Player Matchup

Cupid
Cupid
Chowdah
Cupid
Level 18
God Stats
1W - 0L
1,462 SR
Queue Stats
1W - 1L
1,342 Elo+
Party 3
Merlin
Merlin
Hinkle54
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,557 Elo+
Party 3
Osiris
Osiris
IIIDragonBornIII
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,204 Elo+
Solo
Baba Yaga
Baba Yaga
Varodney
Baba Yaga
Level 29
God Stats
5W - 7L
1,585 SR
Queue Stats
197W - 184L
1,474 Elo+
Party 2
Cerberus
Cerberus
loadedwookie
Cerberus
Level 18
God Stats
5W - 9L
1,458 SR
Queue Stats
60W - 64L
1,504 Elo+
Party 2
Team Averages
Level 19
1,501 SR
1,416 Elo+

VS

Team Averages
Level 15
1,498 SR
1,436 Elo+
Ymir
Ymir
SmokinDro
Ymir
Level 24
God Stats
1W - 2L
1,490 SR
Queue Stats
4W - 5L
1,428 Elo+
Party 1
Serqet
Serqet
YahelloYuno
Serqet
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 4L
1,428 Elo+
Party 1
Merlin
Merlin
lordoftoes
Merlin
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 98L
1,540 Elo+
Solo
Scylla
Scylla
noface28
Scylla
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Artemis
Artemis
如果时间能倒流丶
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Chowdah
Cupid
12
5 / 3 / 7
7,656
547
7,077
8,815
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Hinkle54
Merlin
14
9 / 2 / 2
8,800
629
7,125
6,343
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 1
6,346
453
3,416
8,414
4,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
Varodney
Baba Yaga
13
8 / 0 / 4
8,384
599
9,024
7,104
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
loadedwookie
Cerberus
10
2 / 3 / 6
7,133
510
4,696
9,266
4,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 6 / 3
5,899
421
1,901
12,192
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
11
5 / 3 / 1
6,927
495
5,773
9,612
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
lordoftoes
Merlin
11
3 / 7 / 2
7,143
510
5,031
8,849
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
noface28
Scylla
11
3 / 3 / 3
6,629
474
5,132
5,555
1,549
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 5 / 1
4,864
347
2,792
5,276
1,568
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
24
Kills
12
12
Deaths
24
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
Chowdah
Cupid
5
3
7
2.83
W
Merlin
Hinkle54
Merlin
9
2
2
5
W
0
4
1
0.13
L
Ymir
1
6
3
0.42
W
Baba Yaga
Varodney
Baba Yaga
8
0
4
10
L
Serqet
5
3
1
1.83
W
Cerberus
loadedwookie
Cerberus
2
3
6
1.67
L
Merlin
lordoftoes
Merlin
3
7
2
0.57
L
Scylla
noface28
Scylla
3
3
3
1.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,338
Damage
20,629
39,942
Taken
41,484
16,352
Mitigated
14,159
12,867
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Chowdah
Cupid
7,077
3,545
812
3,710
8,815
2,824
1,755
2,999
5,744
0
33,354
W
Merlin
Hinkle54
Merlin
7,125
475
0
773
6,343
2,157
542
2,532
3,807
42,816
0
W
3,416
401
0
250
8,414
4,684
359
3,547
4,285
0
20,510
L
Ymir
1,901
329
0
451
12,192
5,400
150
6,056
6,063
9,361
0
W
Baba Yaga
Varodney
Baba Yaga
9,024
852
0
4,190
7,104
2,179
54
1,675
5,175
41,983
0
L
Serqet
5,773
1,030
0
3,188
9,612
2,942
0
3,483
6,029
0
27,668
W
Cerberus
loadedwookie
Cerberus
4,696
251
539
2,593
9,266
4,508
260
885
8,103
17,848
0
L
Merlin
lordoftoes
Merlin
5,031
436
0
601
8,849
2,700
0
5,069
3,419
31,163
0
L
Scylla
noface28
Scylla
5,132
499
0
1,051
5,555
1,549
180
2,491
2,776
18,223
0
L
2,792
1,108
0
289
5,276
1,568
150
3,185
2,056
0
11,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,319
Gold Earned
31,462
281
Minions Killed
173
0
Camps Cleared
0
1,303,590
Distance Traveled
1,155,665
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,656
547
61
4
0
227,184
1
W
Merlin
8,800
629
76
5
0
257,043
4
W
Osiris
6,346
453
40
3
0
254,422
0
L
Ymir
5,899
421
12
1
0
256,005
0
W
Baba Yaga
8,384
599
79
6
0
279,821
1
L
Serqet
6,927
495
46
3
0
272,165
0
W
Cerberus
7,133
510
25
2
0
285,120
5
L
Merlin
7,143
510
50
4
0
253,320
1
L
Scylla
6,629
474
43
3
0
245,514
0
L
Artemis
4,864
347
22
2
0
128,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role