Player Matchup

Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Bronze III
ForgottenDios
Achilles
Bronze III
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Party 2
Kali
Kali
Bronze III
UncommonOwl
Kali
Bronze III
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Apollo
Apollo
Gold III
Vudb
Apollo
Gold III
Level 102
God Stats
156W - 99L
1,757 SR
Queue Stats
343W - 290L
1,631 MMR
Party 1
Scylla
Scylla
Gold III
Zhong
Scylla
Gold III
Level 155
God Stats
18W - 7L
1,698 SR
Queue Stats
244W - 228L
1,502 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,591 SR
1,527 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,524 SR
1,498 MMR
Ares
Ares
Silver I
Batssole09
Ares
Silver I
Level 45
God Stats
1W - 2L
1,990 SR
Queue Stats
7W - 7L
1,506 MMR
Solo
Hercules
Hercules
Bronze III
LatexRubberman
Hercules
Bronze III
Level 84
God Stats
0W - 1L
1,323 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
MasterBaby J
Thanatos
Silver I
Level 121
God Stats
9W - 21L
1,394 SR
Queue Stats
229W - 223L
1,497 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Rafamendooza1
Nu Wa
Gold IV
Level 118
God Stats
4W - 1L
1,500 SR
Queue Stats
329W - 336L
1,491 MMR
Solo
Cupid
Cupid
Bronze III
iKoniqs
Cupid
Bronze III
Level 157
God Stats
0W - 1L
1,412 SR
Queue Stats
78W - 86L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 1 / 4
5,636
564
2,871
5,689
2,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
ForgottenDios
Achilles
10
1 / 0 / 0
5,709
571
1,523
3,688
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 5
5,673
567
3,307
6,429
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Vudb
Apollo
10
4 / 0 / 0
5,997
600
3,775
3,573
1,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Zhong
Scylla
10
2 / 1 / 1
5,868
587
1,546
3,856
1,569
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetCthulhuAphroditeThothDanzaburou

VS

Bans
TsukuyomiCabrakanNemesisTerraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,627
463
2,481
5,581
2,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
5
0 / 2 / 0
3,839
384
1,097
4,300
2,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
MasterBaby J
Thanatos
8
1 / 2 / 1
5,109
511
2,515
5,169
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 2 / 2
5,141
514
3,138
4,131
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
iKoniqs
Cupid
7
0 / 1 / 0
4,189
419
464
2,101
261
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
2
2
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
4
3
L
1
3
0
0.33
W
Achilles
ForgottenDios
Achilles
1
0
0
1
L
Hercules
0
2
0
0
L
Thanatos
MasterBaby J
Thanatos
1
2
1
0.75
L
0
2
2
0.5
W
1
0
5
3.5
W
Apollo
Vudb
Apollo
4
0
0
4
W
Scylla
Zhong
Scylla
2
1
1
2.5
L
Cupid
iKoniqs
Cupid
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,022
Damage
9,695
23,235
Taken
21,282
9,158
Mitigated
8,473
12,524
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,871
799
704
1,665
5,689
2,571
387
1,517
3,989
12,570
0
L
2,481
0
0
998
5,581
2,187
45
851
4,730
9,213
0
W
Achilles
ForgottenDios
Achilles
1,523
416
0
1,995
3,688
1,980
735
1,170
2,437
0
18,032
L
Hercules
1,097
119
0
744
4,300
2,495
0
402
3,898
0
7,281
L
Thanatos
MasterBaby J
Thanatos
2,515
939
0
2,889
5,169
2,550
0
1,332
3,837
0
20,243
L
3,138
718
0
500
4,131
980
0
1,167
2,964
26,468
0
W
3,307
1,662
0
4,542
6,429
1,996
0
869
5,458
0
23,461
W
Apollo
Vudb
Apollo
3,775
2,532
0
2,526
3,573
1,042
765
674
2,793
0
33,885
W
Scylla
Zhong
Scylla
1,546
44
0
1,092
3,856
1,569
0
947
2,789
29,838
0
L
Cupid
iKoniqs
Cupid
464
146
0
429
2,101
261
0
665
1,436
0
14,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,883
Gold Earned
22,905
247
Minions Killed
160
0
Camps Cleared
0
878,865
Distance Traveled
846,691
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,636
564
14
1
0
174,343
1
L
Ares
4,627
463
12
1
0
185,335
0
W
Achilles
5,709
571
50
5
0
157,518
0
L
Hercules
3,839
384
12
1
0
197,431
5
L
Thanatos
5,109
511
50
5
0
148,299
0
L
Nu Wa
5,141
514
48
5
0
172,683
1
W
Kali
5,673
567
55
6
0
209,910
2
W
Apollo
5,997
600
59
6
0
171,563
3
W
Scylla
5,868
587
69
7
0
165,531
2
L
Cupid
4,189
419
38
4
0
142,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role