Player Matchup

Erlang Shen
Erlang Shen
Daraki582
Erlang Shen
Level 76
God Stats
8W - 10L
1,442 SR
Queue Stats
218W - 278L
1,411 Elo+
Party 3
Heimdallr
Heimdallr
ItalianBrosef
Heimdallr
Level 42
God Stats
1W - 1L
1,309 SR
Queue Stats
19W - 32L
1,192 Elo+
Solo
Olorun
Olorun
JAHR
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
JamHdez
Cthulhu
Level 18
God Stats
2W - 5L
1,280 SR
Queue Stats
168W - 230L
1,395 Elo+
Party 3
Thanatos
Thanatos
ShadowReyden
Thanatos
Level 43
God Stats
2W - 3L
1,508 SR
Queue Stats
55W - 43L
1,468 Elo+
Party 2
Team Averages
Level 68
1,408 SR
1,393 Elo+

VS

Team Averages
Level 36
1,491 SR
1,419 Elo+
Achilles
Achilles
BallisticPandas
Achilles
Level 39
God Stats
1W - 1L
1,358 SR
Queue Stats
192W - 199L
1,486 Elo+
Solo
Kukulkan
Kukulkan
BellBaseGod8
Kukulkan
Level 26
God Stats
2W - 6L
1,549 SR
Queue Stats
9W - 21L
1,361 Elo+
Party 1
Ne Zha
Ne Zha
EnvyWp
Ne Zha
Level 54
God Stats
2W - 3L
1,460 SR
Queue Stats
25W - 36L
1,356 Elo+
Party 1
Ares
Ares
GigaMutation
Ares
Level 15
God Stats
0W - 3L
1,245 SR
Queue Stats
60W - 70L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
QuickWK
Danzaburou
Level 44
God Stats
6W - 12L
1,841 SR
Queue Stats
14W - 16L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Daraki582
Erlang Shen
13
5 / 0 / 1
7,654
696
5,733
6,438
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
ItalianBrosef
Heimdallr
9
2 / 2 / 3
5,764
524
3,276
6,198
1,825
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Olorun
JAHR
Olorun
12
6 / 2 / 3
7,301
664
5,545
5,633
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
JamHdez
Cthulhu
10
0 / 1 / 6
6,214
565
4,245
7,878
3,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
ShadowReyden
Thanatos
10
3 / 1 / 6
6,442
586
2,656
5,196
1,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
0 / 4 / 1
5,404
491
2,543
7,047
4,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
BellBaseGod8
Kukulkan
9
0 / 3 / 1
5,121
466
1,249
3,757
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
EnvyWp
Ne Zha
11
2 / 3 / 3
6,113
556
5,493
9,090
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 3 / 3
6,009
546
2,766
7,927
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
QuickWK
Danzaburou
9
2 / 3 / 3
5,767
524
4,067
5,814
2,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
16
Kills
6
6
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
4
1
0.13
L
Kukulkan
BellBaseGod8
Kukulkan
0
3
1
0.17
W
Erlang Shen
Daraki582
Erlang Shen
5
0
1
5.5
L
Ne Zha
EnvyWp
Ne Zha
2
3
3
1.17
L
2
3
3
1.17
W
Heimdallr
ItalianBrosef
Heimdallr
2
2
3
1.75
W
Olorun
JAHR
Olorun
6
2
3
3.75
W
Cthulhu
JamHdez
Cthulhu
0
1
6
3
L
Danzaburou
QuickWK
Danzaburou
2
3
3
1.17
W
Thanatos
ShadowReyden
Thanatos
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,455
Damage
16,118
31,343
Taken
33,635
13,207
Mitigated
15,447
15,267
Healing
7,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
2,543
283
0
893
7,047
4,400
0
0
7,047
0
18,408
L
Kukulkan
BellBaseGod8
Kukulkan
1,249
0
0
0
3,757
1,130
272
1,593
2,164
19,116
0
W
Erlang Shen
Daraki582
Erlang Shen
5,733
2,911
0
4,706
6,438
3,334
152
219
5,899
0
39,885
L
Ne Zha
EnvyWp
Ne Zha
5,493
1,002
0
3,832
9,090
2,916
0
1,751
7,339
0
40,250
L
2,766
339
99
1,013
7,927
4,997
0
2,721
5,206
8,784
0
W
Heimdallr
ItalianBrosef
Heimdallr
3,276
1,220
0
1,339
6,198
1,825
0
1,208
4,990
0
18,572
W
Olorun
JAHR
Olorun
5,545
2,663
242
2,165
5,633
2,758
465
1,194
4,439
35,549
3,554
W
Cthulhu
JamHdez
Cthulhu
4,245
535
179
1,898
7,878
3,718
0
1,244
6,634
25,177
0
L
Danzaburou
QuickWK
Danzaburou
4,067
1,885
381
1,471
5,814
2,004
0
3,428
2,386
0
23,111
W
Thanatos
ShadowReyden
Thanatos
2,656
593
0
4,738
5,196
1,572
205
150
5,046
0
23,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,375
Gold Earned
28,414
293
Minions Killed
233
0
Camps Cleared
0
1,088,686
Distance Traveled
1,053,218
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,404
491
45
4
0
236,041
0
L
Kukulkan
5,121
466
42
4
0
177,257
1
W
Erlang Shen
7,654
696
83
8
0
208,608
1
L
Ne Zha
6,113
556
81
7
0
275,096
0
L
Ares
6,009
546
14
1
0
199,386
0
W
Heimdallr
5,764
524
42
4
0
210,127
2
W
Olorun
7,301
664
66
6
0
217,486
4
W
Cthulhu
6,214
565
49
4
0
205,905
0
L
Danzaburou
5,767
524
51
5
0
165,438
0
W
Thanatos
6,442
586
53
5
0
246,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role