Player Matchup

Hercules
Hercules
ChecaPaperr
Hercules
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
29W - 34L
1,343 Elo+
Solo
Yemoja
Yemoja
Florkie
Yemoja
Level 8
God Stats
0W - 1L
1,223 SR
Queue Stats
8W - 14L
1,237 Elo+
Party 2
Olorun
Olorun
Troyner
Olorun
Level 14
God Stats
11W - 14L
1,759 SR
Queue Stats
96W - 104L
1,405 Elo+
Solo
Chernobog
Chernobog
frostwiree
Chernobog
Level 12
God Stats
3W - 1L
1,463 SR
Queue Stats
5W - 5L
1,485 Elo+
Party 2
Awilix
Awilix
n00biekiller21
Awilix
Level 30
God Stats
2W - 3L
1,766 SR
Queue Stats
41W - 31L
1,779 Elo+
Solo
Team Averages
Level 15
1,542 SR
1,450 Elo+

VS

Team Averages
Level 9
1,460 SR
1,372 Elo+
Cerberus
Cerberus
DankWagon
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,305 Elo+
Party 1
Chronos
Chronos
Elmwar
Chronos
Level 19
God Stats
1W - 1L
1,250 SR
Queue Stats
15W - 14L
1,299 Elo+
Solo
Baron Samedi
Baron Samedi
ParascytheX
Baron Samedi
Level 6
God Stats
4W - 7L
1,441 SR
Queue Stats
9W - 14L
1,357 Elo+
Party 1
Serqet
Serqet
XxBallNuts69xX
Serqet
Level 8
God Stats
4W - 4L
1,608 SR
Queue Stats
13W - 14L
1,470 Elo+
Party 1
Guan Yu
Guan Yu
jcst62
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChecaPaperr
Hercules
16
2 / 6 / 2
9,860
470
8,082
23,671
13,878
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Florkie
Yemoja
13
0 / 6 / 5
8,302
395
6,958
15,457
10,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
Troyner
Olorun
15
1 / 11 / 0
9,642
459
9,346
19,112
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
frostwiree
Chernobog
12
4 / 8 / 1
8,414
401
14,095
15,071
4,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 3 / 2
9,953
474
15,161
13,281
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DankWagon
Cerberus
16
7 / 3 / 5
10,682
509
14,444
22,989
14,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
Elmwar
Chronos
15
4 / 4 / 4
9,535
454
9,381
17,129
8,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
ParascytheX
Baron Samedi
16
2 / 2 / 5
9,855
469
9,892
8,056
3,606
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
11 / 2 / 8
12,238
583
18,857
19,610
14,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
jcst62
Guan Yu
17
9 / 1 / 7
10,824
515
13,582
17,328
20,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
12
Kills
33
34
Deaths
12
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
ChecaPaperr
Hercules
2
6
2
0.5
W
Cerberus
DankWagon
Cerberus
7
3
5
3.17
W
Chronos
Elmwar
Chronos
4
4
4
1.5
L
Yemoja
Florkie
Yemoja
0
6
5
0.42
W
Baron Samedi
ParascytheX
Baron Samedi
2
2
5
2.25
L
Olorun
Troyner
Olorun
1
11
0
0.09
W
11
2
8
7.5
L
Chernobog
frostwiree
Chernobog
4
8
1
0.56
W
Guan Yu
jcst62
Guan Yu
9
1
7
12.5
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,642
Damage
66,156
86,592
Taken
85,112
38,010
Mitigated
61,924
19,789
Healing
34,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ChecaPaperr
Hercules
8,082
1,436
0
7,079
23,671
13,878
91
6,987
15,172
0
52,173
W
Cerberus
DankWagon
Cerberus
14,444
1,890
0
9,888
22,989
14,875
850
3,193
19,796
53,985
0
W
Chronos
Elmwar
Chronos
9,381
3,263
0
3,956
17,129
8,268
1,134
2,740
14,389
46,133
0
L
Yemoja
Florkie
Yemoja
6,958
2,602
1,335
560
15,457
10,832
69
10,994
4,413
26,576
0
W
Baron Samedi
ParascytheX
Baron Samedi
9,892
632
1,333
1,906
8,056
3,606
243
1,546
6,510
51,466
0
L
Olorun
Troyner
Olorun
9,346
5,105
75
5,363
19,112
4,881
2,919
1,964
15,799
54,334
0
W
18,857
8,490
0
7,287
19,610
14,783
925
2,511
17,099
0
109,480
L
Chernobog
frostwiree
Chernobog
14,095
10,221
0
1,317
15,071
4,218
52
9,054
5,677
0
47,518
W
Guan Yu
jcst62
Guan Yu
13,582
3,141
3,092
7,232
17,328
20,392
500
6,570
10,758
0
37,919
L
15,161
8,589
0
4,060
13,281
4,201
0
3,900
8,980
0
63,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,171
Gold Earned
53,134
403
Minions Killed
489
0
Camps Cleared
0
1,758,589
Distance Traveled
2,035,544
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,860
470
93
4
0
364,161
6
W
Cerberus
10,682
509
110
5
0
390,275
2
W
Chronos
9,535
454
87
4
0
367,827
0
L
Yemoja
8,302
395
33
2
0
354,800
1
W
Baron Samedi
9,855
469
104
5
0
364,495
0
L
Olorun
9,642
459
99
5
0
311,464
1
W
Serqet
12,238
583
134
6
0
481,351
5
L
Chernobog
8,414
401
79
4
0
333,864
0
W
Guan Yu
10,824
515
54
3
0
431,596
0
L
Awilix
9,953
474
99
5
0
394,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role