Player Matchup

Merlin
Merlin
ReReformed
Merlin
Level 24
God Stats
1W - 2L
1,231 SR
Queue Stats
11W - 7L
1,639 Elo+
Party 2
Izanami
Izanami
arsgoetiawww
Izanami
Level 8
God Stats
2W - 2L
1,556 SR
Queue Stats
7W - 8L
1,505 Elo+
Solo
Cthulhu
Cthulhu
echuodlrac
Cthulhu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,557 Elo+
Party 2
Team Averages
Level 59
1,429 SR
1,567 Elo+

VS

Team Averages
Level 29
1,630 SR
1,626 Elo+
Olorun
Olorun
Promethieos
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,780 Elo+
Solo
Cerberus
Cerberus
Qanon
Cerberus
Level 28
God Stats
7W - 2L
1,826 SR
Queue Stats
81W - 74L
1,519 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TylerTheImpaler
Tsukuyomi
Level 52
God Stats
12W - 14L
1,563 SR
Queue Stats
392W - 312L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ReReformed
Merlin
16
7 / 5 / 6
13,069
653
19,645
11,714
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
arsgoetiawww
Izanami
17
5 / 2 / 7
13,014
651
14,177
11,752
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
echuodlrac
Cthulhu
17
4 / 0 / 9
12,564
628
18,128
19,465
25,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
1 / 5 / 3
11,624
581
10,518
16,797
6,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Qanon
Cerberus
16
1 / 3 / 5
11,522
576
7,300
28,121
14,969
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
TylerTheImpaler
Tsukuyomi
15
5 / 8 / 1
12,309
615
17,312
17,641
6,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
16
Kills
7
7
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
5
3
0.5
L
Cerberus
Qanon
Cerberus
1
3
5
1.17
W
Merlin
ReReformed
Merlin
7
5
6
2
L
Tsukuyomi
TylerTheImpaler
Tsukuyomi
5
8
1
0.69
W
Izanami
arsgoetiawww
Izanami
5
2
7
4.25
W
Cthulhu
echuodlrac
Cthulhu
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,950
Damage
35,130
42,931
Taken
62,559
33,028
Mitigated
27,663
9,329
Healing
22,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
10,518
5,670
1,085
7,427
16,797
6,021
587
12,243
4,554
52,182
0
L
Cerberus
Qanon
Cerberus
7,300
805
0
12,809
28,121
14,969
0
14,261
13,860
41,839
0
W
Merlin
ReReformed
Merlin
19,645
986
0
684
11,714
3,721
186
4,607
7,107
59,441
0
L
Tsukuyomi
TylerTheImpaler
Tsukuyomi
17,312
3,054
0
1,012
17,641
6,673
599
11,385
6,256
0
75,749
W
Izanami
arsgoetiawww
Izanami
14,177
8,757
0
4,142
11,752
3,811
2,388
3,770
7,982
0
58,377
W
Cthulhu
echuodlrac
Cthulhu
18,128
805
389
4,114
19,465
25,496
0
9,495
9,970
55,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,647
Gold Earned
35,455
209
Minions Killed
264
0
Camps Cleared
0
1,047,615
Distance Traveled
1,045,123
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,624
581
85
4
0
312,402
0
L
Cerberus
11,522
576
100
5
0
380,127
0
W
Merlin
13,069
653
87
4
0
325,085
2
L
Tsukuyomi
12,309
615
79
4
0
352,594
0
W
Izanami
13,014
651
72
4
0
341,026
0
W
Cthulhu
12,564
628
50
3
0
381,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role