Player Matchup

Neith
Neith
HornySnowman
Neith
Level 26
God Stats
62W - 35L
1,667 SR
Queue Stats
107W - 62L
1,606 Elo+
Party 1
Ares
Ares
Scotie
Ares
Level 23
God Stats
7W - 2L
1,899 SR
Queue Stats
95W - 61L
1,601 Elo+
Party 1
Scylla
Scylla
ScotieDoesntKno
Scylla
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
201W - 216L
1,601 Elo+
Party 1
Team Averages
Level 65
1,689 SR
1,603 Elo+

VS

Team Averages
Level 54
1,622 SR
1,480 Elo+
Cthulhu
Cthulhu
EchoedFerret
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,348 Elo+
Solo
Da Ji
Da Ji
RickSanchez3184
Da Ji
Level 25
God Stats
4W - 0L
2,037 SR
Queue Stats
32W - 26L
1,536 Elo+
Party 2
Neith
Neith
SpectrumVr
Neith
Level 124
God Stats
1W - 1L
1,328 SR
Queue Stats
39W - 32L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 8
12,447
830
22,760
16,963
6,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Scotie
Ares
3
0 / 0 / 0
7,457
497
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
12 / 1 / 8
12,453
830
20,682
9,228
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EchoedFerret
Cthulhu
11
0 / 6 / 1
8,425
562
7,028
19,707
17,865
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 7 / 0
9,592
639
6,103
16,345
6,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
11
0 / 10 / 1
8,778
585
7,496
14,946
5,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
23
Kills
1
1
Deaths
23
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EchoedFerret
Cthulhu
0
6
1
0.08
L
11
0
8
15
W
1
7
0
0.14
L
Ares
Scotie
Ares
0
0
0
0
L
12
1
8
16
W
Neith
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,442
Damage
20,627
26,191
Taken
50,998
10,138
Mitigated
30,593
16,352
Healing
3,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EchoedFerret
Cthulhu
7,028
280
0
270
19,707
17,865
0
8,272
11,021
29,877
0
L
22,760
11,054
0
12,047
16,963
6,927
2,662
5,531
11,432
0
85,907
W
6,103
910
0
2,120
16,345
6,772
0
6,548
9,441
0
31,827
L
Ares
Scotie
Ares
0
0
0
0
0
0
0
0
0
0
0
L
20,682
1,722
0
4,305
9,228
3,211
1,076
1,591
7,637
51,071
0
W
Neith
7,496
2,703
0
1,407
14,946
5,956
51
4,913
9,793
0
36,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,357
Gold Earned
26,795
176
Minions Killed
155
0
Camps Cleared
0
539,989
Distance Traveled
684,525
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,425
562
28
2
0
254,795
0
L
Neith
12,447
830
108
7
0
243,174
2
W
Da Ji
9,592
639
60
4
0
217,373
5
L
Ares
7,457
497
0
0
0
346
0
L
Scylla
12,453
830
68
5
0
296,469
2
W
Neith
8,778
585
67
4
0
212,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role