Player Matchup

Bacchus
Bacchus
Derryght
Bacchus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,497 Elo+
Party 1
Chiron
Chiron
Mattatude7
Chiron
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,500 Elo+
Solo
King Arthur
King Arthur
Mothmum
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Phlonk
Cerberus
Level 66
God Stats
1W - 1L
1,801 SR
Queue Stats
24W - 27L
1,504 Elo+
Solo
Neith
Neith
ShadowbadSDB
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 95
1,560 SR
1,500 Elo+

VS

Team Averages
Level 127
1,391 SR
1,502 Elo+
Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Allyandria
Jing Wei
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Goliath331
Discordia
Level 142
God Stats
2W - 0L
1,282 SR
Queue Stats
97W - 103L
1,429 Elo+
Party 2
Scylla
Scylla
RabidGinger85
Scylla
Level 155
God Stats
1W - 0L
1,308 SR
Queue Stats
38W - 28L
1,539 Elo+
Party 2
Chaac
Chaac
Xhost
Chaac
Level 94
God Stats
3W - 1L
1,363 SR
Queue Stats
21W - 19L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Derryght
Bacchus
13
0 / 6 / 6
6,896
690
4,116
12,886
14,980
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Mattatude7
Chiron
14
3 / 6 / 4
7,840
784
5,642
10,813
4,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Mothmum
King Arthur
12
0 / 8 / 5
6,441
644
1,512
13,876
6,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Phlonk
Cerberus
13
1 / 6 / 8
7,170
717
4,837
13,976
11,672
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 5 / 3
8,481
848
6,179
8,064
3,106
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 3 / 16
7,910
791
6,577
9,096
6,977
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jing Wei
Allyandria
Jing Wei
16
6 / 1 / 18
9,124
912
9,384
6,762
2,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
Goliath331
Discordia
16
8 / 1 / 21
9,552
955
12,989
5,025
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 1 / 20
10,192
1,019
15,351
4,679
1,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Chaac
Xhost
Chaac
14
8 / 5 / 15
8,939
894
8,398
13,934
10,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
121
10
Kills
31
31
Deaths
11
26
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
3
16
3.33
W
Jing Wei
Allyandria
Jing Wei
6
1
18
15
L
Bacchus
Derryght
Bacchus
0
6
6
0.5
W
Discordia
Goliath331
Discordia
8
1
21
18.5
L
Chiron
Mattatude7
Chiron
3
6
4
0.83
L
King Arthur
Mothmum
King Arthur
0
8
5
0.31
L
Cerberus
Phlonk
Cerberus
1
6
8
0.83
W
7
1
20
17
L
6
5
3
1.5
W
Chaac
Xhost
Chaac
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,286
Damage
52,699
59,615
Taken
39,496
40,951
Mitigated
23,815
11,634
Healing
18,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,577
357
731
1,139
9,096
6,977
80
2,420
6,676
0
9,147
W
Jing Wei
Allyandria
Jing Wei
9,384
4,799
2,914
3,379
6,762
2,811
1,744
1,140
5,622
0
21,083
L
Bacchus
Derryght
Bacchus
4,116
360
1,134
1,411
12,886
14,980
0
6,004
6,633
8,716
0
W
Discordia
Goliath331
Discordia
12,989
540
779
964
5,025
1,852
676
1,734
3,291
21,463
0
L
Chiron
Mattatude7
Chiron
5,642
1,260
329
1,758
10,813
4,855
0
4,570
5,945
0
23,222
L
King Arthur
Mothmum
King Arthur
1,512
407
1,138
894
13,876
6,338
0
6,956
6,715
0
8,290
L
Cerberus
Phlonk
Cerberus
4,837
242
0
2,504
13,976
11,672
0
6,171
7,613
9,257
0
W
15,351
1,760
167
920
4,679
1,661
1,647
2,196
2,483
32,375
0
L
6,179
2,461
705
1,761
8,064
3,106
0
3,575
4,355
0
9,583
W
Chaac
Xhost
Chaac
8,398
1,979
1,885
5,192
13,934
10,514
804
1,463
12,471
0
13,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,828
Gold Earned
45,717
79
Minions Killed
111
0
Camps Cleared
0
743,970
Distance Traveled
900,340
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,910
791
3
0
0
180,505
3
W
Jing Wei
9,124
912
25
3
0
160,423
5
L
Bacchus
6,896
690
13
1
0
165,617
0
W
Discordia
9,552
955
22
2
0
191,893
0
L
Chiron
7,840
784
34
3
0
144,246
0
L
King Arthur
6,441
644
8
1
0
158,237
0
L
Cerberus
7,170
717
12
1
0
153,929
0
W
Scylla
10,192
1,019
51
5
0
184,751
0
L
Neith
8,481
848
12
1
0
121,941
0
W
Chaac
8,939
894
10
1
0
182,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role