Player Matchup

Set
Set
AllMightyCone
Set
Level 71
God Stats
0W - 5L
1,297 SR
Queue Stats
597W - 530L
1,474 Elo+
Party 2
Pele
Pele
ProjectHail
Pele
Level 63
God Stats
1W - 5L
1,228 SR
Queue Stats
92W - 93L
1,498 Elo+
Party 2
Kali
Kali
lilhightower262
Kali
Level 23
God Stats
0W - 2L
1,305 SR
Queue Stats
246W - 188L
1,463 Elo+
Party 2
Team Averages
Level 52
1,277 SR
1,478 Elo+

VS

Team Averages
Level 31
1,599 SR
1,483 Elo+
Jormungandr
Jormungandr
Glok256
Jormungandr
Level 44
God Stats
17W - 13L
1,542 SR
Queue Stats
58W - 48L
1,550 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheCodfather331
Tsukuyomi
Level 22
God Stats
5W - 3L
1,649 SR
Queue Stats
15W - 15L
1,449 Elo+
Party 1
Tiamat
Tiamat
Vinine
Tiamat
Level 28
God Stats
3W - 4L
1,605 SR
Queue Stats
32W - 29L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 2
10,348
690
8,302
16,040
8,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 9 / 3
9,757
650
8,879
15,568
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 7 / 4
9,891
659
4,283
15,120
6,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Glok256
Jormungandr
15
6 / 2 / 14
11,521
768
14,379
12,702
15,694
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
TheCodfather331
Tsukuyomi
14
7 / 6 / 10
11,400
760
7,730
11,482
4,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tiamat
Vinine
Tiamat
16
9 / 2 / 9
11,767
784
15,861
9,982
7,866
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
9
Kills
22
22
Deaths
10
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
W
Jormungandr
Glok256
Jormungandr
6
2
14
6.5
L
3
9
3
0.5
W
Tsukuyomi
TheCodfather331
Tsukuyomi
7
6
10
2
W
Tiamat
Vinine
Tiamat
9
2
9
6.75
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,464
Damage
37,970
46,728
Taken
34,166
20,772
Mitigated
28,505
8,620
Healing
6,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,302
4,794
429
1,968
16,040
8,737
16
11,504
4,536
0
23,182
W
Jormungandr
Glok256
Jormungandr
14,379
3,311
0
228
12,702
15,694
377
40
12,412
44,383
0
L
8,879
1,431
539
2,852
15,568
5,256
0
8,218
7,350
0
44,827
W
Tsukuyomi
TheCodfather331
Tsukuyomi
7,730
2,366
0
2,012
11,482
4,945
1,520
0
11,332
0
40,562
W
Tiamat
Vinine
Tiamat
15,861
1,662
708
3,787
9,982
7,866
419
24
9,908
53,686
0
L
4,283
1,971
220
2,612
15,120
6,779
0
10,570
4,550
0
13,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,996
Gold Earned
34,688
117
Minions Killed
169
0
Camps Cleared
0
714,324
Distance Traveled
790,073
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,348
690
33
2
0
237,661
1
W
Jormungandr
11,521
768
57
4
0
261,279
1
L
Pele
9,757
650
62
4
0
245,861
2
W
Tsukuyomi
11,400
760
47
3
0
274,588
1
W
Tiamat
11,767
784
65
4
0
254,206
0
L
Kali
9,891
659
22
1
0
230,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role