Player Matchup

Neith
Neith
DanyellMow
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 115L
1,659 Elo+
Party 1
Apollo
Apollo
Gabyoz
Apollo
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
253W - 259L
1,651 Elo+
Solo
Guan Yu
Guan Yu
HardRs
Guan Yu
Level 16
God Stats
1W - 1L
1,767 SR
Queue Stats
33W - 15L
1,783 Elo+
Party 1
Hel
Hel
RosiesFather
Hel
Level 23
God Stats
2W - 0L
1,748 SR
Queue Stats
4W - 0L
2,010 Elo+
Party 1
Jing Wei
Jing Wei
pentashmenta
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,746 Elo+
Solo
Team Averages
Level 19
1,603 SR
1,770 Elo+

VS

Team Averages
Level 26
1,611 SR
1,661 Elo+
Cerberus
Cerberus
Alphalight24
Cerberus
Level 19
God Stats
4W - 1L
1,780 SR
Queue Stats
182W - 163L
1,605 Elo+
Solo
Kali
Kali
AveragelyEndowed
Kali
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
200W - 151L
1,647 Elo+
Solo
Tiamat
Tiamat
GetKitDumped
Tiamat
Level 29
God Stats
5W - 2L
1,530 SR
Queue Stats
36W - 30L
1,708 Elo+
Solo
Osiris
Osiris
colinoscopy34
Osiris
Level 27
God Stats
9W - 5L
1,726 SR
Queue Stats
84W - 61L
1,684 Elo+
Solo
Izanami
Izanami
xTheKingB0tx
Izanami
Level 27
God Stats
0W - 3L
1,520 SR
Queue Stats
105W - 90L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
5 / 5 / 7
8,887
523
8,129
12,574
4,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Gabyoz
Apollo
14
3 / 3 / 5
8,495
500
6,326
10,738
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
HardRs
Guan Yu
17
10 / 1 / 6
10,979
646
18,734
18,599
20,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 5 / 4
8,548
503
7,821
11,472
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
pentashmenta
Jing Wei
15
1 / 2 / 7
8,639
508
8,473
12,887
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alphalight24
Cerberus
12
1 / 4 / 8
7,830
461
10,858
18,716
10,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
9 / 3 / 3
10,063
592
11,705
15,611
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
14
5 / 4 / 4
8,426
496
8,584
10,083
5,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 2
7,330
431
7,098
15,692
8,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
xTheKingB0tx
Izanami
11
0 / 4 / 2
6,898
406
2,690
7,246
1,625
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
22
Kills
16
16
Deaths
22
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alphalight24
Cerberus
1
4
8
1.25
L
9
3
3
3.5
W
Neith
5
5
7
1.7
W
Apollo
Gabyoz
Apollo
3
3
5
1.83
L
Tiamat
5
4
4
1.75
W
Guan Yu
HardRs
Guan Yu
10
1
6
13
W
3
5
4
1
L
1
7
2
0.29
W
Jing Wei
pentashmenta
Jing Wei
1
2
7
2.25
L
Izanami
xTheKingB0tx
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,483
Damage
40,935
66,270
Taken
67,348
35,519
Mitigated
32,731
30,147
Healing
25,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alphalight24
Cerberus
10,858
1,142
0
7,124
18,716
10,943
0
2,241
16,273
32,244
0
L
11,705
5,861
0
8,517
15,611
5,591
0
1,549
13,954
0
44,364
W
Neith
8,129
3,380
0
3,287
12,574
4,053
162
3,328
9,124
0
38,953
W
Apollo
Gabyoz
Apollo
6,326
3,706
0
922
10,738
3,186
1,407
2,863
7,761
0
59,468
L
Tiamat
8,584
1,156
0
3,053
10,083
5,844
0
1,683
8,229
46,433
0
W
Guan Yu
HardRs
Guan Yu
18,734
4,375
1,152
8,653
18,599
20,124
316
3,829
14,614
0
78,416
W
7,821
266
5,834
4,683
11,472
3,029
102
5,594
5,678
47,775
0
L
7,098
2,207
0
4,417
15,692
8,728
0
1,337
14,257
0
40,328
W
Jing Wei
pentashmenta
Jing Wei
8,473
7,278
0
5,616
12,887
5,127
336
3,390
9,451
0
54,052
L
Izanami
xTheKingB0tx
Izanami
2,690
1,958
0
2,388
7,246
1,625
76
408
6,814
0
40,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,548
Gold Earned
40,547
470
Minions Killed
384
0
Camps Cleared
0
1,553,705
Distance Traveled
1,405,611
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,830
461
39
2
0
326,167
0
L
Kali
10,063
592
65
4
0
318,916
2
W
Neith
8,887
523
61
4
0
253,332
3
W
Apollo
8,495
500
102
6
0
311,557
0
L
Tiamat
8,426
496
102
6
0
304,182
2
W
Guan Yu
10,979
646
120
7
0
344,338
2
W
Hel
8,548
503
94
6
0
311,790
3
L
Osiris
7,330
431
91
5
0
270,346
4
W
Jing Wei
8,639
508
93
5
0
332,688
4
L
Izanami
6,898
406
87
5
0
186,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role