Player Matchup

Cu Chulainn
Cu Chulainn
Platinum III
KingGigantor
Cu Chulainn
Platinum III
Level 152
God Stats
20W - 8L
1,500 SR
Queue Stats
295W - 292L
1,761 MMR
Solo
Hun Batz
Hun Batz
Platinum V
RedSlayer84
Hun Batz
Platinum V
Level 125
God Stats
7W - 7L
1,678 SR
Queue Stats
97W - 95L
1,753 MMR
Solo
Sobek
Sobek
Platinum V
ZidaneShadow
Sobek
Platinum V
Level 144
God Stats
23W - 15L
1,628 SR
Queue Stats
112W - 94L
1,740 MMR
Solo
Apollo
Apollo
Gold II
lInarjeral
Apollo
Gold II
Level 159
God Stats
7W - 0L
1,594 SR
Queue Stats
83W - 62L
1,734 MMR
Solo
Ah Puch
Ah Puch
Platinum III
minilegend
Ah Puch
Platinum III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 111L
1,768 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,580 SR
1,751 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,593 SR
1,652 MMR
Kali
Kali
Platinum IV
Heropath1
Kali
Platinum IV
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Platinum IV
Kuzcode
Chernobog
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold IV
R2D2US
Bastet
Gold IV
Level 121
God Stats
5W - 3L
1,916 SR
Queue Stats
84W - 78L
1,770 MMR
Solo
Cerberus
Cerberus
Gold II
thelazymusician
Cerberus
Gold II
Level 157
God Stats
7W - 9L
1,411 SR
Queue Stats
214W - 200L
1,728 MMR
Solo
Janus
Janus
Platinum V
williboi
Janus
Platinum V
Level 141
God Stats
40W - 32L
1,639 SR
Queue Stats
216W - 207L
1,764 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KingGigantor
Cu Chulainn
12
4 / 2 / 0
6,997
636
7,946
8,268
4,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
RedSlayer84
Hun Batz
11
2 / 1 / 3
6,393
581
3,848
5,343
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 5
6,682
607
4,308
8,522
4,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
lInarjeral
Apollo
13
6 / 1 / 2
7,414
674
7,530
6,987
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
minilegend
Ah Puch
11
0 / 1 / 2
6,290
572
4,946
5,351
1,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetPersephoneTsukuyomiDanzaburouCupid

VS

Bans
Guan YuAphroditeOsirisScyllaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
1 / 0 / 2
5,469
497
3,942
7,957
3,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
Kuzcode
Chernobog
10
0 / 5 / 1
5,872
534
2,439
8,226
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
R2D2US
Bastet
11
4 / 3 / 0
6,593
599
6,017
8,717
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
10
0 / 4 / 0
5,644
513
3,049
10,549
6,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
williboi
Janus
12
1 / 2 / 1
6,540
595
2,451
4,749
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
6
6
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kali
1
0
2
2
W
Cu Chulainn
KingGigantor
Cu Chulainn
4
2
0
2
L
Chernobog
Kuzcode
Chernobog
0
5
1
0.1
L
Bastet
R2D2US
Bastet
4
3
0
1.33
W
Hun Batz
RedSlayer84
Hun Batz
2
1
3
3.5
W
2
1
5
4.5
W
Apollo
lInarjeral
Apollo
6
1
2
7
W
Ah Puch
minilegend
Ah Puch
0
1
2
1
L
Cerberus
0
4
0
0
L
Janus
williboi
Janus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,578
Damage
17,898
34,471
Taken
40,198
14,893
Mitigated
16,173
14,954
Healing
14,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
3,942
1,702
0
4,203
7,957
3,587
0
2,879
5,078
0
26,301
W
Cu Chulainn
KingGigantor
Cu Chulainn
7,946
1,980
0
2,982
8,268
4,322
0
3,004
5,264
0
38,405
L
Chernobog
Kuzcode
Chernobog
2,439
1,278
0
2,589
8,226
2,018
544
1,784
6,442
0
35,731
L
Bastet
R2D2US
Bastet
6,017
2,102
0
3,880
8,717
2,900
0
1,724
6,968
0
29,631
W
Hun Batz
RedSlayer84
Hun Batz
3,848
1,230
0
2,444
5,343
1,785
492
198
5,127
0
34,533
W
4,308
503
0
3,897
8,522
4,590
0
717
7,765
17,452
0
W
Apollo
lInarjeral
Apollo
7,530
3,948
0
3,694
6,987
2,509
1,244
349
6,624
0
46,868
W
Ah Puch
minilegend
Ah Puch
4,946
236
0
1,937
5,351
1,687
0
1,036
4,191
44,165
0
L
Cerberus
3,049
111
0
3,692
10,549
6,232
0
0
9,999
26,373
0
L
Janus
williboi
Janus
2,451
184
0
500
4,749
1,436
0
2,867
1,882
44,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,776
Gold Earned
30,118
356
Minions Killed
348
0
Camps Cleared
0
1,170,803
Distance Traveled
1,106,028
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,469
497
41
4
0
243,910
4
W
Cu Chulainn
6,997
636
73
7
0
235,124
1
L
Chernobog
5,872
534
77
7
0
194,156
3
L
Bastet
6,593
599
67
6
0
244,001
7
W
Hun Batz
6,393
581
78
7
0
261,706
1
W
Sobek
6,682
607
15
1
0
242,092
3
W
Apollo
7,414
674
86
8
0
222,162
2
W
Ah Puch
6,290
572
104
9
0
209,719
5
L
Cerberus
5,644
513
60
5
0
210,763
0
L
Janus
6,540
595
103
9
0
213,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role