Player Matchup

Sylvanus
Sylvanus
Dannу
Sylvanus
Level 158
God Stats
19W - 0L
1,917 SR
Queue Stats
913W - 50L
2,085 Elo+
Party 1
Hera
Hera
Raìn
Hera
Level 160
God Stats
6W - 3L
1,645 SR
Queue Stats
182W - 75L
1,838 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SadOnionn
Ah Muzen Cab
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 114
1,687 SR
1,807 Elo+

VS

Team Averages
Level 84
1,636 SR
1,587 Elo+
Sobek
Sobek
Carlygma
Sobek
Level 18
God Stats
0W - 1L
1,570 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Agni
Agni
Demonholy
Agni
Level 149
God Stats
0W - 1L
1,378 SR
Queue Stats
93W - 64L
1,642 Elo+
Party 2
Danzaburou
Danzaburou
ZxFerchoxZ
Danzaburou
Level 86
God Stats
4W - 3L
1,959 SR
Queue Stats
59W - 42L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dannу
Sylvanus
14
12 / 2 / 8
12,296
820
15,047
15,034
8,336
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
Raìn
Hera
17
9 / 1 / 16
13,148
877
12,762
11,398
13,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
SadOnionn
Ah Muzen Cab
16
7 / 5 / 14
11,915
794
21,222
13,373
5,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Carlygma
Sobek
12
0 / 5 / 5
8,464
564
3,663
20,523
19,917
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
14
5 / 12 / 2
10,349
690
14,730
17,498
5,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ZxFerchoxZ
Danzaburou
12
3 / 11 / 3
10,070
671
12,002
18,225
6,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
28
Kills
8
8
Deaths
28
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
Carlygma
Sobek
0
5
5
0.5
W
Sylvanus
Dannу
Sylvanus
12
2
8
8
L
Agni
5
12
2
0.5
W
Hera
Raìn
Hera
9
1
16
17
W
Ah Muzen Cab
SadOnionn
Ah Muzen Cab
7
5
14
2.8
L
Danzaburou
ZxFerchoxZ
Danzaburou
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,031
Damage
30,395
39,805
Taken
56,246
27,938
Mitigated
31,400
13,394
Healing
4,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Carlygma
Sobek
3,663
387
0
2,241
20,523
19,917
0
9,564
10,959
13,903
0
W
Sylvanus
Dannу
Sylvanus
15,047
937
2,061
6,809
15,034
8,336
0
7,762
7,032
23,703
0
L
Agni
14,730
1,737
0
1,951
17,498
5,478
0
10,075
7,423
46,731
0
W
Hera
Raìn
Hera
12,762
3,000
0
2,072
11,398
13,681
1,003
4,668
6,452
49,194
0
W
Ah Muzen Cab
SadOnionn
Ah Muzen Cab
21,222
7,985
0
2,452
13,373
5,921
1,406
5,199
7,878
0
74,472
L
Danzaburou
ZxFerchoxZ
Danzaburou
12,002
5,547
0
773
18,225
6,005
0
8,210
10,015
0
35,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,359
Gold Earned
28,883
182
Minions Killed
130
0
Camps Cleared
0
857,298
Distance Traveled
752,903
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,464
564
13
1
0
318,981
2
W
Sylvanus
12,296
820
18
1
0
260,228
3
L
Agni
10,349
690
70
5
0
212,762
1
W
Hera
13,148
877
56
4
0
289,576
2
W
Ah Muzen Cab
11,915
794
108
7
0
307,494
0
L
Danzaburou
10,070
671
47
3
0
221,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role