Player Matchup

Ymir
Ymir
Jester ess
Ymir
Level 3
God Stats
3W - 6L
1,391 SR
Queue Stats
5W - 12L
1,386 Elo+
Party 1
Medusa
Medusa
REAPERJONES14
Medusa
Level 5
God Stats
4W - 1L
1,590 SR
Queue Stats
7W - 8L
1,441 Elo+
Solo
Bellona
Bellona
csnohilly72
Bellona
Level 10
God Stats
12W - 8L
1,661 SR
Queue Stats
81W - 76L
1,577 Elo+
Solo
Da Ji
Da Ji
lIPedroIl
Da Ji
Level 23
God Stats
35W - 26L
1,537 SR
Queue Stats
405W - 450L
1,559 Elo+
Solo
Thanatos
Thanatos
monarch527
Thanatos
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,537 Elo+
Party 1
Team Averages
Level 17
1,536 SR
1,500 Elo+

VS

Team Averages
Level 24
1,624 SR
1,557 Elo+
Fenrir
Fenrir
Dark King Baal
Fenrir
Level 13
God Stats
9W - 8L
1,595 SR
Queue Stats
54W - 46L
1,534 Elo+
Solo
Izanami
Izanami
Drtydeeedz
Izanami
Level 66
God Stats
40W - 30L
1,804 SR
Queue Stats
161W - 180L
1,618 Elo+
Party 2
Ares
Ares
ListlesScarecrow
Ares
Level 17
God Stats
65W - 65L
1,534 SR
Queue Stats
66W - 69L
1,567 Elo+
Party 2
Nemesis
Nemesis
TTV_VDaKiing0
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,500 Elo+
Party 2
Anubis
Anubis
nails78990
Anubis
Level 20
God Stats
30W - 17L
1,687 SR
Queue Stats
382W - 408L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
8,478
1,211
4,299
5,876
3,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 3 / 9
6,569
938
3,020
6,532
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
csnohilly72
Bellona
13
3 / 1 / 9
7,584
1,083
6,526
7,589
5,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
lIPedroIl
Da Ji
15
6 / 0 / 9
8,814
1,259
8,491
6,178
2,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
monarch527
Thanatos
13
7 / 2 / 6
8,026
1,147
8,702
5,937
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

345

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
7,696
1,099
6,216
7,548
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Drtydeeedz
Izanami
12
0 / 5 / 4
6,515
931
7,350
8,019
1,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 4
7,697
1,100
3,985
9,871
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
12
0 / 7 / 4
6,525
932
4,396
9,656
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
nails78990
Anubis
10
0 / 2 / 2
6,012
859
1,452
2,069
1,188

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
20
Kills
6
6
Deaths
20
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
Izanami
Drtydeeedz
Izanami
0
5
4
0.4
W
4
0
9
8.5
L
2
3
4
1.33
W
0
3
9
1.5
L
Nemesis
0
7
4
0.29
W
Bellona
csnohilly72
Bellona
3
1
9
7.5
W
Da Ji
lIPedroIl
Da Ji
6
0
9
10.5
W
Thanatos
monarch527
Thanatos
7
2
6
5
L
Anubis
nails78990
Anubis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,038
Damage
23,399
32,112
Taken
37,163
16,814
Mitigated
14,760
5,461
Healing
2,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,216
469
0
618
7,548
2,810
0
1,106
6,442
0
15,621
L
Izanami
Drtydeeedz
Izanami
7,350
3,767
0
0
8,019
1,847
0
703
7,316
0
20,252
W
4,299
683
0
492
5,876
3,953
0
883
4,993
27,269
0
L
3,985
134
0
331
9,871
5,591
0
714
9,157
10,734
0
W
3,020
1,587
0
331
6,532
2,217
0
1,303
5,229
0
4,494
L
Nemesis
4,396
1,712
0
1,338
9,656
3,324
0
1,709
7,947
0
17,316
W
Bellona
csnohilly72
Bellona
6,526
1,651
0
174
7,589
5,965
0
1,400
6,189
0
15,864
W
Da Ji
lIPedroIl
Da Ji
8,491
3,155
0
825
6,178
2,412
0
669
5,509
0
25,721
W
Thanatos
monarch527
Thanatos
8,702
4,789
0
3,639
5,937
2,267
0
1,182
4,755
0
13,493
L
Anubis
nails78990
Anubis
1,452
424
0
171
2,069
1,188
0
67
2,002
3,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,471
Gold Earned
34,445
125
Minions Killed
98
10
Camps Cleared
1
690,322
Distance Traveled
515,911
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,696
1,099
18
3
0
128,612
0
L
Izanami
6,515
931
37
5
0
101,584
0
W
Ymir
8,478
1,211
76
11
0
137,724
0
L
Ares
7,697
1,100
13
2
1
117,008
1
W
Medusa
6,569
938
0
0
0
122,010
0
L
Nemesis
6,525
932
22
3
0
130,713
0
W
Bellona
7,584
1,083
13
2
1
164,496
0
W
Da Ji
8,814
1,259
33
5
9
127,095
0
W
Thanatos
8,026
1,147
3
0
0
138,997
0
L
Anubis
6,012
859
8
1
0
37,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role