Player Matchup

Tiamat
Tiamat
Anilotion_XTREME
Tiamat
Level 109
God Stats
2W - 4L
1,665 SR
Queue Stats
55W - 63L
1,515 Elo+
Solo
Athena
Athena
Anjesenamon
Athena
Level 64
God Stats
24W - 29L
1,368 SR
Queue Stats
97W - 114L
1,429 Elo+
Solo
Tyr
Tyr
Schylde
Tyr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
TKOZ
King Arthur
Level 21
God Stats
0W - 2L
1,224 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Anhur
Anhur
Vip3rq8
Anhur
Level 123
God Stats
33W - 38L
1,465 SR
Queue Stats
530W - 555L
1,527 Elo+
Solo
Team Averages
Level 76
1,444 SR
1,449 Elo+

VS

Team Averages
Level 73
1,651 SR
1,611 Elo+
Fenrir
Fenrir
DanTheEpik
Fenrir
Level 28
God Stats
3W - 2L
1,693 SR
Queue Stats
3W - 2L
1,700 Elo+
Party 1
Ymir
Ymir
ElectricCrusade
Ymir
Level 26
God Stats
3W - 2L
1,639 SR
Queue Stats
3W - 2L
1,700 Elo+
Party 1
Sun Wukong
Sun Wukong
IggyGame
Sun Wukong
Level 145
God Stats
1W - 0L
1,950 SR
Queue Stats
4W - 3L
1,700 Elo+
Party 1
Tiamat
Tiamat
OptimusPrimeBae
Tiamat
Level 22
God Stats
2W - 0L
1,557 SR
Queue Stats
3W - 2L
1,700 Elo+
Party 1
Xbalanque
Xbalanque
Supernell
Xbalanque
Level 143
God Stats
1W - 2L
1,418 SR
Queue Stats
20W - 21L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
8,787
799
7,085
4,878
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
13
2 / 5 / 4
7,638
694
5,380
13,518
9,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
13
1 / 8 / 7
7,699
700
5,691
12,230
9,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
TKOZ
King Arthur
11
1 / 10 / 4
7,267
661
3,573
12,731
7,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

Anhur
Vip3rq8
Anhur
14
1 / 3 / 6
8,280
753
6,818
7,390
2,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DanTheEpik
Fenrir
14
4 / 2 / 10
8,687
790
9,321
8,401
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 4 / 3
9,040
822
3,840
9,751
8,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
IggyGame
Sun Wukong
15
7 / 2 / 15
10,278
934
10,914
13,865
12,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
8 / 1 / 6
9,530
866
6,231
4,281
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Supernell
Xbalanque
16
5 / 2 / 12
9,542
867
10,114
6,487
2,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
9
Kills
28
28
Deaths
11
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
L
Athena
2
5
4
0.8
W
Fenrir
DanTheEpik
Fenrir
4
2
10
4.5
W
4
4
3
1.38
W
Sun Wukong
IggyGame
Sun Wukong
7
2
15
7.25
W
8
1
6
11
L
Tyr
1
8
7
0.56
W
Xbalanque
Supernell
Xbalanque
5
2
12
5.5
L
King Arthur
TKOZ
King Arthur
1
10
4
0.3
L
Anhur
Vip3rq8
Anhur
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,547
Damage
40,420
50,747
Taken
42,785
32,955
Mitigated
29,412
6,335
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,085
390
0
1,392
4,878
4,185
135
704
4,021
23,658
0
L
Athena
5,380
1,349
0
1,780
13,518
9,619
118
2,581
10,588
13,859
0
W
Fenrir
DanTheEpik
Fenrir
9,321
2,804
0
795
8,401
2,916
0
1,732
6,407
0
18,813
W
3,840
648
0
263
9,751
8,261
602
402
9,203
16,708
0
W
Sun Wukong
IggyGame
Sun Wukong
10,914
3,060
313
4,580
13,865
12,510
176
6,268
6,884
0
25,040
W
6,231
463
0
516
4,281
3,315
0
1,240
2,947
13,962
0
L
Tyr
5,691
1,160
0
1,267
12,230
9,648
88
1,867
10,102
117
11,904
W
Xbalanque
Supernell
Xbalanque
10,114
6,111
0
381
6,487
2,410
742
2,220
4,068
0
32,503
L
King Arthur
TKOZ
King Arthur
3,573
309
0
340
12,731
7,113
12
2,540
10,040
0
10,115
L
Anhur
Vip3rq8
Anhur
6,818
3,083
0
1,556
7,390
2,390
1,210
1,922
5,141
0
29,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,671
Gold Earned
47,077
189
Minions Killed
197
5
Camps Cleared
6
921,989
Distance Traveled
996,690
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,787
799
57
5
1
214,930
0
L
Athena
7,638
694
27
2
0
206,633
0
W
Fenrir
8,687
790
28
3
3
224,152
0
W
Ymir
9,040
822
42
4
0
164,572
0
W
Sun Wukong
10,278
934
38
3
1
209,516
0
W
Tiamat
9,530
866
20
2
2
219,793
0
L
Tyr
7,699
700
24
2
1
189,847
3
W
Xbalanque
9,542
867
69
6
0
178,657
1
L
King Arthur
7,267
661
15
1
0
134,784
0
L
Anhur
8,280
753
66
6
3
175,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role