Player Matchup

Mercury
Mercury
Brondun
Mercury
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,453 Elo+
Party 2
Chronos
Chronos
RickyFaKingBoBBy
Chronos
Level 132
God Stats
0W - 2L
1,519 SR
Queue Stats
72W - 57L
1,541 Elo+
Solo
King Arthur
King Arthur
ninjaman2802
King Arthur
Level 83
God Stats
8W - 10L
1,739 SR
Queue Stats
73W - 70L
1,581 Elo+
Party 2
Team Averages
Level 86
1,586 SR
1,525 Elo+

VS

Team Averages
Level 95
1,471 SR
1,531 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
HyperactiveVX
Baron Samedi
Level 126
God Stats
3W - 4L
1,413 SR
Queue Stats
169W - 183L
1,546 Elo+
Party 1
Achilles
Achilles
RizzyVX
Achilles
Level 53
God Stats
3W - 4L
1,500 SR
Queue Stats
78W - 76L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brondun
Mercury
10
0 / 8 / 4
7,626
587
3,671
12,671
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 6 / 4
9,106
700
7,574
12,765
6,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
ninjaman2802
King Arthur
12
3 / 4 / 3
9,143
703
8,010
16,491
13,722
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
5 / 4 / 10
10,108
778
11,948
12,459
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
HyperactiveVX
Baron Samedi
14
7 / 2 / 9
10,003
769
15,934
8,493
5,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
RizzyVX
Achilles
13
6 / 3 / 11
9,766
751
8,346
10,817
8,024
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
8
Kills
18
18
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
4
10
2.5
L
Mercury
Brondun
Mercury
0
8
4
0.25
W
Baron Samedi
HyperactiveVX
Baron Samedi
7
2
9
5.75
L
5
6
4
1.17
W
Achilles
RizzyVX
Achilles
6
3
11
3.83
L
King Arthur
ninjaman2802
King Arthur
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,255
Damage
36,228
41,927
Taken
31,769
24,403
Mitigated
17,770
2,989
Healing
13,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,948
3,834
1,114
5,457
12,459
4,477
1,959
1,713
10,746
0
58,344
L
Mercury
Brondun
Mercury
3,671
1,253
0
501
12,671
4,243
0
4,463
7,937
0
13,593
W
Baron Samedi
HyperactiveVX
Baron Samedi
15,934
1,060
2,925
2,795
8,493
5,269
829
2,907
5,586
34,142
0
L
7,574
1,540
0
1,859
12,765
6,438
132
6,185
6,178
29,955
0
W
Achilles
RizzyVX
Achilles
8,346
3,458
0
1,126
10,817
8,024
320
2,994
7,823
0
21,105
L
King Arthur
ninjaman2802
King Arthur
8,010
1,203
0
629
16,491
13,722
0
4,321
11,793
0
32,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,875
Gold Earned
29,877
113
Minions Killed
156
0
Camps Cleared
0
689,611
Distance Traveled
661,824
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,108
778
90
7
0
220,222
2
L
Mercury
7,626
587
26
2
0
241,357
2
W
Baron Samedi
10,003
769
46
4
0
220,532
0
L
Chronos
9,106
700
41
3
0
204,228
2
W
Achilles
9,766
751
20
2
0
221,070
0
L
King Arthur
9,143
703
46
4
0
244,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role