Player Matchup

Zeus
Zeus
Gold III
LLETTERS
Zeus
Gold III
Level 149
God Stats
2W - 1L
1,340 SR
Queue Stats
80W - 44L
1,793 MMR
Party 1
Hercules
Hercules
Gold III
ReliantBucket4
Hercules
Gold III
Level 85
God Stats
3W - 2L
1,565 SR
Queue Stats
56W - 24L
1,751 MMR
Party 1
Artemis
Artemis
Gold III
wudy
Artemis
Gold III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,792 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,468 SR
1,779 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 101
1,565 SR
1,685 MMR
Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold III
ReklesTurtle
Cerberus
Gold III
Level 77
God Stats
175W - 138L
1,653 SR
Queue Stats
269W - 278L
1,745 MMR
Solo
Vulcan
Vulcan
Gold I
iStonedKush
Vulcan
Gold I
Level 118
God Stats
2W - 3L
1,541 SR
Queue Stats
2W - 5L
1,809 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
6 / 2 / 4
11,415
713
21,547
10,521
4,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
13
1 / 4 / 6
9,542
596
7,038
18,442
15,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
wudy
Artemis
14
3 / 5 / 6
10,940
684
13,143
12,898
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
CthulhuAphroditeHelChaacSobek

VS

Bans
DanzaburouKuzenboCabrakanAchillesKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
8 / 4 / 3
10,762
673
8,293
15,260
14,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
ReklesTurtle
Cerberus
12
0 / 3 / 8
10,171
636
4,594
22,720
27,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
14
3 / 3 / 5
10,180
636
16,020
13,659
5,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
10
Kills
11
11
Deaths
10
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
8
4
3
2.38
W
Zeus
6
2
4
4
L
Cerberus
ReklesTurtle
Cerberus
0
3
8
1.33
W
Hercules
1
4
6
1
L
Vulcan
3
3
5
1.83
W
Artemis
wudy
Artemis
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,728
Damage
28,907
41,861
Taken
51,639
25,347
Mitigated
47,903
14,552
Healing
14,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,293
532
0
3,103
15,260
14,452
360
5,547
9,713
0
33,288
W
Zeus
21,547
2,724
0
5,961
10,521
4,761
1,178
5,433
4,938
92,112
0
L
Cerberus
ReklesTurtle
Cerberus
4,594
84
0
5,452
22,720
27,505
0
9,374
13,346
21,174
0
W
Hercules
7,038
2,269
0
5,145
18,442
15,485
733
8,984
9,258
0
23,073
L
Vulcan
16,020
4,552
110
5,357
13,659
5,946
749
6,734
6,925
57,611
0
W
Artemis
wudy
Artemis
13,143
6,981
0
3,446
12,898
5,101
1,593
6,395
6,428
0
41,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,897
Gold Earned
31,113
218
Minions Killed
158
0
Camps Cleared
0
837,733
Distance Traveled
879,279
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,762
673
40
3
0
307,759
2
W
Zeus
11,415
713
137
9
0
258,962
1
L
Cerberus
10,171
636
37
2
0
282,788
0
W
Hercules
9,542
596
29
2
0
307,279
1
L
Vulcan
10,180
636
81
5
0
288,732
7
W
Artemis
10,940
684
52
3
0
271,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role