Player Matchup

Ymir
Ymir
Carved Smiles
Ymir
Level 124
God Stats
7W - 6L
1,500 SR
Queue Stats
373W - 303L
1,542 Elo+
Party 2
Arachne
Arachne
DavidGunHacker
Arachne
Level 158
God Stats
7W - 1L
1,821 SR
Queue Stats
16W - 16L
1,592 Elo+
Solo
Scylla
Scylla
TheUnHolyMango
Scylla
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
TheUnHolyMelon
Anhur
Level 124
God Stats
12W - 7L
1,747 SR
Queue Stats
651W - 546L
1,550 Elo+
Party 2
Anubis
Anubis
Vzft
Anubis
Level 87
God Stats
13W - 10L
1,532 SR
Queue Stats
612W - 536L
1,589 Elo+
Party 2
Team Averages
Level 122
1,620 SR
1,555 Elo+

VS

Team Averages
Level 105
1,729 SR
1,538 Elo+
Poseidon
Poseidon
Ad4am
Poseidon
Level 33
God Stats
4W - 1L
1,922 SR
Queue Stats
35W - 29L
1,552 Elo+
Solo
Anhur
Anhur
ArkaneSix
Anhur
Level 67
God Stats
6W - 8L
1,784 SR
Queue Stats
316W - 293L
1,602 Elo+
Party 3
Guan Yu
Guan Yu
Beremere
Guan Yu
Level 141
God Stats
10W - 13L
1,490 SR
Queue Stats
263W - 275L
1,520 Elo+
Party 1
Bastet
Bastet
DemonDoorknob
Bastet
Level 135
God Stats
5W - 9L
1,762 SR
Queue Stats
220W - 210L
1,530 Elo+
Party 1
Khepri
Khepri
Selcuken
Khepri
Level 147
God Stats
8W - 13L
1,687 SR
Queue Stats
140W - 139L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
7,193
553
3,364
5,587
2,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 0
7,156
550
6,169
11,123
4,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 3
6,715
517
3,973
9,494
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 1
7,033
541
5,617
8,764
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Vzft
Anubis
14
4 / 0 / 1
8,451
650
4,312
5,297
2,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ad4am
Poseidon
9
0 / 4 / 2
5,861
451
4,009
5,372
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anhur
ArkaneSix
Anhur
12
1 / 0 / 1
6,608
508
6,210
7,519
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Beremere
Guan Yu
14
4 / 1 / 2
7,993
615
7,714
9,107
7,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
5 / 2 / 2
7,747
596
5,115
8,695
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Selcuken
Khepri
10
0 / 1 / 1
5,786
445
1,937
5,795
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
8
Kills
10
10
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Ad4am
Poseidon
0
4
2
0.25
L
Anhur
ArkaneSix
Anhur
1
0
1
1.5
L
Guan Yu
Beremere
Guan Yu
4
1
2
5
W
2
0
1
2.5
W
2
4
0
0.5
L
5
2
2
3
L
Khepri
Selcuken
Khepri
0
1
1
0.5
W
0
4
3
0.38
W
0
2
1
0.25
W
Anubis
Vzft
Anubis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,435
Damage
24,985
40,265
Taken
36,488
13,369
Mitigated
15,640
17,478
Healing
9,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Ad4am
Poseidon
4,009
754
0
0
5,372
1,250
0
3,714
1,658
29,285
0
L
Anhur
ArkaneSix
Anhur
6,210
4,132
0
3,064
7,519
2,197
0
1,358
6,161
0
43,716
L
Guan Yu
Beremere
Guan Yu
7,714
910
154
4,982
9,107
7,501
0
1,008
7,699
0
47,937
W
3,364
1,313
0
1,987
5,587
2,795
310
1,016
4,571
14,128
0
W
6,169
3,422
0
5,364
11,123
4,060
832
0
11,123
0
37,545
L
5,115
1,490
0
500
8,695
2,597
0
3,348
5,347
0
47,605
L
Khepri
Selcuken
Khepri
1,937
0
0
1,144
5,795
2,095
0
2,221
3,574
19,030
0
W
3,973
1,353
0
1,059
9,494
2,303
0
1,891
7,603
44,423
0
W
5,617
3,981
0
4,955
8,764
1,768
0
772
7,992
0
52,123
W
Anubis
Vzft
Anubis
4,312
145
0
4,113
5,297
2,443
0
2,267
3,030
61,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,548
Gold Earned
33,995
414
Minions Killed
371
0
Camps Cleared
0
1,250,970
Distance Traveled
1,263,911
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,861
451
56
4
0
218,217
3
L
Anhur
6,608
508
100
8
0
226,579
6
L
Guan Yu
7,993
615
107
8
0
265,947
1
W
Ymir
7,193
553
17
1
0
251,751
7
W
Arachne
7,156
550
75
6
0
253,111
0
L
Bastet
7,747
596
96
7
0
291,352
5
L
Khepri
5,786
445
12
1
0
261,816
3
W
Scylla
6,715
517
73
6
0
248,120
3
W
Anhur
7,033
541
105
8
0
242,398
5
W
Anubis
8,451
650
144
11
0
255,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role