Player Matchup

Ganesha
Ganesha
BigNs
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,518 Elo+
Party 1
Anubis
Anubis
Destrovian
Anubis
Level 28
God Stats
9W - 5L
1,660 SR
Queue Stats
349W - 351L
1,580 Elo+
Solo
Heimdallr
Heimdallr
Gätto
Heimdallr
Level 26
God Stats
17W - 11L
1,320 SR
Queue Stats
413W - 319L
1,542 Elo+
Solo
Chaac
Chaac
HeitorDeTroia
Chaac
Level 28
God Stats
0W - 3L
1,213 SR
Queue Stats
50W - 36L
1,572 Elo+
Party 1
Kali
Kali
Limaoboy93
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,567 Elo+
Solo
Team Averages
Level 27
1,439 SR
1,556 Elo+

VS

Team Averages
Level 18
1,635 SR
1,591 Elo+
Kali
Kali
ChurroVoador
Kali
Level 27
God Stats
28W - 16L
1,707 SR
Queue Stats
362W - 339L
1,647 Elo+
Party 2
Achilles
Achilles
Coleous
Achilles
Level 21
God Stats
3W - 0L
1,777 SR
Queue Stats
132W - 93L
1,678 Elo+
Solo
Ullr
Ullr
MNSK1asdasd
Ullr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,489 Elo+
Solo
Cthulhu
Cthulhu
Ssssergioo
Cthulhu
Level 17
God Stats
4W - 3L
1,690 SR
Queue Stats
141W - 119L
1,576 Elo+
Party 2
Ao Kuang
Ao Kuang
ainzgamer
Ao Kuang
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 19L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigNs
Ganesha
6
0 / 2 / 3
4,148
519
1,375
4,225
1,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Destrovian
Anubis
9
3 / 3 / 1
5,150
644
3,617
3,785
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Gätto
Heimdallr
8
2 / 0 / 3
4,441
555
5,004
4,495
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
0 / 3 / 0
3,972
497
2,678
6,711
3,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

1
0 / 0 / 0
1,485
186
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,287
661
2,240
5,747
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
Coleous
Achilles
10
3 / 0 / 0
5,408
676
4,279
5,783
2,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 1
4,114
514
1,545
4,383
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Ssssergioo
Cthulhu
7
1 / 1 / 0
4,258
532
1,638
3,917
1,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
ainzgamer
Ao Kuang
8
3 / 1 / 0
4,997
625
2,081
4,071
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
5
Kills
8
8
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BigNs
Ganesha
0
2
3
0.75
W
1
1
1
1.5
W
Achilles
Coleous
Achilles
3
0
0
3
L
Anubis
Destrovian
Anubis
3
3
1
1.17
L
Heimdallr
Gätto
Heimdallr
2
0
3
3.5
L
0
3
0
0
L
0
0
0
0
W
0
2
1
0.25
W
Cthulhu
Ssssergioo
Cthulhu
1
1
0
1
W
Ao Kuang
ainzgamer
Ao Kuang
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,674
Damage
11,783
19,216
Taken
23,901
7,692
Mitigated
7,864
5,817
Healing
9,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BigNs
Ganesha
1,375
346
0
808
4,225
1,627
0
1,265
2,916
7,118
0
W
2,240
1,347
0
3,502
5,747
1,526
0
1,170
4,495
0
28,296
W
Achilles
Coleous
Achilles
4,279
2,411
0
2,766
5,783
2,908
284
0
5,533
0
24,012
L
Anubis
Destrovian
Anubis
3,617
384
0
636
3,785
1,283
0
584
3,079
20,319
0
L
Heimdallr
Gätto
Heimdallr
5,004
2,007
0
2,203
4,495
1,287
0
1,684
2,791
0
23,960
L
2,678
720
0
2,170
6,711
3,495
0
0
6,711
0
15,044
L
0
0
0
0
0
0
0
0
0
0
0
W
1,545
986
0
1,476
4,383
994
0
968
3,373
0
17,028
W
Cthulhu
Ssssergioo
Cthulhu
1,638
240
70
742
3,917
1,489
0
669
3,206
13,103
0
W
Ao Kuang
ainzgamer
Ao Kuang
2,081
388
0
844
4,071
947
688
1,751
2,052
13,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,196
Gold Earned
24,064
137
Minions Killed
215
0
Camps Cleared
0
556,592
Distance Traveled
781,212
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,148
519
2
0
0
150,858
0
W
Kali
5,287
661
67
8
0
138,673
0
W
Achilles
5,408
676
56
7
0
174,259
3
L
Anubis
5,150
644
50
6
0
125,165
0
L
Heimdallr
4,441
555
46
6
0
140,512
3
L
Chaac
3,972
497
39
5
0
140,057
0
L
Kali
1,485
186
0
0
0
0
0
W
Ullr
4,114
514
43
5
0
149,396
0
W
Cthulhu
4,258
532
15
2
0
193,736
3
W
Ao Kuang
4,997
625
34
4
0
125,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role