Player Matchup

Bakasura
Bakasura
Azure-Ire
Bakasura
Level 21
God Stats
0W - 1L
1,327 SR
Queue Stats
4W - 13L
1,185 Elo+
Solo
Kukulkan
Kukulkan
Brittneyleaf
Kukulkan
Level 15
God Stats
16W - 20L
1,298 SR
Queue Stats
105W - 112L
1,079 Elo+
Solo
Chaac
Chaac
RocketBoi99
Chaac
Level 29
God Stats
5W - 8L
1,846 SR
Queue Stats
217W - 213L
1,407 Elo+
Party 1
Da Ji
Da Ji
jxhlil
Da Ji
Level 4
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 3L
975 Elo+
Solo
Izanami
Izanami
servampeds
Izanami
Level 32
God Stats
26W - 25L
1,503 SR
Queue Stats
312W - 309L
1,347 Elo+
Party 1
Team Averages
Level 20
1,450 SR
1,199 Elo+

VS

Team Averages
Level 27
1,411 SR
1,402 Elo+
Hel
Hel
Beerlow
Hel
Level 68
God Stats
1W - 0L
1,392 SR
Queue Stats
37W - 31L
1,687 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lonelywolf54527
Tsukuyomi
Level 10
God Stats
10W - 12L
1,453 SR
Queue Stats
22W - 30L
1,444 Elo+
Party 2
Izanami
Izanami
LordMonk7679
Izanami
Level 18
God Stats
7W - 3L
1,703 SR
Queue Stats
21W - 16L
1,406 Elo+
Party 2
Jing Wei
Jing Wei
MrNelk7923
Jing Wei
Level 20
God Stats
2W - 4L
1,192 SR
Queue Stats
2W - 4L
1,140 Elo+
Solo
Cerberus
Cerberus
sharkknight1670
Cerberus
Level 18
God Stats
3W - 3L
1,313 SR
Queue Stats
127W - 136L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Azure-Ire
Bakasura
3
0 / 0 / 1
5,818
291
384
633
104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Brittneyleaf
Kukulkan
14
1 / 8 / 4
8,344
417
7,574
13,023
6,065
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
8 / 5 / 4
10,175
509
14,832
23,406
10,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
jxhlil
Da Ji
4
0 / 4 / 0
5,996
300
96
4,496
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
servampeds
Izanami
16
7 / 3 / 3
10,778
539
16,107
17,742
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
5 / 2 / 4
10,491
525
9,908
11,017
6,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tsukuyomi
Lonelywolf54527
Tsukuyomi
15
6 / 1 / 1
10,515
526
6,697
12,190
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Izanami
LordMonk7679
Izanami
14
4 / 7 / 4
9,739
487
13,473
18,812
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
MrNelk7923
Jing Wei
14
2 / 9 / 1
9,966
498
4,403
12,984
4,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
14
1 / 3 / 8
9,003
450
6,531
16,699
6,715
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
16
Kills
18
20
Deaths
22
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Azure-Ire
Bakasura
0
0
1
0.5
W
Hel
5
2
4
3.5
L
Kukulkan
Brittneyleaf
Kukulkan
1
8
4
0.38
W
Tsukuyomi
Lonelywolf54527
Tsukuyomi
6
1
1
6.5
W
Izanami
LordMonk7679
Izanami
4
7
4
0.86
W
Jing Wei
MrNelk7923
Jing Wei
2
9
1
0.28
L
8
5
4
2
L
Da Ji
jxhlil
Da Ji
0
4
0
0
L
Izanami
servampeds
Izanami
7
3
3
2.83
W
Cerberus
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,993
Damage
41,012
59,300
Taken
71,702
24,468
Mitigated
29,011
18,093
Healing
25,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Azure-Ire
Bakasura
384
104
87
50
633
104
0
0
633
0
1,800
W
Hel
9,908
2,224
4,589
4,593
11,017
6,266
2,693
2,188
8,829
41,769
0
L
Kukulkan
Brittneyleaf
Kukulkan
7,574
850
0
665
13,023
6,065
854
4,472
8,551
37,600
0
W
Tsukuyomi
Lonelywolf54527
Tsukuyomi
6,697
1,344
0
4,338
12,190
4,789
0
649
11,541
0
64,047
W
Izanami
LordMonk7679
Izanami
13,473
7,956
702
7,514
18,812
6,453
2,632
1,148
17,664
0
60,739
W
Jing Wei
MrNelk7923
Jing Wei
4,403
4,262
0
821
12,984
4,788
5,069
482
12,502
0
45,769
L
14,832
4,631
99
9,137
23,406
10,872
446
8,016
15,390
0
38,764
L
Da Ji
jxhlil
Da Ji
96
72
0
946
4,496
1,043
176
1,012
3,484
0
6,112
L
Izanami
servampeds
Izanami
16,107
10,955
306
6,803
17,742
6,384
2,194
2,939
14,803
0
81,161
W
Cerberus
6,531
144
0
2,988
16,699
6,715
933
3,107
13,592
36,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,111
Gold Earned
49,714
272
Minions Killed
410
0
Camps Cleared
0
1,178,227
Distance Traveled
1,828,619
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,818
291
4
0
0
62,160
0
W
Hel
10,491
525
63
3
0
375,625
3
L
Kukulkan
8,344
417
60
3
0
260,248
1
W
Tsukuyomi
10,515
526
101
5
0
380,237
0
W
Izanami
9,739
487
100
5
0
343,403
1
W
Jing Wei
9,966
498
82
4
0
349,719
2
L
Chaac
10,175
509
46
2
0
381,892
1
L
Da Ji
5,996
300
16
1
0
167,050
0
L
Izanami
10,778
539
146
7
0
306,877
1
W
Cerberus
9,003
450
64
3
0
379,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role