Player Matchup

Cerberus
Cerberus
Drokonoz07
Cerberus
Level 58
God Stats
26W - 18L
1,441 SR
Queue Stats
249W - 276L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
Killer_Quiles_PR
Danzaburou
Level 46
God Stats
24W - 11L
1,671 SR
Queue Stats
56W - 46L
1,524 Elo+
Party 3
Camazotz
Camazotz
Metaler2008
Camazotz
Level 133
God Stats
5W - 1L
1,718 SR
Queue Stats
107W - 105L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
Quiles-UPR
Nu Wa
Level 118
God Stats
17W - 8L
1,838 SR
Queue Stats
742W - 767L
1,520 Elo+
Party 3
Ratatoskr
Ratatoskr
shinjiro320
Ratatoskr
Level 43
God Stats
12W - 18L
1,785 SR
Queue Stats
151W - 170L
1,460 Elo+
Party 2
Team Averages
Level 80
1,690 SR
1,487 Elo+

VS

Team Averages
Level 67
1,499 SR
1,412 Elo+
Mulan
Mulan
AlphazHunter
Mulan
Level 105
God Stats
5W - 6L
1,466 SR
Queue Stats
56W - 50L
1,418 Elo+
Party 1
Discordia
Discordia
Always Be Woke
Discordia
Level 65
God Stats
4W - 3L
1,732 SR
Queue Stats
15W - 21L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
Ero Senju
Danzaburou
Level 85
God Stats
2W - 4L
1,632 SR
Queue Stats
18W - 21L
1,418 Elo+
Party 1
Da Ji
Da Ji
XwGeraXw
Da Ji
Level 43
God Stats
0W - 1L
1,446 SR
Queue Stats
118W - 165L
1,412 Elo+
Solo
Bacchus
Bacchus
bigdaddyedgar08
Bacchus
Level 37
God Stats
0W - 2L
1,221 SR
Queue Stats
17W - 21L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drokonoz07
Cerberus
16
6 / 4 / 8
11,147
507
12,945
19,947
18,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Killer_Quiles_PR
Danzaburou
16
4 / 5 / 10
10,568
480
15,252
16,761
9,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Camazotz
Metaler2008
Camazotz
19
5 / 2 / 8
11,804
537
7,077
23,340
11,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
17
8 / 9 / 4
11,138
506
18,185
14,630
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
shinjiro320
Ratatoskr
18
9 / 7 / 7
11,976
544
16,566
20,662
8,235
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 1
10,230
465
21,000
22,084
18,604
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Always Be Woke
Discordia
18
6 / 7 / 7
11,586
527
12,862
13,951
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Ero Senju
Danzaburou
17
6 / 6 / 10
11,441
520
19,512
21,998
6,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
XwGeraXw
Da Ji
18
6 / 7 / 8
11,926
542
7,815
17,036
6,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
6 / 5 / 9
10,898
495
9,309
18,129
19,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
62
32
Kills
27
27
Deaths
32
37
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
Discordia
Always Be Woke
Discordia
6
7
7
1.36
W
Cerberus
Drokonoz07
Cerberus
6
4
8
2.5
L
Danzaburou
Ero Senju
Danzaburou
6
6
10
1.83
W
Danzaburou
Killer_Quiles_PR
Danzaburou
4
5
10
1.8
W
Camazotz
Metaler2008
Camazotz
5
2
8
4.5
W
Nu Wa
8
9
4
1.11
L
Da Ji
XwGeraXw
Da Ji
6
7
8
1.43
L
6
5
9
2.1
W
Ratatoskr
shinjiro320
Ratatoskr
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,025
Damage
70,498
95,340
Taken
93,198
52,444
Mitigated
55,891
31,788
Healing
21,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,000
3,164
0
4,437
22,084
18,604
976
4,177
17,907
0
64,763
L
Discordia
Always Be Woke
Discordia
12,862
1,203
0
2,622
13,951
4,314
1,072
4,986
8,965
66,997
0
W
Cerberus
Drokonoz07
Cerberus
12,945
568
0
4,088
19,947
18,818
282
4,139
15,702
38,655
0
L
Danzaburou
Ero Senju
Danzaburou
19,512
9,273
0
10,877
21,998
6,719
1,681
10,934
11,064
0
71,088
W
Danzaburou
Killer_Quiles_PR
Danzaburou
15,252
5,249
939
5,906
16,761
9,051
1,942
5,041
11,682
0
51,124
W
Camazotz
Metaler2008
Camazotz
7,077
2,042
0
12,056
23,340
11,118
195
4,347
18,823
0
68,506
W
Nu Wa
18,185
4,779
1,307
2,105
14,630
5,222
2,106
4,023
10,299
62,415
0
L
Da Ji
XwGeraXw
Da Ji
7,815
2,811
0
417
17,036
6,907
0
3,145
13,891
0
78,222
L
9,309
1,191
0
2,951
18,129
19,347
34
7,888
10,241
21,910
0
W
Ratatoskr
shinjiro320
Ratatoskr
16,566
9,518
0
5,387
20,662
8,235
79
3,863
16,663
0
72,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,633
Gold Earned
56,081
479
Minions Killed
490
0
Camps Cleared
0
1,901,363
Distance Traveled
1,828,083
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,230
465
112
5
0
305,605
1
L
Discordia
11,586
527
133
6
0
365,656
3
W
Cerberus
11,147
507
79
4
0
409,725
3
L
Danzaburou
11,441
520
105
5
0
351,397
2
W
Danzaburou
10,568
480
72
3
0
364,801
0
W
Camazotz
11,804
537
128
6
0
409,134
3
W
Nu Wa
11,138
506
90
4
0
332,653
1
L
Da Ji
11,926
542
111
5
0
392,867
0
L
Bacchus
10,898
495
29
1
0
412,558
5
W
Ratatoskr
11,976
544
110
5
0
385,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role