Player Matchup

Serqet
Serqet
BluFirewalker
Serqet
Level 18
God Stats
42W - 44L
1,329 SR
Queue Stats
80W - 90L
1,349 Elo+
Solo
Izanami
Izanami
Darkwolf2515
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
MoosaroKujo
Cu Chulainn
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
RcAlan89
Agni
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 99L
1,307 Elo+
Solo
Ymir
Ymir
VOVCaptKeith
Ymir
Level 16
God Stats
2W - 2L
1,377 SR
Queue Stats
12W - 21L
1,286 Elo+
Solo
Team Averages
Level 16
1,441 SR
1,388 Elo+

VS

Team Averages
Level 6
1,500 SR
1,479 Elo+
Yemoja
Yemoja
HttpHugh
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 1
Janus
Janus
Nzozzy
Janus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
SouthAsh1
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
chiquitinb3
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,395 Elo+
Solo
Bellona
Bellona
waifuwearsbape
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
8,500
531
3,592
7,754
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
Darkwolf2515
Izanami
15
6 / 1 / 6
8,841
553
10,359
8,444
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
MoosaroKujo
Cu Chulainn
13
5 / 1 / 4
8,202
513
6,565
11,178
5,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
13
3 / 6 / 3
7,979
499
5,345
9,628
3,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 10
8,742
546
7,066
9,792
6,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HttpHugh
Yemoja
10
0 / 6 / 1
6,745
422
3,915
11,540
7,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Nzozzy
Janus
14
6 / 2 / 1
8,950
559
9,387
5,738
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SouthAsh1
Izanami
11
1 / 6 / 0
6,966
435
5,872
12,179
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
chiquitinb3
Nemesis
13
2 / 6 / 2
7,735
483
3,783
13,073
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 5 / 0
6,548
409
6,288
8,394
7,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
23
Kills
10
10
Deaths
25
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
W
Izanami
Darkwolf2515
Izanami
6
1
6
9
L
Yemoja
HttpHugh
Yemoja
0
6
1
0.08
W
Cu Chulainn
MoosaroKujo
Cu Chulainn
5
1
4
7
L
Janus
Nzozzy
Janus
6
2
1
3.25
W
Agni
3
6
3
0.75
L
Izanami
SouthAsh1
Izanami
1
6
0
0.17
W
4
0
10
9
L
Nemesis
chiquitinb3
Nemesis
2
6
2
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,927
Damage
29,245
46,796
Taken
50,924
21,505
Mitigated
25,928
14,208
Healing
12,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,592
784
0
2,913
7,754
2,662
741
0
7,658
0
39,241
W
Izanami
Darkwolf2515
Izanami
10,359
6,320
0
4,130
8,444
2,896
329
2,481
5,963
0
60,110
L
Yemoja
HttpHugh
Yemoja
3,915
1,082
1,734
1,867
11,540
7,969
32
3,683
7,643
20,172
0
W
Cu Chulainn
MoosaroKujo
Cu Chulainn
6,565
1,384
0
4,295
11,178
5,838
455
1,443
9,410
0
28,342
L
Janus
Nzozzy
Janus
9,387
1,208
0
0
5,738
2,027
240
2,917
2,796
45,101
0
W
Agni
5,345
458
0
1,301
9,628
3,560
1,835
5,832
3,796
38,077
0
L
Izanami
SouthAsh1
Izanami
5,872
3,757
0
3,064
12,179
3,853
832
3,258
8,921
0
44,021
W
7,066
984
0
1,569
9,792
6,549
761
3,546
6,196
25,221
0
L
Nemesis
chiquitinb3
Nemesis
3,783
808
0
4,596
13,073
4,456
0
1,659
10,802
0
43,903
L
6,288
2,096
0
990
8,394
7,623
514
894
6,950
0
21,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,264
Gold Earned
36,944
353
Minions Killed
331
0
Camps Cleared
0
1,464,845
Distance Traveled
1,434,843
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,500
531
84
5
0
341,824
0
W
Izanami
8,841
553
112
7
0
247,581
3
L
Yemoja
6,745
422
25
2
0
262,445
1
W
Cu Chulainn
8,202
513
58
4
0
302,123
5
L
Janus
8,950
559
92
6
0
340,674
5
W
Agni
7,979
499
60
4
0
255,289
2
L
Izanami
6,966
435
79
5
0
276,849
0
W
Ymir
8,742
546
39
2
0
318,028
4
L
Nemesis
7,735
483
94
6
0
283,077
0
L
Bellona
6,548
409
41
3
0
271,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role