Player Matchup

Cerberus
Cerberus
DAMAGE43
Cerberus
Level 28
God Stats
15W - 15L
1,424 SR
Queue Stats
188W - 219L
1,401 Elo+
Party 2
Jing Wei
Jing Wei
Jawn923
Jing Wei
Level 63
God Stats
39W - 51L
1,365 SR
Queue Stats
287W - 401L
1,340 Elo+
Party 2
Sol
Sol
The_Lone_Wolf29
Sol
Level 47
God Stats
56W - 83L
1,471 SR
Queue Stats
130W - 196L
1,415 Elo+
Party 2
Team Averages
Level 46
1,420 SR
1,385 Elo+

VS

Team Averages
Level 17
1,523 SR
1,451 Elo+
He Bo
He Bo
JCamiloMoya
He Bo
Level 13
God Stats
0W - 1L
1,770 SR
Queue Stats
150W - 132L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
Jrr171
Danzaburou
Level 26
God Stats
23W - 25L
1,523 SR
Queue Stats
57W - 63L
1,467 Elo+
Solo
Thor
Thor
jhontasot16
Thor
Level 12
God Stats
0W - 2L
1,277 SR
Queue Stats
14W - 22L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DAMAGE43
Cerberus
13
5 / 2 / 9
9,906
826
6,720
14,088
10,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Jawn923
Jing Wei
13
7 / 2 / 4
9,376
781
12,236
8,137
3,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 7
8,324
694
4,959
7,072
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
7,997
666
11,243
8,367
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Jrr171
Danzaburou
12
5 / 4 / 2
8,882
740
7,828
11,752
4,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 6 / 4
6,949
579
1,718
9,237
2,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
14
Kills
7
7
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DAMAGE43
Cerberus
5
2
9
4.75
L
2
4
4
1
W
Jing Wei
Jawn923
Jing Wei
7
2
4
4.5
L
Danzaburou
Jrr171
Danzaburou
5
4
2
1.5
W
2
3
7
1.83
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,915
Damage
20,789
29,297
Taken
29,356
16,233
Mitigated
9,628
10,313
Healing
4,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DAMAGE43
Cerberus
6,720
337
0
3,364
14,088
10,862
284
3,704
10,384
23,596
0
L
11,243
445
0
1,575
8,367
2,426
102
2,549
5,818
35,680
0
W
Jing Wei
Jawn923
Jing Wei
12,236
11,073
636
3,536
8,137
3,073
1,609
4,470
3,667
0
37,818
L
Danzaburou
Jrr171
Danzaburou
7,828
1,870
0
2,535
11,752
4,382
0
4,291
7,461
0
32,645
W
4,959
447
135
2,642
7,072
2,298
1,152
3,109
3,963
30,302
0
L
1,718
455
0
0
9,237
2,820
0
4,927
4,310
0
12,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,606
Gold Earned
23,828
185
Minions Killed
117
0
Camps Cleared
0
594,844
Distance Traveled
604,604
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,906
826
77
6
0
215,127
3
L
He Bo
7,997
666
44
4
0
207,158
1
W
Jing Wei
9,376
781
56
5
0
178,717
0
L
Danzaburou
8,882
740
56
5
0
218,292
0
W
Sol
8,324
694
52
4
0
201,000
0
L
Thor
6,949
579
17
1
0
179,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role