Player Matchup

Bellona
Bellona
Kyletev111
Bellona
Level 28
God Stats
2W - 3L
1,502 SR
Queue Stats
59W - 52L
1,532 Elo+
Party 1
He Bo
He Bo
Lesamuen
He Bo
Level 106
God Stats
3W - 2L
1,876 SR
Queue Stats
348W - 221L
1,617 Elo+
Party 1
Izanami
Izanami
Sindina
Izanami
Level 49
God Stats
1W - 5L
1,430 SR
Queue Stats
55W - 50L
1,536 Elo+
Party 1
Team Averages
Level 61
1,602 SR
1,562 Elo+

VS

Team Averages
Level 60
1,484 SR
1,556 Elo+
Cthulhu
Cthulhu
PantheonSlayer69
Cthulhu
Level 24
God Stats
6W - 5L
1,658 SR
Queue Stats
64W - 64L
1,608 Elo+
Party 2
Raijin
Raijin
RsDeliuk
Raijin
Level 149
God Stats
3W - 3L
1,294 SR
Queue Stats
151W - 161L
1,586 Elo+
Party 2
Thor
Thor
juicedox
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kyletev111
Bellona
10
1 / 5 / 4
6,689
669
6,627
10,180
8,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
Lesamuen
He Bo
10
4 / 7 / 0
7,326
733
5,749
7,395
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sindina
Izanami
9
0 / 4 / 5
6,779
678
4,513
8,861
2,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 1 / 7
9,097
910
6,916
7,464
3,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
RsDeliuk
Raijin
13
6 / 1 / 10
8,582
858
9,921
6,978
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
1 / 3 / 13
7,218
722
4,024
6,729
2,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
16
16
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
Kyletev111
Bellona
1
5
4
0.6
L
He Bo
Lesamuen
He Bo
4
7
0
0.57
W
9
1
7
12.5
W
Raijin
RsDeliuk
Raijin
6
1
10
11
L
Izanami
Sindina
Izanami
0
4
5
0.63
W
Thor
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,889
Damage
20,861
26,436
Taken
21,171
13,500
Mitigated
8,556
4,187
Healing
3,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Kyletev111
Bellona
6,627
1,389
0
1,938
10,180
8,039
0
4,906
5,056
475
19,236
L
He Bo
Lesamuen
He Bo
5,749
419
0
663
7,395
2,484
0
5,342
1,801
16,845
0
W
6,916
573
806
1,031
7,464
3,879
141
1,654
5,599
22,350
0
W
Raijin
RsDeliuk
Raijin
9,921
1,042
0
752
6,978
2,137
538
2,405
4,193
33,531
0
L
Izanami
Sindina
Izanami
4,513
3,612
0
1,586
8,861
2,977
0
5,855
2,702
0
25,705
W
Thor
4,024
852
0
757
6,729
2,540
488
1,785
4,726
0
17,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,794
Gold Earned
24,897
102
Minions Killed
128
0
Camps Cleared
0
476,177
Distance Traveled
569,905
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,689
669
28
3
0
168,115
0
L
He Bo
7,326
733
23
2
0
149,732
0
W
Cthulhu
9,097
910
37
4
0
185,388
3
W
Raijin
8,582
858
66
7
0
177,649
1
L
Izanami
6,779
678
51
5
0
158,330
2
W
Thor
7,218
722
25
3
0
206,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role