Player Matchup

Neith
Neith
Borked97
Neith
Level 6
God Stats
19W - 11L
1,768 SR
Queue Stats
38W - 30L
1,623 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GankOrTroll
Cu Chulainn
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 1L
1,762 Elo+
Party 1
Danzaburou
Danzaburou
Namakobushi
Danzaburou
Level 49
God Stats
2W - 0L
1,716 SR
Queue Stats
7W - 5L
1,623 Elo+
Party 1
Nu Wa
Nu Wa
OnePunchCuck
Nu Wa
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 30L
1,835 Elo+
Party 1
Set
Set
ixwhitestarxi
Set
Level 138
God Stats
34W - 25L
1,500 SR
Queue Stats
154W - 108L
1,500 Elo+
Party 1
Team Averages
Level 43
1,597 SR
1,669 Elo+

VS

Team Averages
Level 27
1,582 SR
1,654 Elo+
Fenrir
Fenrir
 
Fenrir
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Icecoldbolts
Ares
Level 22
God Stats
10W - 13L
1,853 SR
Queue Stats
60W - 73L
1,877 Elo+
Solo
Zeus
Zeus
InspectreSnipz
Zeus
Level 28
God Stats
9W - 6L
1,486 SR
Queue Stats
127W - 103L
1,612 Elo+
Party 2
Hou Yi
Hou Yi
baxterrazor
Hou Yi
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
134W - 101L
1,658 Elo+
Solo
Achilles
Achilles
everydown52
Achilles
Level 28
God Stats
23W - 24L
1,569 SR
Queue Stats
146W - 138L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Borked97
Neith
9
4 / 4 / 0
6,001
546
4,750
5,495
1,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
GankOrTroll
Cu Chulainn
12
6 / 1 / 1
6,918
629
8,921
8,347
5,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Namakobushi
Danzaburou
9
0 / 3 / 3
5,339
485
2,287
5,974
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 3
7,456
678
3,859
4,535
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 2 / 2
6,997
636
5,156
8,397
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 3 / 0
6,195
563
4,357
8,508
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 4 / 1
4,842
440
1,285
5,937
2,049
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 0
6,173
561
2,786
5,409
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
10
3 / 3 / 3
6,379
580
6,216
9,423
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
everydown52
Achilles
10
1 / 3 / 0
5,695
518
3,416
8,076
4,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
15
Kills
10
10
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
3
0
1.33
W
Neith
Borked97
Neith
4
4
0
1
W
Cu Chulainn
GankOrTroll
Cu Chulainn
6
1
1
6.5
L
1
4
1
0.38
L
1
2
0
0.5
W
Danzaburou
Namakobushi
Danzaburou
0
3
3
0.5
W
2
0
3
3.5
L
Hou Yi
3
3
3
1.5
L
Achilles
everydown52
Achilles
1
3
0
0.33
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,973
Damage
18,060
32,748
Taken
37,353
13,026
Mitigated
13,607
11,986
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,357
1,801
0
1,074
8,508
3,168
0
742
7,716
0
28,890
W
Neith
Borked97
Neith
4,750
2,091
0
498
5,495
1,509
1,383
305
5,190
0
24,924
W
Cu Chulainn
GankOrTroll
Cu Chulainn
8,921
2,184
0
3,519
8,347
5,221
0
487
7,485
0
30,958
L
1,285
195
0
274
5,937
2,049
0
1,005
4,932
11,457
0
L
2,786
199
0
1,423
5,409
1,438
0
1,517
3,867
40,004
0
W
Danzaburou
Namakobushi
Danzaburou
2,287
1,279
0
1,332
5,974
1,558
1,085
338
5,636
0
21,436
W
3,859
669
111
2,982
4,535
1,317
0
1,560
2,975
56,416
0
L
Hou Yi
6,216
3,121
0
3,311
9,423
2,946
585
304
9,069
0
27,357
L
Achilles
everydown52
Achilles
3,416
938
0
1,629
8,076
4,006
288
291
7,360
0
21,985
W
5,156
1,732
0
3,544
8,397
3,421
0
1,381
7,016
0
39,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,711
Gold Earned
29,284
339
Minions Killed
270
0
Camps Cleared
0
1,121,917
Distance Traveled
1,066,082
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,195
563
62
6
0
237,075
1
W
Neith
6,001
546
56
5
0
222,411
1
W
Cu Chulainn
6,918
629
49
4
0
219,140
0
L
Ares
4,842
440
17
2
0
197,758
0
L
Zeus
6,173
561
91
8
0
199,648
0
W
Danzaburou
5,339
485
33
3
0
220,203
0
W
Nu Wa
7,456
678
114
10
0
218,538
4
L
Hou Yi
6,379
580
53
5
0
201,185
0
L
Achilles
5,695
518
47
4
0
230,416
2
W
Set
6,997
636
87
8
0
241,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role