7
W
Danzaburou
Däve
Danzaburou
10
3
2
3.67
L
Osiris
HOTBOYKAZE
Osiris
4
4
9
2.13
L
7
3
7
3.5
W
2
4
6
1.25
W
Fafnir
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,813
Damage
25,895
34,140
Taken
33,711
26,349
Mitigated
23,824
6,881
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Doctor Damp
Chang'e
8,607
845
1,911
3,312
11,880
4,971
304
5,035
6,533
33,380
0
W
Danzaburou
Däve
Danzaburou
15,060
6,976
0
3,780
9,731
4,145
1,247
4,703
5,028
0
51,989
L
Osiris
HOTBOYKAZE
Osiris
7,640
2,866
607
501
10,283
10,762
863
2,551
7,523
0
25,679
L
9,566
1,114
0
550
11,977
10,616
132
2,674
9,187
25,389
0
W
5,139
1,041
0
80
11,639
10,172
0
7,659
3,980
9,918
0
W
Fafnir
5,696
729
0
1,439
12,341
9,507
17
5,845
6,496
15,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,441
Gold Earned
26,384
116
Minions Killed
105
0
Camps Cleared
0
616,103
Distance Traveled
611,338
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,375
761
46
4
0
176,124
0
W
Danzaburou
10,592
963
70
6
0
179,403
0
L
Osiris
8,866
806
46
4
0
206,546
0
L
Ares
9,200
836
24
2
0
233,433
2
W
Bacchus
7,869
715
13
1
0
226,129
0
W
Fafnir
7,923
720
22
2
0
205,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role