Player Matchup

Cthulhu
Cthulhu
Grizzway
Cthulhu
Level 4
God Stats
3W - 4L
1,695 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Odin
Odin
JebQuackenbush
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,707 Elo+
Party 1
Hun Batz
Hun Batz
KevQuackenbush
Hun Batz
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
179W - 178L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
llllRevengellll
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
peanutbuttaballz
Merlin
Level 62
God Stats
5W - 7L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Team Averages
Level 16
1,539 SR
1,541 Elo+

VS

Team Averages
Level 21
1,527 SR
1,413 Elo+
Tiamat
Tiamat
Commandermartin
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 70L
1,358 Elo+
Party 3
Arachne
Arachne
CriticalTrigger
Arachne
Level 84
God Stats
0W - 1L
1,278 SR
Queue Stats
69W - 87L
1,243 Elo+
Party 3
Cthulhu
Cthulhu
Solstice742
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,315 Elo+
Solo
Nemesis
Nemesis
ltlonghair
Nemesis
Level 3
God Stats
1W - 1L
1,709 SR
Queue Stats
27W - 27L
1,645 Elo+
Party 3
Izanami
Izanami
wongxqc
Izanami
Level 7
God Stats
2W - 1L
1,648 SR
Queue Stats
15W - 11L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grizzway
Cthulhu
19
6 / 2 / 30
11,819
1,074
15,842
14,022
19,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 3 / 33
12,763
1,160
22,894
16,598
15,179
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
20
20 / 2 / 21
14,119
1,284
26,412
16,017
11,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
18
3 / 5 / 24
11,053
1,005
10,987
10,916
4,816
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
15 / 1 / 27
14,636
1,331
24,920
9,025
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 5
10,837
985
12,167
18,947
9,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
9 / 13 / 4
13,196
1,200
17,366
24,636
12,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Solstice742
Cthulhu
16
0 / 12 / 8
10,053
914
13,743
26,141
29,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ltlonghair
Nemesis
17
2 / 12 / 7
11,197
1,018
9,880
27,160
12,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
wongxqc
Izanami
16
0 / 6 / 5
9,463
860
8,977
13,876
5,350
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
42
53
Kills
13
13
Deaths
53
135
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
10
5
0.45
L
9
13
4
0.85
W
Cthulhu
Grizzway
Cthulhu
6
2
30
10.5
W
9
3
33
8.5
W
Hun Batz
20
2
21
15.25
L
Cthulhu
Solstice742
Cthulhu
0
12
8
0.33
W
Kukulkan
3
5
24
3
L
Nemesis
ltlonghair
Nemesis
2
12
7
0.46
W
15
1
27
28.5
L
Izanami
wongxqc
Izanami
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,055
Damage
62,133
66,578
Taken
110,760
55,265
Mitigated
68,551
7,001
Healing
9,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,167
3,438
0
3,471
18,947
9,190
0
6,440
12,138
30,848
0
L
17,366
10,297
0
3,914
24,636
12,148
0
10,218
13,933
0
60,731
W
Cthulhu
Grizzway
Cthulhu
15,842
1,752
1,499
1,874
14,022
19,091
0
5,208
8,604
28,424
0
W
22,894
9,055
0
650
16,598
15,179
0
4,937
11,432
534
31,213
W
Hun Batz
26,412
13,513
0
171
16,017
11,782
0
7,021
8,896
0
36,031
L
Cthulhu
Solstice742
Cthulhu
13,743
1,283
0
511
26,141
29,651
0
13,968
11,329
26,261
0
W
Kukulkan
10,987
2,642
0
214
10,916
4,816
0
4,389
6,377
19,635
0
L
Nemesis
ltlonghair
Nemesis
9,880
1,915
0
827
27,160
12,212
0
12,435
13,969
0
20,256
W
24,920
2,032
1,479
1,114
9,025
4,397
0
3,591
5,359
67,367
0
L
Izanami
wongxqc
Izanami
8,977
6,580
0
378
13,876
5,350
0
7,340
6,318
0
17,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,390
Gold Earned
54,746
216
Minions Killed
187
0
Camps Cleared
3
1,011,241
Distance Traveled
952,168
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,837
985
36
3
0
188,662
1
L
Arachne
13,196
1,200
103
9
1
216,015
2
W
Cthulhu
11,819
1,074
32
3
0
208,303
1
W
Odin
12,763
1,160
25
2
0
229,539
0
W
Hun Batz
14,119
1,284
20
2
0
232,815
0
L
Cthulhu
10,053
914
28
3
1
196,880
0
W
Kukulkan
11,053
1,005
24
2
0
153,659
0
L
Nemesis
11,197
1,018
11
1
0
239,606
3
W
Merlin
14,636
1,331
115
10
0
186,925
0
L
Izanami
9,463
860
9
1
1
111,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role