Player Matchup

Raijin
Raijin
KFAChunihh
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,621 Elo+
Party 2
Izanami
Izanami
Kouzeen
Izanami
Level 5
God Stats
3W - 1L
1,677 SR
Queue Stats
12W - 10L
1,653 Elo+
Party 2
Bastet
Bastet
Milnine
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,337 Elo+
Party 2
Danzaburou
Danzaburou
Shabrokan
Danzaburou
Level 20
God Stats
3W - 4L
1,429 SR
Queue Stats
36W - 40L
1,452 Elo+
Party 2
Nemesis
Nemesis
TdeTERMIDOR
Nemesis
Level 6
God Stats
9W - 5L
1,741 SR
Queue Stats
10W - 6L
1,835 Elo+
Party 2
Team Averages
Level 10
1,569 SR
1,579 Elo+

VS

Team Averages
Level 12
1,471 SR
1,407 Elo+
Heimdallr
Heimdallr
Delrealfa
Heimdallr
Level 22
God Stats
5W - 7L
1,237 SR
Queue Stats
129W - 122L
1,397 Elo+
Party 1
Anubis
Anubis
GamerBR227
Anubis
Level 23
God Stats
13W - 14L
1,505 SR
Queue Stats
305W - 313L
1,344 Elo+
Party 1
Yemoja
Yemoja
PriJM
Yemoja
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
120W - 152L
1,211 Elo+
Party 1
Osiris
Osiris
SevenCount
Osiris
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 14L
1,686 Elo+
Party 1
Nemesis
Nemesis
felpsmeno777_
Nemesis
Level 6
God Stats
4W - 7L
1,612 SR
Queue Stats
22W - 25L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KFAChunihh
Raijin
7
0 / 6 / 0
7,989
307
2,089
4,832
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Kouzeen
Izanami
17
3 / 5 / 4
11,642
448
11,977
17,960
6,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
Milnine
Bastet
20
5 / 2 / 6
13,869
533
12,977
15,750
5,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Shabrokan
Danzaburou
19
1 / 2 / 6
12,269
472
12,207
11,851
4,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
TdeTERMIDOR
Nemesis
20
15 / 5 / 5
14,961
575
24,919
24,921
11,055
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Delrealfa
Heimdallr
19
5 / 5 / 4
13,635
524
9,624
18,509
7,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
GamerBR227
Anubis
20
12 / 6 / 2
15,494
596
26,413
27,455
17,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
PriJM
Yemoja
15
0 / 8 / 3
10,080
388
3,126
15,777
10,125
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
SevenCount
Osiris
19
1 / 4 / 1
12,625
486
5,762
16,753
15,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
20
1 / 2 / 4
13,026
501
5,518
20,110
11,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
24
Kills
19
20
Deaths
25
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Delrealfa
Heimdallr
5
5
4
1.4
W
Anubis
GamerBR227
Anubis
12
6
2
2.17
L
Raijin
KFAChunihh
Raijin
0
6
0
0
L
Izanami
Kouzeen
Izanami
3
5
4
1
L
Bastet
Milnine
Bastet
5
2
6
4
W
Yemoja
PriJM
Yemoja
0
8
3
0.19
W
Osiris
SevenCount
Osiris
1
4
1
0.38
L
Danzaburou
Shabrokan
Danzaburou
1
2
6
2
L
Nemesis
TdeTERMIDOR
Nemesis
15
5
5
3.5
W
Nemesis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,169
Damage
50,443
75,314
Taken
98,604
28,505
Mitigated
62,698
15,994
Healing
28,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Delrealfa
Heimdallr
9,624
3,466
0
5,118
18,509
7,709
3,300
0
18,509
0
82,586
W
Anubis
GamerBR227
Anubis
26,413
1,144
0
13,966
27,455
17,668
2,653
2,051
25,404
108,382
0
L
Raijin
KFAChunihh
Raijin
2,089
566
0
19
4,832
794
0
3,495
1,337
11,093
0
L
Izanami
Kouzeen
Izanami
11,977
7,929
0
4,805
17,960
6,745
0
6,293
11,567
0
75,641
L
Bastet
Milnine
Bastet
12,977
4,469
0
0
15,750
5,684
0
6,487
9,063
0
81,820
W
Yemoja
PriJM
Yemoja
3,126
889
1,709
252
15,777
10,125
1,555
0
15,777
28,524
0
W
Osiris
SevenCount
Osiris
5,762
2,487
0
316
16,753
15,382
3,650
0
16,753
0
69,507
L
Danzaburou
Shabrokan
Danzaburou
12,207
7,017
0
5,568
11,851
4,227
1,176
5,312
6,539
0
73,919
L
Nemesis
TdeTERMIDOR
Nemesis
24,919
15,406
0
5,602
24,921
11,055
2,362
8,120
16,776
0
119,600
W
Nemesis
5,518
2,579
0
6,733
20,110
11,814
1,387
38
20,072
0
91,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,730
Gold Earned
64,860
557
Minions Killed
606
0
Camps Cleared
0
2,034,771
Distance Traveled
2,335,224
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,635
524
106
4
0
475,550
3
W
Anubis
15,494
596
173
7
0
379,812
2
L
Raijin
7,989
307
23
1
0
118,232
0
L
Izanami
11,642
448
129
5
0
474,220
2
L
Bastet
13,869
533
135
5
0
540,164
0
W
Yemoja
10,080
388
36
1
0
393,508
0
W
Osiris
12,625
486
156
6
0
517,151
0
L
Danzaburou
12,269
472
103
4
0
364,325
0
L
Nemesis
14,961
575
167
6
0
537,830
0
W
Nemesis
13,026
501
135
5
0
569,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role