Player Matchup

Cthulhu
Cthulhu
AErnst13
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,043 Elo+
Solo
Skadi
Skadi
Limeageddon
Skadi
Level 18
God Stats
46W - 58L
1,370 SR
Queue Stats
91W - 112L
1,329 Elo+
Solo
The Morrigan
The Morrigan
MarcMag1610
The Morrigan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 178L
1,471 Elo+
Solo
Poseidon
Poseidon
ReactiveMechanic
Poseidon
Level 19
God Stats
2W - 4L
1,118 SR
Queue Stats
17W - 23L
1,388 Elo+
Solo
Nemesis
Nemesis
xXghost-_-27Xx
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,227 Elo+
Solo
Team Averages
Level 15
1,398 SR
1,291 Elo+

VS

Team Averages
Level 31
1,442 SR
1,325 Elo+
Merlin
Merlin
AzgedaAsh
Merlin
Level 90
God Stats
25W - 24L
1,454 SR
Queue Stats
35W - 41L
1,332 Elo+
Party 1
Nemesis
Nemesis
MissNewBooty33
Nemesis
Level 15
God Stats
46W - 53L
1,502 SR
Queue Stats
73W - 89L
1,341 Elo+
Party 1
Izanami
Izanami
Papa Grizzly805
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Sheidheda1363
Sun Wukong
Level 7
God Stats
1W - 2L
1,159 SR
Queue Stats
1W - 3L
1,120 Elo+
Party 1
Skadi
Skadi
shotgun sammi
Skadi
Level 15
God Stats
36W - 28L
1,593 SR
Queue Stats
139W - 150L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AErnst13
Cthulhu
13
0 / 1 / 0
8,860
738
0
996
487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 8 / 1
10,519
877
9,494
21,128
7,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
MarcMag1610
The Morrigan
17
2 / 11 / 5
11,458
955
14,360
22,288
9,784
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 5 / 5
11,470
956
15,056
17,450
6,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 9 / 4
10,326
861
8,189
17,247
6,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AzgedaAsh
Merlin
20
12 / 0 / 17
14,633
1,219
23,068
7,035
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 2 / 13
11,830
986
12,169
15,267
6,879
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 1 / 16
13,357
1,113
17,889
10,387
4,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Sheidheda1363
Sun Wukong
19
5 / 1 / 20
12,204
1,017
10,208
10,930
5,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 3 / 17
11,012
918
11,522
8,531
3,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
117
7
Kills
34
34
Deaths
7
15
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AErnst13
Cthulhu
0
1
0
0
W
Merlin
AzgedaAsh
Merlin
12
0
17
20.5
L
2
8
1
0.31
L
The Morrigan
MarcMag1610
The Morrigan
2
11
5
0.41
W
4
2
13
5.25
W
9
1
16
17
L
2
5
5
0.9
W
Sun Wukong
Sheidheda1363
Sun Wukong
5
1
20
15
W
4
3
17
4.17
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,099
Damage
74,856
79,109
Taken
52,150
31,646
Mitigated
24,045
8,581
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AErnst13
Cthulhu
0
0
0
0
996
487
0
63
933
228
0
W
Merlin
AzgedaAsh
Merlin
23,068
1,051
59
1,969
7,035
2,997
0
3,475
3,560
65,022
0
L
9,494
6,745
0
2,593
21,128
7,816
0
4,864
16,264
0
36,862
L
The Morrigan
MarcMag1610
The Morrigan
14,360
5,410
631
1,155
22,288
9,784
0
7,600
14,688
34,444
1,297
W
12,169
5,268
0
3,136
15,267
6,879
0
6,779
8,488
0
26,196
W
17,889
13,768
0
2,664
10,387
4,806
0
6,921
3,441
0
44,103
L
15,056
4,036
362
1,307
17,450
6,712
0
5,257
12,193
39,876
0
W
Sun Wukong
Sheidheda1363
Sun Wukong
10,208
2,485
551
545
10,930
5,824
0
6,092
4,838
0
24,860
W
11,522
6,509
0
0
8,531
3,539
0
6,124
2,407
34
22,561
L
8,189
3,022
0
2,533
17,247
6,847
0
5,306
11,883
0
15,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,633
Gold Earned
63,036
156
Minions Killed
251
4
Camps Cleared
5
704,822
Distance Traveled
1,021,768
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,860
738
0
0
0
8,337
0
W
Merlin
14,633
1,219
99
8
2
202,968
0
L
Skadi
10,519
877
44
4
0
192,116
0
L
The Morrigan
11,458
955
44
4
1
155,144
2
W
Nemesis
11,830
986
31
3
0
237,129
2
W
Izanami
13,357
1,113
69
6
0
200,283
0
L
Poseidon
11,470
956
56
5
2
185,805
0
W
Sun Wukong
12,204
1,017
23
2
1
218,556
0
W
Skadi
11,012
918
29
2
2
162,832
0
L
Nemesis
10,326
861
12
1
1
163,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role