Player Matchup

Anubis
Anubis
Dakotacrush
Anubis
Level 49
God Stats
7W - 3L
1,476 SR
Queue Stats
218W - 218L
1,481 Elo+
Party 2
Ymir
Ymir
DamperVirus50
Ymir
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 168L
1,549 Elo+
Party 2
King Arthur
King Arthur
UndampedTrout93
King Arthur
Level 61
God Stats
19W - 14L
1,670 SR
Queue Stats
56W - 54L
1,539 Elo+
Party 2
Awilix
Awilix
pigus12305
Awilix
Level 69
God Stats
27W - 30L
1,540 SR
Queue Stats
95W - 113L
1,535 Elo+
Party 2
Freya
Freya
qubertothethird
Freya
Level 49
God Stats
7W - 1L
1,674 SR
Queue Stats
84W - 41L
1,775 Elo+
Solo
Team Averages
Level 64
1,572 SR
1,576 Elo+

VS

Team Averages
Level 54
1,535 SR
1,455 Elo+
Cu Chulainn
Cu Chulainn
Icebreaker1344
Cu Chulainn
Level 40
God Stats
4W - 4L
1,602 SR
Queue Stats
36W - 40L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
LZaba
Danzaburou
Level 59
God Stats
41W - 55L
1,468 SR
Queue Stats
191W - 212L
1,479 Elo+
Party 1
Serqet
Serqet
PBWhiteout
Serqet
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
78W - 71L
1,530 Elo+
Party 1
Sobek
Sobek
TheBabaYagaa
Sobek
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,350 Elo+
Solo
Scylla
Scylla
UnWoK3n
Scylla
Level 61
God Stats
27W - 19L
1,602 SR
Queue Stats
105W - 116L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 4 / 5
7,699
513
3,061
9,780
3,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
9 / 2 / 10
9,584
639
10,151
10,933
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
UndampedTrout93
King Arthur
15
5 / 2 / 1
9,137
609
6,630
12,518
5,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
pigus12305
Awilix
13
3 / 2 / 5
7,921
528
5,871
9,387
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
11 / 1 / 7
9,371
625
12,496
8,133
4,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Icebreaker1344
Cu Chulainn
8
1 / 4 / 0
5,817
388
4,109
7,204
3,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
LZaba
Danzaburou
10
1 / 11 / 0
6,573
438
4,296
13,604
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
PBWhiteout
Serqet
12
5 / 4 / 2
7,745
516
8,885
9,537
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
0 / 4 / 2
5,411
361
2,499
10,537
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
UnWoK3n
Scylla
13
4 / 6 / 4
8,008
534
11,112
8,890
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
29
Kills
11
11
Deaths
29
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
4
5
0.88
W
9
2
10
7
L
Cu Chulainn
Icebreaker1344
Cu Chulainn
1
4
0
0.25
L
Danzaburou
LZaba
Danzaburou
1
11
0
0.09
L
Serqet
PBWhiteout
Serqet
5
4
2
1.5
L
0
4
2
0.25
L
Scylla
UnWoK3n
Scylla
4
6
4
1
W
King Arthur
UndampedTrout93
King Arthur
5
2
1
2.75
W
Awilix
pigus12305
Awilix
3
2
5
2.75
W
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,209
Damage
30,901
50,751
Taken
49,772
26,233
Mitigated
19,509
14,695
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
3,061
224
0
2,270
9,780
3,554
446
5,717
3,145
39,016
0
W
10,151
1,923
618
1,827
10,933
9,831
1,177
2,686
8,140
35,981
0
L
Cu Chulainn
Icebreaker1344
Cu Chulainn
4,109
1,455
0
2,296
7,204
3,839
0
0
7,204
0
21,192
L
Danzaburou
LZaba
Danzaburou
4,296
1,506
0
1,417
13,604
3,898
0
9,985
3,619
0
29,664
L
Serqet
PBWhiteout
Serqet
8,885
1,479
0
1,402
9,537
3,404
0
1,891
7,646
0
31,692
L
2,499
627
0
1,923
10,537
5,825
0
8,196
2,341
7,288
0
L
Scylla
UnWoK3n
Scylla
11,112
252
0
0
8,890
2,543
0
4,787
4,103
39,924
0
W
King Arthur
UndampedTrout93
King Arthur
6,630
1,144
0
2,498
12,518
5,782
588
618
11,327
0
55,614
W
Awilix
pigus12305
Awilix
5,871
2,207
0
3,058
9,387
2,825
0
2,240
6,909
0
41,579
W
12,496
4,943
0
4,424
8,133
4,241
1,324
1,695
6,069
46,940
4,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,712
Gold Earned
33,554
396
Minions Killed
218
0
Camps Cleared
0
1,406,234
Distance Traveled
1,116,097
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,699
513
70
5
0
254,093
5
W
Ymir
9,584
639
44
3
0
254,143
3
L
Cu Chulainn
5,817
388
38
3
0
157,800
0
L
Danzaburou
6,573
438
44
3
0
193,984
0
L
Serqet
7,745
516
62
4
0
283,611
0
L
Sobek
5,411
361
8
1
0
233,857
2
L
Scylla
8,008
534
66
4
0
246,845
0
W
King Arthur
9,137
609
122
8
0
286,408
0
W
Awilix
7,921
528
80
5
0
337,431
0
W
Freya
9,371
625
80
5
0
274,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role