Player Matchup

Osiris
Osiris
AmusingThread29
Osiris
Level 49
God Stats
2W - 3L
1,551 SR
Queue Stats
132W - 155L
1,422 Elo+
Party 1
Ao Kuang
Ao Kuang
GREENWOLF0357
Ao Kuang
Level 24
God Stats
1W - 7L
1,324 SR
Queue Stats
23W - 34L
1,042 Elo+
Party 1
Fenrir
Fenrir
Rage_Caliber-
Fenrir
Level 47
God Stats
16W - 20L
1,425 SR
Queue Stats
108W - 150L
1,307 Elo+
Solo
Team Averages
Level 40
1,433 SR
1,257 Elo+

VS

Team Averages
Level 47
1,357 SR
1,356 Elo+
Neith
Neith
Culture_Reborn
Neith
Level 29
God Stats
1W - 0L
1,220 SR
Queue Stats
24W - 14L
1,392 Elo+
Party 2
Chaac
Chaac
GingxrSnapz
Chaac
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 38L
1,372 Elo+
Party 2
Chang'e
Chang'e
NebuIaxx
Chang'e
Level 51
God Stats
8W - 6L
1,352 SR
Queue Stats
91W - 104L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 8 / 6
13,446
747
12,844
25,079
13,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
GREENWOLF0357
Ao Kuang
15
7 / 6 / 7
12,707
706
16,247
18,165
9,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 7 / 6
11,285
627
7,263
18,742
9,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 9
12,500
694
11,005
13,465
4,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 4 / 8
13,380
743
17,807
16,936
14,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
NebuIaxx
Chang'e
15
6 / 9 / 10
12,908
717
19,501
15,817
4,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
48
20
Kills
21
21
Deaths
21
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
10
8
6
1.63
W
6
8
9
1.31
L
Ao Kuang
GREENWOLF0357
Ao Kuang
7
6
7
1.75
W
9
4
8
3.25
W
Chang'e
NebuIaxx
Chang'e
6
9
10
1.22
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,354
Damage
48,313
61,986
Taken
46,218
31,807
Mitigated
23,790
15,620
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,844
4,077
273
8,914
25,079
13,522
1,063
7,203
17,876
0
53,931
W
11,005
5,969
477
2,926
13,465
4,954
1,391
4,652
8,813
0
30,638
L
Ao Kuang
GREENWOLF0357
Ao Kuang
16,247
6,128
0
2,037
18,165
9,251
0
5,960
12,205
55,242
6,115
W
17,807
7,693
0
4,489
16,936
14,149
393
6,440
10,496
0
46,157
W
Chang'e
NebuIaxx
Chang'e
19,501
2,195
1,677
3,857
15,817
4,687
1,147
4,619
11,198
41,639
0
L
7,263
1,205
655
3,741
18,742
9,034
671
6,957
11,785
0
32,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,438
Gold Earned
38,788
151
Minions Killed
133
0
Camps Cleared
0
901,065
Distance Traveled
799,949
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
13,446
747
49
3
0
314,154
0
W
Neith
12,500
694
40
2
0
245,591
1
L
Ao Kuang
12,707
706
60
3
0
296,069
0
W
Chaac
13,380
743
58
3
0
290,473
0
W
Chang'e
12,908
717
35
2
0
263,885
0
L
Fenrir
11,285
627
42
2
0
290,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role