Player Matchup

Odin
Odin
EvilGuykoo
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,486 Elo+
Party 1
Scylla
Scylla
ExRoZer0
Scylla
Level 18
God Stats
28W - 13L
1,575 SR
Queue Stats
33W - 20L
1,486 Elo+
Party 1
Aphrodite
Aphrodite
Kurosanahè
Aphrodite
Level 21
God Stats
13W - 8L
1,702 SR
Queue Stats
31W - 20L
1,486 Elo+
Party 1
Neith
Neith
RikkuLove
Neith
Level 26
God Stats
14W - 4L
1,575 SR
Queue Stats
34W - 21L
1,486 Elo+
Party 1
Serqet
Serqet
Sychoplant
Serqet
Level 9
God Stats
2W - 1L
1,424 SR
Queue Stats
59W - 42L
1,337 Elo+
Solo
Team Averages
Level 18
1,555 SR
1,456 Elo+

VS

Team Averages
Level 13
1,466 SR
1,445 Elo+
Ra
Ra
Cactus-Jag
Ra
Level 4
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 2L
1,095 Elo+
Party 2
Nemesis
Nemesis
Stekrux
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 2
Bakasura
Bakasura
XCanari043veRX
Bakasura
Level 29
God Stats
24W - 22L
1,416 SR
Queue Stats
184W - 212L
1,490 Elo+
Party 3
Bellona
Bellona
zLosse
Bellona
Level 2
God Stats
1W - 3L
1,715 SR
Queue Stats
1W - 6L
1,715 Elo+
Party 3
Cupid
Cupid
我是你爹的爹
Cupid
Level 28
God Stats
0W - 1L
1,451 SR
Queue Stats
38W - 35L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 10
12,489
480
16,078
22,874
22,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
ExRoZer0
Scylla
18
11 / 7 / 6
12,968
499
15,531
15,629
5,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Kurosanahè
Aphrodite
19
7 / 3 / 17
14,037
540
15,740
17,922
8,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
RikkuLove
Neith
20
15 / 2 / 12
15,084
580
20,300
13,791
5,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Sychoplant
Serqet
16
2 / 2 / 4
11,231
432
3,244
11,305
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 18 / 2
10,126
389
4,349
20,823
7,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Stekrux
Nemesis
15
0 / 12 / 3
10,168
391
5,818
21,463
6,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
20
18 / 2 / 2
17,020
655
23,086
20,293
10,774
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
zLosse
Bellona
16
3 / 10 / 5
11,081
426
11,492
26,700
21,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
1 / 1 / 10
12,167
468
9,908
11,866
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
44
42
Kills
22
22
Deaths
43
49
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
18
2
0.06
W
7
8
10
1.5
W
Scylla
ExRoZer0
Scylla
11
7
6
2
W
Aphrodite
Kurosanahè
Aphrodite
7
3
17
5.17
W
Neith
RikkuLove
Neith
15
2
12
10.5
L
Nemesis
Stekrux
Nemesis
0
12
3
0.13
W
Serqet
Sychoplant
Serqet
2
2
4
2
L
Bakasura
18
2
2
9.5
L
Bellona
zLosse
Bellona
3
10
5
0.55
L
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,893
Damage
54,653
81,521
Taken
101,145
46,966
Mitigated
51,178
29,555
Healing
18,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,349
892
480
1,633
20,823
7,021
1,465
9,559
11,239
56,386
0
W
16,078
3,056
0
5,497
22,874
22,457
2,680
1,472
19,732
0
51,120
W
Scylla
ExRoZer0
Scylla
15,531
2,400
0
2,240
15,629
5,874
1,135
2,129
12,685
62,376
0
W
Aphrodite
Kurosanahè
Aphrodite
15,740
2,278
7,875
9,688
17,922
8,653
3,101
1,674
15,344
73,498
0
W
Neith
RikkuLove
Neith
20,300
8,118
0
1,977
13,791
5,245
12,328
1,519
11,355
0
89,649
L
Nemesis
Stekrux
Nemesis
5,818
2,794
0
5,420
21,463
6,867
241
4,236
17,152
0
60,628
W
Serqet
Sychoplant
Serqet
3,244
2,197
0
2,278
11,305
4,737
0
385
10,675
0
68,080
L
Bakasura
23,086
16,450
0
4,513
20,293
10,774
300
4,652
15,491
0
132,124
L
Bellona
zLosse
Bellona
11,492
2,188
0
1,278
26,700
21,940
321
7,724
17,969
11,517
39,207
L
9,908
5,293
237
4,640
11,866
4,576
563
5,100
6,691
0
64,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,809
Gold Earned
60,562
550
Minions Killed
577
0
Camps Cleared
0
2,087,370
Distance Traveled
2,336,037
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,126
389
91
4
0
431,592
0
W
Odin
12,489
480
80
3
0
451,215
0
W
Scylla
12,968
499
107
4
0
392,550
2
W
Aphrodite
14,037
540
124
5
0
493,347
4
W
Neith
15,084
580
157
6
0
443,995
0
L
Nemesis
10,168
391
87
3
0
460,190
2
W
Serqet
11,231
432
82
3
0
306,263
0
L
Bakasura
17,020
655
202
8
0
540,939
1
L
Bellona
11,081
426
71
3
0
455,716
2
L
Cupid
12,167
468
126
5
0
447,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role