Player Matchup

Nemesis
Nemesis
Cronoos_001
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Killersd533
Sun Wukong
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
noaprite2014
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,537 Elo+
Solo
Merlin
Merlin
yRYCH4RD-_-
Merlin
Level 15
God Stats
0W - 5L
1,268 SR
Queue Stats
361W - 455L
1,165 Elo+
Solo
Ullr
Ullr
ySocialista-_
Ullr
Level 11
God Stats
4W - 10L
1,471 SR
Queue Stats
13W - 31L
1,379 Elo+
Solo
Team Averages
Level 12
1,448 SR
1,416 Elo+

VS

Team Averages
Level 25
1,528 SR
1,448 Elo+
Apollo
Apollo
Zitarrosa
Apollo
Level 29
God Stats
15W - 10L
1,547 SR
Queue Stats
101W - 92L
1,494 Elo+
Solo
Kali
Kali
a1a1a1999_frano
Kali
Level 63
God Stats
13W - 8L
1,616 SR
Queue Stats
212W - 220L
1,449 Elo+
Party 1
King Arthur
King Arthur
eltarkas41
King Arthur
Level 1
God Stats
13W - 20L
1,500 SR
Queue Stats
464W - 502L
1,500 Elo+
Solo
Yemoja
Yemoja
feeellp1-0
Yemoja
Level 27
God Stats
32W - 26L
1,477 SR
Queue Stats
121W - 135L
1,399 Elo+
Solo
Raijin
Raijin
penma
Raijin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cronoos_001
Nemesis
2
0 / 2 / 0
3,228
404
678
1,659
253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Killersd533
Sun Wukong
3
0 / 3 / 0
3,305
413
1,416
2,644
892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fenrir
5
1 / 5 / 1
3,918
490
4,470
6,715
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
6
0 / 5 / 0
3,698
462
750
4,357
975
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

5
1 / 1 / 0
3,697
462
1,227
2,857
707
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Zitarrosa
Apollo
10
4 / 0 / 2
5,993
749
2,321
3,669
944
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 1 / 5
5,264
658
3,548
5,189
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
eltarkas41
King Arthur
9
2 / 0 / 2
5,135
642
966
2,661
1,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
feeellp1-0
Yemoja
7
1 / 1 / 9
5,023
628
851
4,804
1,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes

Shoes

+6%
Movement Speed

Raijin
penma
Raijin
7
5 / 0 / 3
4,811
601
3,306
3,381
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
16
16
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cronoos_001
Nemesis
0
2
0
0
L
Sun Wukong
Killersd533
Sun Wukong
0
3
0
0
W
Apollo
Zitarrosa
Apollo
4
0
2
5
W
4
1
5
6.5
W
King Arthur
eltarkas41
King Arthur
2
0
2
3
W
Yemoja
feeellp1-0
Yemoja
1
1
9
5.5
L
Fenrir
1
5
1
0.3
W
Raijin
penma
Raijin
5
0
3
6.5
L
Merlin
0
5
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,541
Damage
10,992
18,232
Taken
19,704
4,648
Mitigated
5,930
2,054
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cronoos_001
Nemesis
678
386
0
105
1,659
253
0
16
1,593
0
2,510
L
Sun Wukong
Killersd533
Sun Wukong
1,416
671
0
0
2,644
892
0
759
1,758
0
5,889
W
Apollo
Zitarrosa
Apollo
2,321
1,361
0
2,239
3,669
944
516
264
3,405
0
29,991
W
3,548
2,184
0
2,883
5,189
1,382
0
0
5,189
0
15,808
W
King Arthur
eltarkas41
King Arthur
966
136
0
730
2,661
1,273
25
49
2,612
0
19,596
W
Yemoja
feeellp1-0
Yemoja
851
236
711
1,042
4,804
1,631
88
218
4,586
6,270
0
L
Fenrir
4,470
1,484
0
1,398
6,715
1,821
0
1,705
4,818
0
13,506
W
Raijin
penma
Raijin
3,306
721
0
1,633
3,381
700
175
219
3,162
12,909
0
L
Merlin
750
108
0
551
4,357
975
158
791
3,423
7,658
0
L
1,227
571
0
0
2,857
707
0
478
2,333
0
6,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,846
Gold Earned
26,226
66
Minions Killed
170
0
Camps Cleared
0
611,778
Distance Traveled
737,407
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,228
404
3
0
0
81,756
0
L
Sun Wukong
3,305
413
8
1
0
130,275
1
W
Apollo
5,993
749
60
8
0
174,541
0
W
Kali
5,264
658
41
5
0
168,234
0
W
King Arthur
5,135
642
44
6
0
154,214
0
W
Yemoja
5,023
628
4
1
0
137,133
0
L
Fenrir
3,918
490
28
4
0
159,627
2
W
Raijin
4,811
601
21
3
0
103,285
1
L
Merlin
3,698
462
17
2
0
120,996
1
L
Ullr
3,697
462
10
1
0
119,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role