Player Matchup

Loki
Loki
Korgbot
Loki
Level 28
God Stats
16W - 13L
1,609 SR
Queue Stats
80W - 84L
1,637 Elo+
Party 1
Neith
Neith
Logar246
Neith
Level 32
God Stats
16W - 12L
1,641 SR
Queue Stats
257W - 224L
1,603 Elo+
Party 2
Guan Yu
Guan Yu
Wolverin0
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
apeorg
Cthulhu
Level 37
God Stats
1W - 5L
1,438 SR
Queue Stats
157W - 163L
1,461 Elo+
Party 2
Aphrodite
Aphrodite
iFoxboro
Aphrodite
Level 22
God Stats
12W - 9L
1,619 SR
Queue Stats
50W - 42L
1,539 Elo+
Party 2
Team Averages
Level 30
1,561 SR
1,566 Elo+

VS

Team Averages
Level 22
1,650 SR
1,654 Elo+
Artio
Artio
FizCap
Artio
Level 27
God Stats
60W - 37L
1,719 SR
Queue Stats
138W - 112L
1,639 Elo+
Solo
Awilix
Awilix
OriginaLouDy
Awilix
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,748 Elo+
Party 3
Chiron
Chiron
ToxicNinja54
Chiron
Level 25
God Stats
3W - 2L
1,603 SR
Queue Stats
143W - 123L
1,643 Elo+
Solo
Sol
Sol
abcDeluxe
Sol
Level 27
God Stats
10W - 6L
1,710 SR
Queue Stats
37W - 28L
1,600 Elo+
Party 3
Achilles
Achilles
iWarmachine
Achilles
Level 21
God Stats
3W - 0L
1,716 SR
Queue Stats
18W - 14L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Korgbot
Loki
8
1 / 4 / 4
5,455
546
3,395
6,465
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Logar246
Neith
8
1 / 2 / 0
4,764
476
3,138
4,628
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
Wolverin0
Guan Yu
9
1 / 1 / 1
5,577
558
4,461
8,238
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
apeorg
Cthulhu
7
0 / 5 / 0
4,413
441
1,896
8,778
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Aphrodite
iFoxboro
Aphrodite
10
2 / 2 / 2
6,014
601
2,715
7,526
2,867
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
FizCap
Artio
9
0 / 0 / 8
5,764
576
3,131
5,732
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
11
7 / 3 / 2
6,485
649
5,814
7,216
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
10
5 / 0 / 2
6,195
620
6,917
4,331
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 1 / 3
6,209
621
4,898
3,855
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
iWarmachine
Achilles
11
0 / 1 / 3
5,405
541
4,666
6,505
4,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
14
14
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
FizCap
Artio
0
0
8
4
L
Loki
Korgbot
Loki
1
4
4
0.75
L
Neith
Logar246
Neith
1
2
0
0.5
W
Awilix
7
3
2
2.67
W
Chiron
5
0
2
6
L
Guan Yu
Wolverin0
Guan Yu
1
1
1
1.5
W
2
1
3
3.5
L
Cthulhu
apeorg
Cthulhu
0
5
0
0
L
Aphrodite
iFoxboro
Aphrodite
2
2
2
1.5
W
Achilles
iWarmachine
Achilles
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,605
Damage
25,426
35,635
Taken
27,639
12,522
Mitigated
12,813
10,468
Healing
15,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
FizCap
Artio
3,131
461
344
2,572
5,732
2,934
264
1,446
4,286
11,249
0
L
Loki
Korgbot
Loki
3,395
1,319
0
830
6,465
1,662
25
1,270
5,124
0
23,912
L
Neith
Logar246
Neith
3,138
1,436
0
1,669
4,628
1,230
0
460
4,168
0
21,066
W
Awilix
5,814
2,036
0
2,693
7,216
3,098
0
1,191
6,025
0
30,030
W
Chiron
6,917
2,854
774
3,050
4,331
1,243
258
831
3,500
0
44,118
L
Guan Yu
Wolverin0
Guan Yu
4,461
994
0
2,880
8,238
3,240
0
571
7,292
0
23,442
W
4,898
1,327
0
2,197
3,855
968
0
1,101
2,754
31,970
0
L
Cthulhu
apeorg
Cthulhu
1,896
423
0
450
8,778
3,523
0
2,334
6,444
9,340
0
L
Aphrodite
iFoxboro
Aphrodite
2,715
430
381
4,258
7,526
2,867
0
3,394
4,132
30,055
0
W
Achilles
iWarmachine
Achilles
4,666
1,136
0
3,535
6,505
4,570
0
42
6,463
0
20,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,223
Gold Earned
30,058
225
Minions Killed
262
0
Camps Cleared
0
920,953
Distance Traveled
999,308
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,764
576
26
3
0
202,247
2
L
Loki
5,455
546
48
5
0
203,551
3
L
Neith
4,764
476
41
4
0
153,938
2
W
Awilix
6,485
649
60
6
0
231,299
2
W
Chiron
6,195
620
75
8
0
175,068
1
L
Guan Yu
5,577
558
49
5
0
209,853
3
W
Sol
6,209
621
58
6
0
209,252
0
L
Cthulhu
4,413
441
16
2
0
187,564
3
L
Aphrodite
6,014
601
71
7
0
166,047
3
W
Achilles
5,405
541
43
4
0
181,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role