Player Matchup

King Arthur
King Arthur
Arzeel
King Arthur
Level 29
God Stats
4W - 5L
1,482 SR
Queue Stats
38W - 47L
1,453 Elo+
Party 1
Tiamat
Tiamat
BlameLyyra
Tiamat
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
FaZeGoon420
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Susaneitor
Scylla
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,524 Elo+
Party 1
Arachne
Arachne
vaultguybrah
Arachne
Level 21
God Stats
15W - 12L
1,651 SR
Queue Stats
112W - 84L
1,621 Elo+
Solo
Team Averages
Level 22
1,527 SR
1,520 Elo+

VS

Team Averages
Level 30
1,535 SR
1,536 Elo+
Jormungandr
Jormungandr
Brunooo122
Jormungandr
Level 18
God Stats
2W - 2L
1,612 SR
Queue Stats
37W - 33L
1,517 Elo+
Party 2
Hercules
Hercules
Jorge3504
Hercules
Level 27
God Stats
3W - 5L
1,537 SR
Queue Stats
195W - 183L
1,604 Elo+
Solo
The Morrigan
The Morrigan
LagosBornRonin
The Morrigan
Level 27
God Stats
28W - 26L
1,559 SR
Queue Stats
59W - 65L
1,521 Elo+
Solo
Freya
Freya
TheAngelCas
Freya
Level 60
God Stats
1W - 2L
1,466 SR
Queue Stats
39W - 42L
1,495 Elo+
Party 2
Mercury
Mercury
TheVexinator
Mercury
Level 17
God Stats
9W - 12L
1,502 SR
Queue Stats
41W - 43L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arzeel
King Arthur
18
1 / 2 / 7
10,736
511
12,366
22,231
16,376
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
BlameLyyra
Tiamat
20
12 / 2 / 4
13,555
645
22,208
15,932
16,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
FaZeGoon420
Danzaburou
16
1 / 4 / 11
10,698
509
18,217
19,477
7,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Susaneitor
Scylla
14
3 / 6 / 2
9,369
446
4,112
10,431
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
vaultguybrah
Arachne
20
12 / 0 / 4
13,554
645
14,473
11,209
8,739
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brunooo122
Jormungandr
12
2 / 4 / 2
8,143
388
5,999
21,842
15,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Jorge3504
Hercules
16
1 / 4 / 2
10,257
488
16,665
19,152
19,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
LagosBornRonin
The Morrigan
17
6 / 8 / 1
10,596
505
8,664
15,734
6,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 6 / 3
7,897
376
5,852
16,669
6,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
TheVexinator
Mercury
16
4 / 7 / 4
9,540
454
8,692
16,826
6,324
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
29
Kills
14
14
Deaths
29
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arzeel
King Arthur
1
2
7
2.25
W
Tiamat
BlameLyyra
Tiamat
12
2
4
7
L
Jormungandr
Brunooo122
Jormungandr
2
4
2
0.75
W
Danzaburou
FaZeGoon420
Danzaburou
1
4
11
1.63
L
Hercules
Jorge3504
Hercules
1
4
2
0.5
L
The Morrigan
LagosBornRonin
The Morrigan
6
8
1
0.81
W
Scylla
Susaneitor
Scylla
3
6
2
0.67
L
1
6
3
0.42
L
Mercury
TheVexinator
Mercury
4
7
4
0.86
W
Arachne
vaultguybrah
Arachne
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,376
Damage
45,872
79,280
Taken
90,223
52,966
Mitigated
54,253
34,140
Healing
20,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arzeel
King Arthur
12,366
1,393
0
8,330
22,231
16,376
313
25
22,206
136
54,465
W
Tiamat
BlameLyyra
Tiamat
22,208
3,342
0
8,836
15,932
16,710
5,318
5,981
9,951
93,087
0
L
Jormungandr
Brunooo122
Jormungandr
5,999
1,544
0
3,334
21,842
15,962
0
10,218
11,536
26,130
0
W
Danzaburou
FaZeGoon420
Danzaburou
18,217
7,415
0
10,565
19,477
7,432
2,902
8,186
11,291
0
70,019
L
Hercules
Jorge3504
Hercules
16,665
7,286
0
6,001
19,152
19,032
0
983
17,493
0
75,058
L
The Morrigan
LagosBornRonin
The Morrigan
8,664
1,653
0
3,712
15,734
6,062
0
4,325
11,228
69,183
600
W
Scylla
Susaneitor
Scylla
4,112
1,329
0
989
10,431
3,709
1,091
4,356
6,075
27,970
0
L
5,852
1,831
0
4,144
16,669
6,873
0
5,507
11,162
35,098
0
L
Mercury
TheVexinator
Mercury
8,692
2,500
0
3,662
16,826
6,324
0
5,008
11,778
0
57,383
W
Arachne
vaultguybrah
Arachne
14,473
9,110
0
5,420
11,209
8,739
406
1,737
9,472
0
117,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,912
Gold Earned
46,433
591
Minions Killed
517
0
Camps Cleared
0
1,886,834
Distance Traveled
1,821,096
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,736
511
104
5
0
377,318
0
W
Tiamat
13,555
645
152
7
0
398,714
2
L
Jormungandr
8,143
388
68
3
0
379,760
7
W
Danzaburou
10,698
509
78
4
0
367,312
2
L
Hercules
10,257
488
155
7
0
348,246
7
L
The Morrigan
10,596
505
126
6
0
320,989
3
W
Scylla
9,369
446
61
3
0
322,336
0
L
Freya
7,897
376
66
3
0
355,014
1
L
Mercury
9,540
454
102
5
0
417,087
0
W
Arachne
13,554
645
196
9
0
421,154
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role