Player Matchup

Osiris
Osiris
DyenorSaur
Osiris
Level 123
God Stats
0W - 4L
1,186 SR
Queue Stats
216W - 235L
1,513 Elo+
Solo
Nemesis
Nemesis
Goat man 1000
Nemesis
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 125L
1,455 Elo+
Party 3
Agni
Agni
Math_ruiz
Agni
Level 122
God Stats
5W - 6L
1,500 SR
Queue Stats
433W - 459L
1,491 Elo+
Solo
Tyr
Tyr
MustardKnight
Tyr
Level 148
God Stats
1W - 2L
1,693 SR
Queue Stats
259W - 302L
1,480 Elo+
Party 3
Ullr
Ullr
antho2112
Ullr
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
240W - 239L
1,485 Elo+
Solo
Team Averages
Level 129
1,476 SR
1,485 Elo+

VS

Team Averages
Level 98
1,488 SR
1,489 Elo+
Chernobog
Chernobog
OneandOakley
Chernobog
Level 67
God Stats
10W - 7L
1,448 SR
Queue Stats
346W - 269L
1,597 Elo+
Party 2
Ne Zha
Ne Zha
PlaxPrez
Ne Zha
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,496 Elo+
Party 2
Cabrakan
Cabrakan
SHEAR7926
Cabrakan
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,451 Elo+
Party 1
Tyr
Tyr
WaxyCylinder
Tyr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 90L
1,480 Elo+
Party 2
Freya
Freya
Wuzzball
Freya
Level 118
God Stats
2W - 3L
1,491 SR
Queue Stats
79W - 93L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DyenorSaur
Osiris
17
7 / 4 / 7
11,217
801
8,029
20,542
15,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
17
2 / 5 / 10
10,207
729
14,469
16,904
8,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
16
4 / 5 / 8
10,315
737
13,854
8,738
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 6 / 8
10,927
781
7,118
21,349
26,969
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
19
8 / 4 / 5
11,103
793
15,408
15,431
7,238
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
OneandOakley
Chernobog
18
5 / 4 / 16
10,998
786
17,294
12,182
5,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
PlaxPrez
Ne Zha
17
2 / 4 / 17
10,166
726
8,378
9,988
4,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
SHEAR7926
Cabrakan
16
1 / 8 / 14
9,700
693
6,975
17,344
10,900
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
2 / 3 / 15
10,949
782
8,091
16,940
12,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Freya
Wuzzball
Freya
20
14 / 4 / 9
12,793
914
27,320
20,196
9,354
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
95
22
Kills
24
24
Deaths
23
38
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Osiris
DyenorSaur
Osiris
7
4
7
2.63
L
Nemesis
2
5
10
1.4
L
Agni
4
5
8
1.6
L
1
6
8
0.83
W
Chernobog
OneandOakley
Chernobog
5
4
16
3.25
W
Ne Zha
PlaxPrez
Ne Zha
2
4
17
2.63
W
Cabrakan
SHEAR7926
Cabrakan
1
8
14
1
W
2
3
15
3.17
W
Freya
Wuzzball
Freya
14
4
9
4.63
L
Ullr
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,878
Damage
68,058
82,964
Taken
76,650
61,680
Mitigated
42,916
28,958
Healing
33,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DyenorSaur
Osiris
8,029
2,387
1,344
8,293
20,542
15,707
206
6,730
13,593
0
15,812
L
Nemesis
14,469
2,688
2,588
4,508
16,904
8,186
948
9,572
7,307
0
26,363
L
Agni
13,854
427
1,328
514
8,738
3,580
601
4,169
4,544
22,666
0
L
7,118
496
413
4,709
21,349
26,969
420
7,432
13,708
0
23,270
W
Chernobog
OneandOakley
Chernobog
17,294
9,520
2,930
2,009
12,182
5,552
1,668
3,768
7,990
0
37,706
W
Ne Zha
PlaxPrez
Ne Zha
8,378
1,737
2,425
1,066
9,988
4,770
618
1,221
8,611
0
18,740
W
Cabrakan
SHEAR7926
Cabrakan
6,975
1,115
2,448
2,321
17,344
10,900
48
1,940
15,125
12,877
0
W
8,091
1,506
2,665
5,921
16,940
12,340
1,388
2,775
13,814
0
30,871
W
Freya
Wuzzball
Freya
27,320
7,610
2,048
9,914
20,196
9,354
1,419
2,998
16,911
41,177
0
L
Ullr
15,408
6,261
2,138
3,123
15,431
7,238
1,098
6,392
9,014
357
31,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,769
Gold Earned
54,606
135
Minions Killed
140
0
Camps Cleared
0
1,127,721
Distance Traveled
1,241,707
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,217
801
8
1
0
240,843
0
L
Nemesis
10,207
729
40
3
0
254,407
0
L
Agni
10,315
737
25
2
0
205,028
0
L
Tyr
10,927
781
36
3
0
198,664
1
W
Chernobog
10,998
786
38
3
0
242,959
0
W
Ne Zha
10,166
726
14
1
0
242,008
0
W
Cabrakan
9,700
693
16
1
0
244,730
0
W
Tyr
10,949
782
49
4
0
292,134
0
W
Freya
12,793
914
23
2
0
219,876
0
L
Ullr
11,103
793
26
2
0
228,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role