Player Matchup

Cthulhu
Cthulhu
Groetus
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,275 Elo+
Party 2
Heimdallr
Heimdallr
IceCreamMan6873
Heimdallr
Level 48
God Stats
93W - 85L
1,666 SR
Queue Stats
340W - 365L
1,515 Elo+
Party 3
Da Ji
Da Ji
TW0TWiST3D_M1NDS
Da Ji
Level 50
God Stats
2W - 2L
1,596 SR
Queue Stats
34W - 37L
1,520 Elo+
Solo
Guan Yu
Guan Yu
chazspaz3
Guan Yu
Level 68
God Stats
4W - 7L
1,864 SR
Queue Stats
459W - 511L
1,449 Elo+
Party 3
Eset
Eset
degregorio99
Eset
Level 32
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 5L
1,275 Elo+
Party 2
Team Averages
Level 47
1,585 SR
1,407 Elo+

VS

Team Averages
Level 70
1,562 SR
1,540 Elo+
Nu Wa
Nu Wa
Cringemaster45
Nu Wa
Level 104
God Stats
4W - 4L
1,523 SR
Queue Stats
496W - 434L
1,517 Elo+
Party 1
Terra
Terra
NOBLE6MAN27
Terra
Level 87
God Stats
56W - 47L
1,416 SR
Queue Stats
569W - 512L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
Piggymcswag
Sun Wukong
Level 66
God Stats
40W - 32L
1,703 SR
Queue Stats
595W - 549L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
QDog2001
Danzaburou
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 88L
1,562 Elo+
Party 1
Set
Set
WlNG W0NG
Set
Level 48
God Stats
11W - 10L
1,669 SR
Queue Stats
149W - 122L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Groetus
Cthulhu
12
1 / 3 / 3
8,109
477
10,250
13,401
8,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
IceCreamMan6873
Heimdallr
11
1 / 4 / 2
6,763
398
9,141
11,488
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 7 / 0
8,315
489
5,719
10,907
6,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
chazspaz3
Guan Yu
16
0 / 1 / 1
8,292
488
6,772
12,035
12,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 8 / 1
6,502
382
1,822
10,588
2,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 2
11,149
656
15,005
8,332
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 1 / 10
7,786
458
4,767
14,715
11,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Piggymcswag
Sun Wukong
14
2 / 1 / 4
9,165
539
6,898
11,971
5,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
QDog2001
Danzaburou
12
2 / 2 / 4
7,363
433
5,715
9,910
3,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 3 / 2
10,045
591
7,827
11,913
6,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
23
23
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
12
0
2
13
L
Cthulhu
Groetus
Cthulhu
1
3
3
0.83
L
Heimdallr
IceCreamMan6873
Heimdallr
1
4
2
0.5
W
0
1
10
5
W
Sun Wukong
Piggymcswag
Sun Wukong
2
1
4
4
W
Danzaburou
QDog2001
Danzaburou
2
2
4
2
L
5
7
0
0.71
W
7
3
2
2.67
L
Guan Yu
chazspaz3
Guan Yu
0
1
1
0.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,704
Damage
40,212
58,419
Taken
56,841
33,141
Mitigated
30,918
18,057
Healing
18,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,005
4,405
0
2,564
8,332
3,227
1,414
976
7,211
87,284
0
L
Cthulhu
Groetus
Cthulhu
10,250
648
346
3,502
13,401
8,017
0
4,301
8,952
36,719
0
L
Heimdallr
IceCreamMan6873
Heimdallr
9,141
5,366
0
3,819
11,488
4,240
469
3,710
7,660
0
43,615
W
4,767
765
1,495
5,395
14,715
11,902
0
5,690
8,999
19,174
0
W
Sun Wukong
Piggymcswag
Sun Wukong
6,898
2,404
0
3,748
11,971
5,773
918
560
11,010
0
55,659
W
Danzaburou
QDog2001
Danzaburou
5,715
1,974
0
1,049
9,910
3,402
114
3,768
6,142
0
32,069
L
5,719
1,655
0
1,416
10,907
6,202
0
2,661
8,098
0
30,599
W
7,827
3,614
0
3,754
11,913
6,614
0
826
10,957
69
73,187
L
Guan Yu
chazspaz3
Guan Yu
6,772
664
190
6,676
12,035
12,602
0
1,957
9,954
0
55,757
L
1,822
45
0
2,108
10,588
2,080
286
6,213
3,925
27,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,981
Gold Earned
45,508
345
Minions Killed
437
0
Camps Cleared
0
1,522,038
Distance Traveled
1,590,056
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,149
656
125
7
0
327,649
6
L
Cthulhu
8,109
477
53
3
0
310,177
0
L
Heimdallr
6,763
398
71
4
0
262,915
2
W
Terra
7,786
458
23
1
0
302,107
2
W
Sun Wukong
9,165
539
116
7
0
334,367
2
W
Danzaburou
7,363
433
45
3
0
268,273
0
L
Da Ji
8,315
489
46
3
0
337,065
3
W
Set
10,045
591
128
8
0
357,660
4
L
Guan Yu
8,292
488
121
7
0
354,276
1
L
Eset
6,502
382
54
3
0
257,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role