Player Matchup

Artio
Artio
B27M_LWG
Artio
Level 52
God Stats
14W - 16L
1,528 SR
Queue Stats
58W - 121L
1,322 Elo+
Party 1
Janus
Janus
IgorPataro_LWG
Janus
Level 62
God Stats
2W - 9L
1,437 SR
Queue Stats
51W - 113L
1,309 Elo+
Party 1
Kukulkan
Kukulkan
JUNIORROOMT
Kukulkan
Level 96
God Stats
135W - 138L
1,510 SR
Queue Stats
380W - 403L
1,393 Elo+
Solo
Serqet
Serqet
MocoOpioide
Serqet
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 98L
1,446 Elo+
Solo
Izanami
Izanami
luanpataro
Izanami
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 182L
1,353 Elo+
Party 1
Team Averages
Level 66
1,495 SR
1,365 Elo+

VS

Team Averages
Level 90
1,413 SR
1,447 Elo+
Zeus
Zeus
Cold Coke9750
Zeus
Level 103
God Stats
2W - 4L
1,117 SR
Queue Stats
392W - 400L
1,478 Elo+
Party 2
Medusa
Medusa
PaezGustavo
Medusa
Level 147
God Stats
8W - 14L
1,382 SR
Queue Stats
364W - 391L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
Zaraki EDL
Sun Wukong
Level 95
God Stats
10W - 7L
1,721 SR
Queue Stats
407W - 408L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
brenolucasfla2
Nu Wa
Level 47
God Stats
1W - 1L
1,362 SR
Queue Stats
1W - 1L
1,267 Elo+
Solo
Cerberus
Cerberus
roneymaro
Cerberus
Level 59
God Stats
32W - 24L
1,485 SR
Queue Stats
171W - 167L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
B27M_LWG
Artio
13
0 / 4 / 7
8,575
390
7,079
22,376
19,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
8 / 3 / 0
9,951
452
15,286
11,904
4,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
JUNIORROOMT
Kukulkan
15
2 / 5 / 2
9,237
420
9,383
13,161
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
14
2 / 6 / 2
9,337
424
4,075
13,581
7,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
luanpataro
Izanami
13
1 / 9 / 2
8,321
378
6,171
15,329
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 4
11,962
544
15,299
14,157
5,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
20
10 / 2 / 1
13,272
603
15,706
15,643
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Zaraki EDL
Sun Wukong
20
6 / 0 / 3
12,362
562
11,051
18,897
13,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 8 / 8
8,724
397
8,784
11,983
4,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
roneymaro
Cerberus
14
2 / 2 / 11
9,549
434
10,142
15,870
11,965
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
13
Kills
26
27
Deaths
13
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artio
B27M_LWG
Artio
0
4
7
0.88
W
8
1
4
10
L
8
3
0
2.67
L
Kukulkan
JUNIORROOMT
Kukulkan
2
5
2
0.6
L
Serqet
2
6
2
0.5
W
Medusa
10
2
1
5.25
W
Sun Wukong
Zaraki EDL
Sun Wukong
6
0
3
7.5
W
0
8
8
0.5
L
Izanami
luanpataro
Izanami
1
9
2
0.22
W
Cerberus
roneymaro
Cerberus
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,994
Damage
60,982
76,351
Taken
76,550
42,138
Mitigated
40,326
12,565
Healing
35,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
B27M_LWG
Artio
7,079
1,229
176
4,744
22,376
19,951
0
12,385
9,991
27,237
0
W
15,299
1,359
0
9,142
14,157
5,277
450
4,448
9,213
95,669
0
L
15,286
692
0
1,507
11,904
4,689
900
6,091
5,813
56,731
0
L
Kukulkan
JUNIORROOMT
Kukulkan
9,383
988
0
3,039
13,161
5,253
0
4,893
8,268
60,406
0
L
Serqet
4,075
1,022
0
400
13,581
7,712
0
5,161
8,420
0
54,490
W
Medusa
15,706
7,268
0
11,478
15,643
5,966
5,078
4,445
10,470
0
117,362
W
Sun Wukong
Zaraki EDL
Sun Wukong
11,051
1,574
0
7,679
18,897
13,117
0
7,906
10,843
40
91,844
W
8,784
2,286
0
732
11,983
4,001
583
7,239
4,110
40,789
0
L
Izanami
luanpataro
Izanami
6,171
4,352
0
2,699
15,329
4,533
956
5,727
9,602
0
42,469
W
Cerberus
roneymaro
Cerberus
10,142
198
672
6,280
15,870
11,965
298
6,801
8,702
39,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,421
Gold Earned
55,869
417
Minions Killed
647
0
Camps Cleared
0
1,810,348
Distance Traveled
1,959,380
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,575
390
40
2
0
382,978
7
W
Zeus
11,962
544
145
7
0
398,262
3
L
Janus
9,951
452
92
4
0
394,242
2
L
Kukulkan
9,237
420
116
5
0
338,035
3
L
Serqet
9,337
424
94
4
0
372,044
7
W
Medusa
13,272
603
191
9
0
408,213
2
W
Sun Wukong
12,362
562
184
8
0
443,814
2
W
Nu Wa
8,724
397
54
2
0
266,293
6
L
Izanami
8,321
378
75
3
0
323,049
1
W
Cerberus
9,549
434
73
3
0
442,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role